Player Matchup

Sol
Sol
Gu5GuS
Sol
Level 28
God Stats
9W - 8L
1,793 SR
Queue Stats
177W - 174L
1,637 Elo+
Solo
Anhur
Anhur
Jorgirius
Anhur
Level 29
God Stats
5W - 7L
1,222 SR
Queue Stats
138W - 157L
1,434 Elo+
Solo
Tyr
Tyr
SanduskyTouch
Tyr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 41L
1,485 Elo+
Party 1
Sobek
Sobek
YFN__Saucy
Sobek
Level 13
God Stats
1W - 3L
1,449 SR
Queue Stats
7W - 11L
1,327 Elo+
Party 1
Bakasura
Bakasura
randomized91
Bakasura
Level 29
God Stats
5W - 2L
1,919 SR
Queue Stats
160W - 149L
1,591 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,495 Elo+

VS

Team Averages
Level 16
1,537 SR
1,461 Elo+
Erlang Shen
Erlang Shen
BenShapirosBible
Erlang Shen
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 96L
1,697 Elo+
Solo
Chernobog
Chernobog
EvilKaijun
Chernobog
Level 8
God Stats
5W - 2L
1,608 SR
Queue Stats
32W - 30L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
TnastyGaming
Gilgamesh
Level 15
God Stats
6W - 9L
1,344 SR
Queue Stats
8W - 14L
1,300 Elo+
Solo
Bakasura
Bakasura
aarranz
Bakasura
Level 25
God Stats
5W - 8L
1,399 SR
Queue Stats
16W - 17L
1,367 Elo+
Solo
Izanami
Izanami
chicue00
Izanami
Level 15
God Stats
94W - 63L
1,837 SR
Queue Stats
142W - 128L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gu5GuS
Sol
13
1 / 6 / 2
7,964
531
5,373
11,441
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Jorgirius
Anhur
13
7 / 4 / 1
8,313
554
6,986
10,339
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 6 / 0
6,348
423
3,184
14,816
6,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
10
0 / 4 / 4
6,865
458
2,191
12,215
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
randomized91
Bakasura
13
4 / 5 / 1
8,106
540
8,396
11,919
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BenShapirosBible
Erlang Shen
17
6 / 0 / 7
10,289
686
13,424
15,341
14,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
EvilKaijun
Chernobog
13
3 / 4 / 8
8,521
568
5,777
9,295
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
TnastyGaming
Gilgamesh
12
0 / 4 / 5
7,459
497
3,953
11,491
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
aarranz
Bakasura
13
7 / 4 / 1
8,756
584
7,858
10,232
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
chicue00
Izanami
18
9 / 1 / 3
11,156
744
14,056
8,301
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
12
Kills
25
25
Deaths
13
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BenShapirosBible
Erlang Shen
6
0
7
9.5
W
Chernobog
EvilKaijun
Chernobog
3
4
8
1.75
L
Sol
Gu5GuS
Sol
1
6
2
0.33
L
Anhur
Jorgirius
Anhur
7
4
1
1.88
L
0
6
0
0
W
Gilgamesh
TnastyGaming
Gilgamesh
0
4
5
0.63
L
Sobek
0
4
4
0.5
W
Bakasura
aarranz
Bakasura
7
4
1
1.88
W
Izanami
chicue00
Izanami
9
1
3
10.5
L
Bakasura
randomized91
Bakasura
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
45,068
60,730
Taken
54,660
24,653
Mitigated
29,357
13,159
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BenShapirosBible
Erlang Shen
13,424
4,970
0
7,401
15,341
14,592
0
1,751
12,167
0
69,812
W
Chernobog
EvilKaijun
Chernobog
5,777
3,886
0
2,434
9,295
2,718
2,292
315
8,560
0
36,649
L
Sol
Gu5GuS
Sol
5,373
2,669
0
3,050
11,441
3,403
633
0
11,201
56,284
0
L
Anhur
Jorgirius
Anhur
6,986
2,525
0
2,825
10,339
3,211
586
0
10,129
0
43,487
L
3,184
493
0
2,510
14,816
6,339
0
0
14,516
0
23,927
W
Gilgamesh
TnastyGaming
Gilgamesh
3,953
840
0
2,901
11,491
4,939
75
979
10,512
0
28,375
L
Sobek
2,191
324
0
3,240
12,215
7,126
312
0
11,645
11,182
0
W
Bakasura
aarranz
Bakasura
7,858
4,962
0
2,703
10,232
4,010
0
1,720
8,476
0
40,990
W
Izanami
chicue00
Izanami
14,056
9,166
0
864
8,301
3,098
4,721
2,799
5,015
0
89,528
L
Bakasura
randomized91
Bakasura
8,396
5,244
0
1,534
11,919
4,574
165
0
11,749
0
36,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
46,181
344
Minions Killed
516
0
Camps Cleared
0
1,387,234
Distance Traveled
1,494,437
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,289
686
146
10
0
310,305
3
W
Chernobog
8,521
568
63
4
0
294,953
0
L
Sol
7,964
531
119
8
0
266,250
5
L
Anhur
8,313
554
75
5
0
244,937
1
L
Tyr
6,348
423
47
3
0
300,173
3
W
Gilgamesh
7,459
497
42
3
0
288,814
0
L
Sobek
6,865
458
13
1
0
248,813
1
W
Bakasura
8,756
584
74
5
0
294,151
1
W
Izanami
11,156
744
191
13
0
306,214
6
L
Bakasura
8,106
540
90
6
0
327,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role