Player Matchup

Baron Samedi
Baron Samedi
GaspingAlien
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lawlight
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SV3N_X1
Hercules
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,522 Elo+
Party 2
Cerberus
Cerberus
Sarkofaq
Cerberus
Level 124
God Stats
2W - 1L
1,746 SR
Queue Stats
172W - 174L
1,438 Elo+
Solo
Nu Wa
Nu Wa
lkselite77
Nu Wa
Level 86
God Stats
5W - 1L
1,940 SR
Queue Stats
22W - 23L
1,449 Elo+
Party 2
Team Averages
Level 112
1,637 SR
1,482 Elo+

VS

Team Averages
Level 84
1,532 SR
1,535 Elo+
Zeus
Zeus
Heterminе
Zeus
Level 64
God Stats
2W - 4L
1,389 SR
Queue Stats
278W - 248L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
LoisZix
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MushroomPrincess
Nu Wa
Level 81
God Stats
77W - 45L
1,718 SR
Queue Stats
313W - 289L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
Xiroga
Ah Puch
Level 68
God Stats
0W - 2L
1,326 SR
Queue Stats
77W - 90L
1,505 Elo+
Solo
Tyr
Tyr
monkeyman16
Tyr
Level 60
God Stats
0W - 1L
1,727 SR
Queue Stats
46W - 40L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GaspingAlien
Baron Samedi
16
3 / 3 / 6
9,645
804
7,558
13,063
8,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Lawlight
Izanami
18
6 / 3 / 3
10,976
915
10,027
10,268
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SV3N_X1
Hercules
16
3 / 4 / 9
9,932
828
7,067
15,788
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Sarkofaq
Cerberus
17
4 / 3 / 7
10,355
863
9,131
14,360
11,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
14
2 / 5 / 5
8,562
714
6,019
11,061
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
9,090
758
10,245
7,345
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LoisZix
Heimdallr
17
6 / 5 / 2
9,914
826
9,384
11,568
4,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 9
9,108
759
15,345
7,356
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Xiroga
Ah Puch
16
6 / 4 / 6
10,087
841
15,391
7,659
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 8
8,112
676
4,197
10,771
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
18
Kills
16
18
Deaths
18
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GaspingAlien
Baron Samedi
3
3
6
2
L
2
4
9
1.63
W
Izanami
Lawlight
Izanami
6
3
3
2.5
L
Heimdallr
LoisZix
Heimdallr
6
5
2
1.4
L
2
2
9
3.25
W
Hercules
SV3N_X1
Hercules
3
4
9
1.88
W
Cerberus
Sarkofaq
Cerberus
4
3
7
2.5
L
Ah Puch
Xiroga
Ah Puch
6
4
6
2.25
W
Nu Wa
2
5
5
0.9
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,802
Damage
54,562
64,540
Taken
44,699
39,201
Mitigated
17,450
9,496
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GaspingAlien
Baron Samedi
7,558
676
306
2,463
13,063
8,773
48
8,727
4,099
39,459
0
L
10,245
885
0
563
7,345
2,066
1
3,305
3,770
38,948
0
W
Izanami
Lawlight
Izanami
10,027
7,443
0
0
10,268
3,640
0
5,719
4,281
673
43,218
L
Heimdallr
LoisZix
Heimdallr
9,384
5,171
0
1,327
11,568
4,459
1,176
4,132
7,126
0
31,726
L
15,345
4,021
0
1,360
7,356
2,645
11
4,657
2,389
38,664
0
W
Hercules
SV3N_X1
Hercules
7,067
942
46
2,541
15,788
11,914
171
10,437
4,935
0
17,985
W
Cerberus
Sarkofaq
Cerberus
9,131
324
404
2,864
14,360
11,189
130
7,019
6,901
35,650
0
L
Ah Puch
Xiroga
Ah Puch
15,391
147
0
743
7,659
1,994
0
4,245
3,218
36,481
0
W
Nu Wa
6,019
824
111
761
11,061
3,685
269
8,229
2,542
17,580
0
L
4,197
1,081
0
1,168
10,771
6,286
206
5,537
4,732
168
16,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,470
Gold Earned
46,311
336
Minions Killed
290
8
Camps Cleared
8
1,152,685
Distance Traveled
1,079,863
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,645
804
91
8
1
199,210
5
L
Zeus
9,090
758
80
7
2
217,096
2
W
Izanami
10,976
915
90
8
3
226,584
1
L
Heimdallr
9,914
826
71
6
1
210,591
2
L
Nu Wa
9,108
759
51
4
3
243,556
0
W
Hercules
9,932
828
33
3
0
239,296
5
W
Cerberus
10,355
863
78
7
1
283,593
0
L
Ah Puch
10,087
841
58
5
0
211,165
3
W
Nu Wa
8,562
714
44
4
3
204,002
2
L
Tyr
8,112
676
30
3
2
197,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role