Player Matchup

Ares
Ares
DownSouthDean
Ares
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Killer0492
Danzaburou
Level 84
God Stats
7W - 4L
1,465 SR
Queue Stats
69W - 72L
1,528 Elo+
Party 1
Vamana
Vamana
NotToXiCzPRz
Vamana
Level 76
God Stats
1W - 2L
1,388 SR
Queue Stats
285W - 357L
1,427 Elo+
Solo
Yemoja
Yemoja
WWH III
Yemoja
Level 100
God Stats
3W - 2L
1,404 SR
Queue Stats
58W - 53L
1,505 Elo+
Party 1
He Bo
He Bo
magicfire680426
He Bo
Level 68
God Stats
4W - 5L
1,275 SR
Queue Stats
109W - 141L
1,341 Elo+
Solo
Team Averages
Level 81
1,406 SR
1,449 Elo+

VS

Team Averages
Level 73
1,436 SR
1,298 Elo+
Hera
Hera
Carlos Galaxy10
Hera
Level 66
God Stats
1W - 4L
1,394 SR
Queue Stats
7W - 15L
1,218 Elo+
Solo
Chaac
Chaac
NeoKnotJG
Chaac
Level 101
God Stats
1W - 1L
1,285 SR
Queue Stats
57W - 76L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
NightOwl018171
Baron Samedi
Level 64
God Stats
1W - 2L
1,538 SR
Queue Stats
5W - 9L
1,241 Elo+
Party 2
Hachiman
Hachiman
Novaplayzxz
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,241 Elo+
Party 2
Thor
Thor
ortros03601
Thor
Level 121
God Stats
7W - 9L
1,462 SR
Queue Stats
314W - 365L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
9,184
399
2,490
7,502
3,699
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Killer0492
Danzaburou
20
8 / 0 / 7
14,293
621
12,309
11,035
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
18
3 / 2 / 5
12,232
532
8,445
19,295
13,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
WWH III
Yemoja
17
8 / 3 / 6
11,905
518
10,532
13,548
9,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 2 / 2
13,789
600
17,564
10,063
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,010
392
4,582
11,955
5,530
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
NeoKnotJG
Chaac
20
2 / 2 / 2
11,450
498
6,650
19,504
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
NightOwl018171
Baron Samedi
15
2 / 7 / 0
9,263
403
6,019
12,361
4,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Novaplayzxz
Hachiman
15
1 / 9 / 4
9,384
408
5,897
15,415
5,062
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 8 / 1
10,844
471
8,896
19,898
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
33
Kills
8
8
Deaths
34
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
1
1
2
2
W
Danzaburou
Killer0492
Danzaburou
8
0
7
11.5
L
Chaac
NeoKnotJG
Chaac
2
2
2
1.5
L
Baron Samedi
NightOwl018171
Baron Samedi
2
7
0
0.29
W
Vamana
3
2
5
2.75
L
Hachiman
Novaplayzxz
Hachiman
1
9
4
0.33
W
Yemoja
WWH III
Yemoja
8
3
6
3.67
W
13
2
2
7
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,340
Damage
32,044
61,443
Taken
79,133
35,924
Mitigated
37,263
21,628
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
2,177
0
70
11,955
5,530
287
7,855
3,796
40,998
0
W
2,490
130
613
1,462
7,502
3,699
985
141
7,091
12,262
0
W
Danzaburou
Killer0492
Danzaburou
12,309
5,207
771
4,564
11,035
4,976
4,565
3,152
7,823
0
86,895
L
Chaac
NeoKnotJG
Chaac
6,650
1,367
0
10,055
19,504
13,727
0
5,243
14,079
0
67,295
L
Baron Samedi
NightOwl018171
Baron Samedi
6,019
1,300
225
524
12,361
4,567
406
6,137
6,120
46,924
0
W
Vamana
8,445
4,149
0
7,536
19,295
13,396
3,968
1,528
17,497
0
87,227
L
Hachiman
Novaplayzxz
Hachiman
5,897
3,434
0
1,949
15,415
5,062
1,115
5,958
9,399
0
41,522
W
Yemoja
WWH III
Yemoja
10,532
1,873
2,585
3,587
13,548
9,559
2,089
3,412
10,076
47,226
0
W
17,564
1,745
0
510
10,063
4,294
1,249
2,368
7,596
76,305
0
L
8,896
2,450
0
4,446
19,898
8,377
1,234
4,695
15,153
0
85,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,403
Gold Earned
49,951
486
Minions Killed
469
0
Camps Cleared
0
1,835,248
Distance Traveled
1,752,967
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,010
392
79
3
0
264,603
5
W
Ares
9,184
399
29
1
0
229,774
0
W
Danzaburou
14,293
621
138
6
0
424,777
3
L
Chaac
11,450
498
101
4
0
388,399
0
L
Baron Samedi
9,263
403
65
3
0
395,857
2
W
Vamana
12,232
532
134
6
0
369,224
0
L
Hachiman
9,384
408
74
3
0
346,079
3
W
Yemoja
11,905
518
59
3
0
387,931
2
W
He Bo
13,789
600
126
5
0
423,542
2
L
Thor
10,844
471
150
7
0
358,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role