Player Matchup

Fafnir
Fafnir
Astrogath
Fafnir
Level 44
God Stats
12W - 10L
1,503 SR
Queue Stats
60W - 63L
1,435 Elo+
Solo
Skadi
Skadi
Bastiaofeto
Skadi
Level 44
God Stats
12W - 6L
1,631 SR
Queue Stats
43W - 32L
1,516 Elo+
Party 1
King Arthur
King Arthur
RafaelPK
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
arcaniels
Nox
Level 105
God Stats
7W - 2L
1,719 SR
Queue Stats
89W - 65L
1,521 Elo+
Party 1
Ravana
Ravana
uKiingz
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,571 SR
1,494 Elo+

VS

Team Averages
Level 78
1,361 SR
1,444 Elo+
Ymir
Ymir
AcesPreflop
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ChrisLi
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DmCDantedog
Olorun
Level 42
God Stats
0W - 4L
1,065 SR
Queue Stats
42W - 55L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Don_Brandao
Sun Wukong
Level 58
God Stats
14W - 16L
1,456 SR
Queue Stats
1,206W - 1,388L
1,357 Elo+
Solo
Thanatos
Thanatos
EnzoBrepio
Thanatos
Level 37
God Stats
1W - 5L
1,285 SR
Queue Stats
289W - 299L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Astrogath
Fafnir
12
4 / 0 / 8
8,005
572
6,456
5,168
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 3
6,578
470
2,544
8,887
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
RafaelPK
King Arthur
13
2 / 3 / 1
7,754
554
7,020
12,597
5,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 0 / 4
7,709
551
6,438
4,678
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
uKiingz
Ravana
14
7 / 1 / 6
8,489
606
10,543
6,209
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
6,263
447
3,004
9,023
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
ChrisLi
Serqet
11
0 / 6 / 1
6,582
470
4,153
12,780
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
9
1 / 3 / 2
5,923
423
5,045
7,540
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Don_Brandao
Sun Wukong
12
1 / 3 / 1
6,993
500
7,267
11,118
7,869
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
EnzoBrepio
Thanatos
12
3 / 5 / 0
7,250
518
3,616
9,502
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
7
7
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Fafnir
Astrogath
Fafnir
4
0
8
8
W
1
3
3
0.83
L
Serqet
ChrisLi
Serqet
0
6
1
0.08
L
Olorun
1
3
2
0.67
L
Sun Wukong
Don_Brandao
Sun Wukong
1
3
1
0.5
L
Thanatos
EnzoBrepio
Thanatos
3
5
0
0.6
W
King Arthur
RafaelPK
King Arthur
2
3
1
0.83
W
4
0
4
6
W
Ravana
uKiingz
Ravana
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,001
Damage
23,085
37,539
Taken
49,963
15,209
Mitigated
21,513
13,346
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,004
926
0
2,114
9,023
4,095
0
2,158
6,865
17,201
0
W
Fafnir
Astrogath
Fafnir
6,456
1,797
0
1,850
5,168
3,380
499
2,080
3,088
16,196
0
W
2,544
612
0
2,805
8,887
2,270
1,435
4,242
4,415
0
38,017
L
Serqet
ChrisLi
Serqet
4,153
799
0
4,822
12,780
4,199
0
2,943
9,837
0
42,329
L
Olorun
5,045
1,920
207
2,999
7,540
2,404
198
3,260
4,280
31,949
0
L
Sun Wukong
Don_Brandao
Sun Wukong
7,267
902
0
3,350
11,118
7,869
0
476
10,642
0
39,362
L
Thanatos
EnzoBrepio
Thanatos
3,616
682
0
4,582
9,502
2,946
0
4,057
5,445
0
32,080
W
King Arthur
RafaelPK
King Arthur
7,020
971
0
4,962
12,597
5,532
0
0
12,597
0
45,310
W
6,438
309
0
1,416
4,678
1,681
1,168
939
3,739
38,036
0
W
Ravana
uKiingz
Ravana
10,543
3,900
0
2,313
6,209
2,346
75
788
5,007
0
50,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
33,011
362
Minions Killed
321
0
Camps Cleared
0
1,342,155
Distance Traveled
1,160,425
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,263
447
36
3
0
250,282
6
W
Fafnir
8,005
572
26
2
0
270,102
3
W
Skadi
6,578
470
61
4
0
242,176
3
L
Serqet
6,582
470
92
7
0
291,267
4
L
Olorun
5,923
423
56
4
0
181,304
2
L
Sun Wukong
6,993
500
67
5
0
210,220
2
L
Thanatos
7,250
518
70
5
0
227,352
1
W
King Arthur
7,754
554
91
7
0
252,298
0
W
Nox
7,709
551
85
6
0
270,707
3
W
Ravana
8,489
606
99
7
0
306,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role