Player Matchup

Cthulhu
Cthulhu
SlippedRooK24
Cthulhu
Level 81
God Stats
6W - 7L
1,500 SR
Queue Stats
7W - 16L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
TianCR
Baron Samedi
Level 6
God Stats
1W - 1L
1,331 SR
Queue Stats
19W - 26L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
bujur
Cernunnos
Level 14
God Stats
1W - 5L
1,285 SR
Queue Stats
7W - 22L
1,472 Elo+
Party 1
Team Averages
Level 34
1,372 SR
1,455 Elo+

VS

Team Averages
Level 28
1,631 SR
1,449 Elo+
Cthulhu
Cthulhu
DreamEater124
Cthulhu
Level 22
God Stats
11W - 15L
1,558 SR
Queue Stats
46W - 74L
1,346 Elo+
Solo
Neith
Neith
Lindsis
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
urnk
Arachne
Level 46
God Stats
2W - 3L
1,835 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 3 / 10
14,412
601
15,311
27,932
24,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
TianCR
Baron Samedi
18
7 / 3 / 8
15,610
650
19,458
20,373
10,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
bujur
Cernunnos
19
9 / 5 / 7
16,363
682
26,978
24,386
10,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 7 / 7
14,134
589
20,206
34,536
45,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Lindsis
Neith
18
2 / 3 / 7
14,083
587
22,171
20,016
8,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
urnk
Arachne
19
8 / 8 / 2
15,820
659
13,694
22,052
11,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
10
11
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
7
7
0.5
L
Neith
Lindsis
Neith
2
3
7
1.83
W
Cthulhu
2
3
10
2.33
W
Baron Samedi
TianCR
Baron Samedi
7
3
8
3.67
W
Cernunnos
bujur
Cernunnos
9
5
7
2.5
L
Arachne
urnk
Arachne
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,747
Damage
56,071
72,691
Taken
76,604
46,748
Mitigated
65,507
28,498
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
20,206
664
1,216
5,789
34,536
45,070
336
14,616
19,920
59,486
0
L
Neith
Lindsis
Neith
22,171
8,900
0
5,415
20,016
8,657
428
9,768
10,248
0
91,595
W
Cthulhu
15,311
930
1,242
7,973
27,932
24,896
281
7,607
20,325
58,298
0
W
Baron Samedi
TianCR
Baron Samedi
19,458
2,358
2,724
6,232
20,373
10,940
1,476
6,739
13,634
81,041
0
W
Cernunnos
bujur
Cernunnos
26,978
14,689
310
10,017
24,386
10,912
1,851
5,999
18,387
0
105,637
L
Arachne
urnk
Arachne
13,694
10,166
868
4,170
22,052
11,780
513
10,477
11,575
0
51,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
44,037
266
Minions Killed
226
0
Camps Cleared
0
1,070,156
Distance Traveled
1,149,793
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,134
589
57
2
0
343,221
3
L
Neith
14,083
587
117
5
0
398,469
3
W
Cthulhu
14,412
601
75
3
0
363,446
4
W
Baron Samedi
15,610
650
80
3
0
357,357
3
W
Cernunnos
16,363
682
111
5
0
349,353
0
L
Arachne
15,820
659
52
2
0
408,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role