Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bufera__
Bakasura
Level 17
God Stats
49W - 45L
1,550 SR
Queue Stats
58W - 58L
1,388 Elo+
Party 1
Izanami
Izanami
TheOkocha17
Izanami
Level 27
God Stats
106W - 121L
1,498 SR
Queue Stats
173W - 220L
1,375 Elo+
Solo
Nu Wa
Nu Wa
WojmirDeXD
Nu Wa
Level 16
God Stats
16W - 11L
1,500 SR
Queue Stats
117W - 122L
1,304 Elo+
Solo
Ymir
Ymir
spykgam
Ymir
Level 30
God Stats
4W - 4L
1,622 SR
Queue Stats
107W - 108L
1,471 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,408 Elo+

VS

Team Averages
Level 25
1,476 SR
1,532 Elo+
Janus
Janus
FinnMcMissile-_-
Janus
Level 48
God Stats
20W - 17L
1,543 SR
Queue Stats
157W - 178L
1,343 Elo+
Party 2
Set
Set
KIRA-QUEN
Set
Level 17
God Stats
1W - 3L
1,098 SR
Queue Stats
30W - 46L
1,321 Elo+
Solo
Ullr
Ullr
KumbhaLibre
Ullr
Level 20
God Stats
1W - 0L
1,420 SR
Queue Stats
18W - 6L
1,752 Elo+
Solo
Olorun
Olorun
Marc2904
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,879 Elo+
Party 2
Gilgamesh
Gilgamesh
pol_brujats_920
Gilgamesh
Level 23
God Stats
8W - 10L
1,821 SR
Queue Stats
44W - 50L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 3 / 1
5,999
429
3,890
9,387
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Bufera__
Bakasura
13
2 / 1 / 1
7,597
543
3,679
6,934
2,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TheOkocha17
Izanami
11
0 / 7 / 2
6,414
458
3,939
12,698
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
9
1 / 7 / 1
5,727
409
2,408
8,935
2,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
spykgam
Ymir
10
3 / 7 / 0
5,974
427
4,297
11,074
3,665
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,111
579
5,863
3,882
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 5
6,753
482
2,649
9,002
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
13 / 0 / 6
9,341
667
15,554
9,353
3,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Marc2904
Olorun
13
6 / 3 / 8
8,106
579
7,192
6,237
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
pol_brujats_920
Gilgamesh
11
0 / 4 / 1
6,661
476
3,009
8,053
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
25
25
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
1
1.17
L
Bakasura
Bufera__
Bakasura
2
1
1
2.5
W
5
0
0
5
W
1
2
5
1.75
W
13
0
6
16
W
Olorun
Marc2904
Olorun
6
3
8
3.33
L
Izanami
TheOkocha17
Izanami
0
7
2
0.14
L
Nu Wa
1
7
1
0.21
W
Gilgamesh
pol_brujats_920
Gilgamesh
0
4
1
0.13
L
Ymir
spykgam
Ymir
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,213
Damage
34,267
49,028
Taken
36,527
16,999
Mitigated
13,684
10,915
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,890
1,019
0
2,633
9,387
4,701
398
1,703
7,603
20,074
0
L
Bakasura
Bufera__
Bakasura
3,679
2,299
0
1,987
6,934
2,579
1,662
1,230
5,648
0
31,489
W
5,863
499
0
907
3,882
1,174
544
1,401
2,481
52,943
0
W
2,649
747
0
2,640
9,002
3,018
0
1,976
6,806
0
37,027
W
15,554
8,412
0
1,482
9,353
3,310
0
3,363
5,990
0
58,918
W
Olorun
Marc2904
Olorun
7,192
2,593
238
1,770
6,237
2,256
927
2,316
3,921
40,365
0
L
Izanami
TheOkocha17
Izanami
3,939
2,959
159
2,543
12,698
3,779
0
2,684
9,796
0
42,738
L
Nu Wa
2,408
535
0
2,380
8,935
2,275
411
4,068
4,549
26,732
0
W
Gilgamesh
pol_brujats_920
Gilgamesh
3,009
803
0
776
8,053
3,926
918
1,539
5,924
0
33,125
L
Ymir
spykgam
Ymir
4,297
1,227
0
1,213
11,074
3,665
0
2,423
8,377
20,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
38,972
286
Minions Killed
417
0
Camps Cleared
0
1,213,141
Distance Traveled
1,297,016
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,999
429
34
2
0
255,188
0
L
Bakasura
7,597
543
98
7
0
260,474
0
W
Janus
8,111
579
111
8
0
278,658
0
W
Set
6,753
482
75
5
0
277,942
0
W
Ullr
9,341
667
94
7
0
252,202
1
W
Olorun
8,106
579
69
5
0
236,148
0
L
Izanami
6,414
458
88
6
0
212,074
0
L
Nu Wa
5,727
409
34
2
0
247,569
0
W
Gilgamesh
6,661
476
68
5
0
252,066
0
L
Ymir
5,974
427
32
2
0
237,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role