Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Adibibi
Gilgamesh
Gold IV
Level 63
God Stats
7W - 6L
1,440 SR
Queue Stats
270W - 260L
1,458 MMR
Solo
Fenrir
Fenrir
Bronze III
Iruushy
Fenrir
Bronze III
Level 55
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 11L
1,493 MMR
Party 1
Khepri
Khepri
Bronze III
Ronshon
Khepri
Bronze III
Level 72
God Stats
1W - 2L
1,721 SR
Queue Stats
59W - 56L
1,446 MMR
Party 1
Chronos
Chronos
Gold IV
kylerpunk
Chronos
Gold IV
Level 129
God Stats
3W - 5L
1,506 SR
Queue Stats
549W - 576L
1,449 MMR
Solo
Danzaburou
Danzaburou
Gold III
nivdahan12350
Danzaburou
Gold III
Level 98
God Stats
22W - 13L
1,567 SR
Queue Stats
298W - 269L
1,465 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,500 SR
1,462 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 72
1,625 SR
1,462 MMR
Odin
Odin
Bronze III
Attackera
Odin
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Crazyellow
Scylla
Gold IV
Level 69
God Stats
4W - 2L
2,024 SR
Queue Stats
23W - 23L
1,504 MMR
Solo
Ares
Ares
Silver III
Kazuoro
Ares
Silver III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,409 MMR
Solo
Nemesis
Nemesis
Gold III
Ma4KaM
Nemesis
Gold III
Level 160
God Stats
34W - 33L
1,517 SR
Queue Stats
189W - 192L
1,462 MMR
Solo
Artemis
Artemis
Gold IV
thefeedbackbaby
Artemis
Gold IV
Level 45
God Stats
33W - 27L
1,586 SR
Queue Stats
60W - 67L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adibibi
Gilgamesh
17
2 / 8 / 1
10,857
472
8,682
21,465
17,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Iruushy
Fenrir
17
3 / 3 / 5
10,796
469
9,847
19,351
12,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ronshon
Khepri
14
1 / 5 / 5
10,701
465
5,466
17,632
17,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
kylerpunk
Chronos
17
1 / 6 / 3
10,308
448
6,916
19,747
8,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
nivdahan12350
Danzaburou
18
7 / 5 / 2
12,144
528
15,052
18,243
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetAthenaAnhurTiamatMerlin

VS

Bans
ApolloRaijinThanatosAgniTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
5 / 1 / 12
14,283
621
12,584
14,264
18,193
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Crazyellow
Scylla
20
8 / 5 / 4
13,337
580
20,415
17,081
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Kazuoro
Ares
17
3 / 3 / 8
12,187
530
7,218
13,754
13,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Ma4KaM
Nemesis
20
5 / 1 / 7
13,851
602
15,708
14,932
8,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 4 / 8
13,515
588
17,382
15,514
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
14
Kills
27
27
Deaths
14
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adibibi
Gilgamesh
2
8
1
0.31
W
Odin
5
1
12
11
W
Scylla
Crazyellow
Scylla
8
5
4
2
L
Fenrir
Iruushy
Fenrir
3
3
5
1.83
W
Ares
Kazuoro
Ares
3
3
8
2.33
W
Nemesis
Ma4KaM
Nemesis
5
1
7
8.5
L
Khepri
Ronshon
Khepri
1
5
5
0.7
L
Chronos
kylerpunk
Chronos
1
6
3
0.42
L
Danzaburou
nivdahan12350
Danzaburou
7
5
2
1.6
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,963
Damage
73,307
96,438
Taken
75,545
63,693
Mitigated
54,618
20,101
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adibibi
Gilgamesh
8,682
2,217
0
4,650
21,465
17,957
1,950
2,960
17,694
0
62,239
W
Odin
12,584
2,624
0
2,865
14,264
18,193
2,319
1,595
12,339
0
102,182
W
Scylla
Crazyellow
Scylla
20,415
1,981
48
4,802
17,081
7,015
1,593
5,048
12,003
92,525
0
L
Fenrir
Iruushy
Fenrir
9,847
608
0
5,138
19,351
12,570
228
1,917
17,256
0
71,867
W
Ares
Kazuoro
Ares
7,218
512
0
2,580
13,754
13,312
1,511
3,516
10,238
38,253
0
W
Nemesis
Ma4KaM
Nemesis
15,708
7,998
0
3,588
14,932
8,972
3,323
2,269
12,633
0
105,313
L
Khepri
Ronshon
Khepri
5,466
579
0
1,590
17,632
17,215
103
6,558
10,892
22,771
0
L
Chronos
kylerpunk
Chronos
6,916
3,435
0
4,048
19,747
8,270
497
10,534
8,457
67,703
0
L
Danzaburou
nivdahan12350
Danzaburou
15,052
6,945
0
4,675
18,243
7,681
970
4,644
13,477
0
92,280
W
17,382
10,556
0
7,614
15,514
7,126
3,420
2,334
13,060
0
103,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,806
Gold Earned
67,173
546
Minions Killed
702
0
Camps Cleared
0
2,130,183
Distance Traveled
2,205,823
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,857
472
115
5
0
414,110
4
W
Odin
14,283
621
193
8
0
467,697
0
W
Scylla
13,337
580
141
6
0
397,920
4
L
Fenrir
10,796
469
111
5
0
474,983
2
W
Ares
12,187
530
68
3
0
404,530
0
W
Nemesis
13,851
602
163
7
0
526,213
8
L
Khepri
10,701
465
33
1
0
432,569
6
L
Chronos
10,308
448
128
6
0
425,408
5
L
Danzaburou
12,144
528
159
7
0
383,113
5
W
Artemis
13,515
588
137
6
0
409,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role