Player Matchup

Neith
Neith
Black_Kiss90
Neith
Level 8
God Stats
2W - 4L
1,305 SR
Queue Stats
3W - 9L
1,269 Elo+
Solo
Camazotz
Camazotz
KoalaGangGen3ral
Camazotz
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,567 Elo+
Solo
Jormungandr
Jormungandr
WOOD_GUNS7
Jormungandr
Level 28
God Stats
7W - 6L
1,332 SR
Queue Stats
85W - 122L
1,312 Elo+
Solo
Danzaburou
Danzaburou
blekpanters016
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,678 Elo+
Solo
Scylla
Scylla
bryanro1993
Scylla
Level 20
God Stats
2W - 7L
1,425 SR
Queue Stats
22W - 24L
1,588 Elo+
Solo
Team Averages
Level 21
1,412 SR
1,483 Elo+

VS

Team Averages
Level 21
1,538 SR
1,419 Elo+
Chang'e
Chang'e
DracoSaber8672
Chang'e
Level 27
God Stats
23W - 22L
1,557 SR
Queue Stats
451W - 458L
1,521 Elo+
Solo
Neith
Neith
Kellyvision
Neith
Level 28
God Stats
21W - 13L
1,626 SR
Queue Stats
184W - 197L
1,514 Elo+
Solo
Achilles
Achilles
Reykong92
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,240 Elo+
Solo
Da Ji
Da Ji
StarDust90964
Da Ji
Level 16
God Stats
12W - 13L
1,506 SR
Queue Stats
392W - 432L
1,310 Elo+
Solo
Cu Chulainn
Cu Chulainn
ppgang123
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 136L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,422
316
231
2,690
515
13
5 / 5 / 1
7,895
564
9,569
17,259
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
WOOD_GUNS7
Jormungandr
10
0 / 3 / 0
5,910
422
3,201
6,280
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
blekpanters016
Danzaburou
10
0 / 5 / 1
5,967
426
3,145
8,299
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
1 / 6 / 1
7,007
501
3,463
8,312
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,136
653
11,532
10,803
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 0
8,737
624
3,650
7,228
2,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Reykong92
Achilles
9
0 / 1 / 4
6,032
431
1,093
4,022
3,717
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 6
7,193
514
5,406
9,438
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ppgang123
Cu Chulainn
16
8 / 1 / 0
9,305
665
6,286
7,818
4,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
21
22
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
7
0
4
9
W
5
2
0
2.5
L
5
5
1
1.1
W
Achilles
Reykong92
Achilles
0
1
4
2
W
1
2
6
2
L
Jormungandr
WOOD_GUNS7
Jormungandr
0
3
0
0
L
Danzaburou
blekpanters016
Danzaburou
0
5
1
0.1
L
Scylla
1
6
1
0.25
W
Cu Chulainn
ppgang123
Cu Chulainn
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
27,967
42,840
Taken
39,309
16,279
Mitigated
16,793
10,201
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
231
92
0
148
2,690
515
0
189
2,483
0
1,896
W
11,532
1,015
894
5,798
10,803
3,446
958
1,736
8,903
52,701
0
W
3,650
2,060
0
3,571
7,228
2,432
2,245
124
7,104
0
57,364
L
9,569
4,252
0
8,791
17,259
6,041
10
4,993
11,990
0
48,769
W
Achilles
Reykong92
Achilles
1,093
607
0
120
4,022
3,717
432
559
3,435
0
7,266
W
5,406
1,559
0
2,627
9,438
3,162
0
1,510
7,800
0
32,991
L
Jormungandr
WOOD_GUNS7
Jormungandr
3,201
1,350
0
88
6,280
4,005
405
0
6,280
24,851
0
L
Danzaburou
blekpanters016
Danzaburou
3,145
1,521
0
439
8,299
2,962
0
1,477
6,785
0
23,015
L
Scylla
3,463
593
0
735
8,312
2,756
0
4,310
3,770
41,500
0
W
Cu Chulainn
ppgang123
Cu Chulainn
6,286
679
0
1,937
7,818
4,036
307
2,415
5,403
0
48,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
40,403
270
Minions Killed
408
0
Camps Cleared
0
1,127,435
Distance Traveled
1,257,077
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,422
316
7
1
0
122,591
0
W
Chang'e
9,136
653
101
7
0
273,480
3
W
Neith
8,737
624
113
8
0
255,325
2
L
Camazotz
7,895
564
106
8
0
279,797
3
W
Achilles
6,032
431
12
1
0
209,290
1
W
Da Ji
7,193
514
56
4
0
285,929
2
L
Jormungandr
5,910
422
39
3
0
250,427
2
L
Danzaburou
5,967
426
36
3
0
246,267
1
L
Scylla
7,007
501
82
6
0
228,353
4
W
Cu Chulainn
9,305
665
126
9
0
233,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role