Player Matchup

Cu Chulainn
Cu Chulainn
Areshhh666
Cu Chulainn
Level 28
God Stats
5W - 4L
1,450 SR
Queue Stats
49W - 55L
1,435 Elo+
Party 2
Artemis
Artemis
Gamer1985Gamer
Artemis
Level 7
God Stats
1W - 1L
1,275 SR
Queue Stats
12W - 13L
1,300 Elo+
Solo
He Bo
He Bo
MilkTHEETH
He Bo
Level 32
God Stats
5W - 6L
1,583 SR
Queue Stats
57W - 69L
1,405 Elo+
Party 2
Loki
Loki
Singulation
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,522 Elo+
Solo
Sobek
Sobek
gylfi96z
Sobek
Level 5
God Stats
6W - 1L
1,500 SR
Queue Stats
271W - 281L
1,320 Elo+
Solo
Team Averages
Level 17
1,462 SR
1,396 Elo+

VS

Team Averages
Level 20
1,498 SR
1,409 Elo+
Zeus
Zeus
Gesty9901
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,379 Elo+
Solo
Anhur
Anhur
LordShirak
Anhur
Level 27
God Stats
1W - 2L
1,274 SR
Queue Stats
56W - 59L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
babuin54
Gilgamesh
Level 28
God Stats
5W - 7L
1,618 SR
Queue Stats
183W - 204L
1,371 Elo+
Party 1
Loki
Loki
lukasocer1
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
Стоны
Athena
Level 28
God Stats
31W - 20L
1,595 SR
Queue Stats
207W - 231L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Areshhh666
Cu Chulainn
15
6 / 0 / 6
9,146
610
9,165
6,821
4,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 4 / 6
7,669
511
9,564
6,179
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
13
6 / 2 / 5
8,276
552
9,968
7,933
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 9
8,229
549
3,661
10,165
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
gylfi96z
Sobek
10
1 / 3 / 9
7,185
479
2,596
10,223
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 4 / 1
7,981
532
7,745
9,322
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
4 / 2 / 2
6,597
440
4,179
7,748
2,144
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
babuin54
Gilgamesh
10
1 / 5 / 3
7,061
471
4,318
10,094
3,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 3 / 2
6,429
429
2,120
11,003
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Стоны
Athena
9
3 / 5 / 3
6,578
439
3,948
11,537
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
19
Kills
12
12
Deaths
19
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Areshhh666
Cu Chulainn
6
0
6
9
W
4
4
6
1.75
L
Zeus
4
4
1
1.13
L
Anhur
4
2
2
2.5
W
He Bo
6
2
5
4.25
W
2
3
9
2.17
L
Gilgamesh
babuin54
Gilgamesh
1
5
3
0.5
W
Sobek
gylfi96z
Sobek
1
3
9
1.83
L
0
3
2
0.33
L
Athena
Стоны
Athena
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
22,310
41,321
Taken
49,704
17,518
Mitigated
18,499
12,783
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Areshhh666
Cu Chulainn
9,165
1,442
0
1,158
6,821
4,008
2,178
680
6,115
4,206
45,629
W
9,564
3,820
0
120
6,179
2,062
1,083
2,050
4,085
0
36,663
L
Zeus
7,745
907
0
2,159
9,322
3,282
198
3,989
5,012
43,404
0
L
Anhur
4,179
1,190
0
245
7,748
2,144
341
1,869
5,873
0
26,738
W
He Bo
9,968
1,161
125
4,302
7,933
2,507
1,240
3,633
4,016
37,273
0
W
3,661
746
0
3,004
10,165
3,196
0
2,138
7,850
0
37,839
L
Gilgamesh
babuin54
Gilgamesh
4,318
1,157
0
745
10,094
3,648
34
2,577
7,455
0
16,988
W
Sobek
gylfi96z
Sobek
2,596
375
0
4,074
10,223
5,745
38
2,535
7,562
19,172
0
L
2,120
533
0
3,015
11,003
3,079
0
1,788
9,190
0
41,206
L
Athena
Стоны
Athena
3,948
1,004
0
702
11,537
6,346
0
2,800
8,671
13,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,505
Gold Earned
34,646
342
Minions Killed
271
0
Camps Cleared
0
1,389,780
Distance Traveled
1,254,368
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,146
610
105
7
0
278,895
5
W
Artemis
7,669
511
48
3
0
267,238
0
L
Zeus
7,981
532
92
6
0
244,538
4
L
Anhur
6,597
440
50
3
0
275,790
3
W
He Bo
8,276
552
80
5
0
287,715
5
W
Loki
8,229
549
75
5
0
270,099
1
L
Gilgamesh
7,061
471
30
2
0
231,844
1
W
Sobek
7,185
479
34
2
0
285,833
1
L
Loki
6,429
429
79
5
0
284,208
3
L
Athena
6,578
439
20
1
0
217,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role