Player Matchup

Susano
Susano
Cxiang00
Susano
Level 18
God Stats
2W - 1L
1,714 SR
Queue Stats
70W - 70L
1,360 Elo+
Party 1
Ares
Ares
Daymundus
Ares
Level 25
God Stats
2W - 3L
1,624 SR
Queue Stats
36W - 35L
1,469 Elo+
Solo
Hades
Hades
DkingsKraken92
Hades
Level 17
God Stats
5W - 3L
1,314 SR
Queue Stats
109W - 132L
1,351 Elo+
Party 1
Neith
Neith
Lirait
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,201 Elo+
Solo
Thor
Thor
Red丶
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,487 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,374 Elo+

VS

Team Averages
Level 24
1,548 SR
1,375 Elo+
Baron Samedi
Baron Samedi
DagerDishka
Baron Samedi
Level 28
God Stats
18W - 27L
1,485 SR
Queue Stats
24W - 38L
1,294 Elo+
Solo
Aphrodite
Aphrodite
FionaTTK
Aphrodite
Level 27
God Stats
7W - 11L
1,627 SR
Queue Stats
479W - 452L
1,471 Elo+
Solo
Apollo
Apollo
Rutbyru
Apollo
Level 17
God Stats
9W - 6L
1,393 SR
Queue Stats
60W - 52L
1,382 Elo+
Solo
Cerberus
Cerberus
TheMox04
Cerberus
Level 20
God Stats
7W - 5L
1,652 SR
Queue Stats
58W - 62L
1,355 Elo+
Solo
Da Ji
Da Ji
Фырушка
Da Ji
Level 27
God Stats
9W - 8L
1,583 SR
Queue Stats
88W - 87L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cxiang00
Susano
18
4 / 5 / 1
10,883
518
8,922
14,983
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
1 / 12 / 1
8,300
395
6,121
20,018
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 7 / 0
9,097
433
11,342
16,406
9,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lirait
Neith
13
2 / 10 / 1
8,313
396
10,494
15,925
4,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Red丶
Thor
14
2 / 7 / 1
8,966
427
5,336
15,305
5,257
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DagerDishka
Baron Samedi
17
3 / 4 / 3
10,599
505
6,779
8,049
3,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
FionaTTK
Aphrodite
18
7 / 3 / 9
11,445
545
12,143
13,007
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Rutbyru
Apollo
19
13 / 5 / 7
12,501
595
17,524
20,257
8,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TheMox04
Cerberus
16
7 / 0 / 13
10,342
492
8,462
12,033
10,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
10 / 2 / 9
10,894
519
11,880
12,672
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
13
Kills
40
41
Deaths
14
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Susano
Cxiang00
Susano
4
5
1
0.9
W
Baron Samedi
DagerDishka
Baron Samedi
3
4
3
1.13
L
Ares
1
12
1
0.13
L
4
7
0
0.57
W
Aphrodite
FionaTTK
Aphrodite
7
3
9
3.83
L
Neith
Lirait
Neith
2
10
1
0.25
L
Thor
Red丶
Thor
2
7
1
0.36
W
Apollo
Rutbyru
Apollo
13
5
7
3.3
W
Cerberus
TheMox04
Cerberus
7
0
13
13.5
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,215
Damage
56,788
82,637
Taken
66,018
41,662
Mitigated
34,231
14,293
Healing
26,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Cxiang00
Susano
8,922
2,647
0
3,972
14,983
5,817
1,156
4,019
10,922
0
80,254
W
Baron Samedi
DagerDishka
Baron Samedi
6,779
386
322
1,342
8,049
3,324
0
0
8,049
51,733
0
L
Ares
6,121
1,473
0
979
20,018
16,427
0
5,399
14,503
33,891
0
L
11,342
1,655
0
5,401
16,406
9,468
847
5,400
10,790
42,255
0
W
Aphrodite
FionaTTK
Aphrodite
12,143
2,946
3,493
7,331
13,007
5,414
1,022
5,719
7,288
67,162
0
L
Neith
Lirait
Neith
10,494
4,808
0
2,078
15,925
4,693
0
5,064
10,703
0
34,033
L
Thor
Red丶
Thor
5,336
1,586
0
1,863
15,305
5,257
630
6,872
8,335
0
43,181
W
Apollo
Rutbyru
Apollo
17,524
11,434
0
9,849
20,257
8,197
4,526
4,865
15,392
0
100,930
W
Cerberus
TheMox04
Cerberus
8,462
1,404
0
3,307
12,033
10,645
823
2,826
9,207
33,115
0
W
11,880
4,040
0
730
12,672
6,651
732
4,053
8,619
0
45,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,559
Gold Earned
55,781
412
Minions Killed
492
0
Camps Cleared
0
1,585,856
Distance Traveled
1,777,830
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,883
518
148
7
0
377,458
0
W
Baron Samedi
10,599
505
95
5
0
352,772
3
L
Ares
8,300
395
42
2
0
312,086
2
L
Hades
9,097
433
86
4
0
324,077
1
W
Aphrodite
11,445
545
135
6
0
348,939
7
L
Neith
8,313
396
48
2
0
285,488
2
L
Thor
8,966
427
88
4
0
286,747
3
W
Apollo
12,501
595
157
7
0
348,608
3
W
Cerberus
10,342
492
37
2
0
364,944
1
W
Da Ji
10,894
519
68
3
0
362,567
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role