Player Matchup

Bellona
Bellona
Boran_Guenes_
Bellona
Level 5
God Stats
5W - 7L
1,706 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 1
Zeus
Zeus
Kerim_Nfs_9
Zeus
Level 5
God Stats
0W - 3L
1,182 SR
Queue Stats
8W - 10L
1,448 Elo+
Party 1
Tiamat
Tiamat
PenguinTrap
Tiamat
Level 29
God Stats
8W - 7L
1,507 SR
Queue Stats
69W - 69L
1,468 Elo+
Solo
Izanami
Izanami
StonedWaifu_
Izanami
Level 29
God Stats
141W - 151L
1,483 SR
Queue Stats
229W - 237L
1,437 Elo+
Solo
Nu Wa
Nu Wa
csneakers420
Nu Wa
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
223W - 256L
1,325 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,425 Elo+

VS

Team Averages
Level 18
1,388 SR
1,363 Elo+
Zhong Kui
Zhong Kui
Asyl des Todes
Zhong Kui
Level 21
God Stats
3W - 0L
1,518 SR
Queue Stats
134W - 125L
1,482 Elo+
Solo
Loki
Loki
Kozhr
Loki
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
74W - 94L
1,430 Elo+
Solo
Skadi
Skadi
LoCMel187010
Skadi
Level 12
God Stats
8W - 20L
1,330 SR
Queue Stats
125W - 145L
1,335 Elo+
Solo
Neith
Neith
dra3gon56
Neith
Level 8
God Stats
1W - 1L
1,241 SR
Queue Stats
5W - 4L
1,164 Elo+
Solo
Gilgamesh
Gilgamesh
pok412
Gilgamesh
Level 29
God Stats
37W - 57L
1,349 SR
Queue Stats
263W - 334L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
5 / 3 / 12
15,233
952
11,820
20,015
20,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 9 / 8
14,863
929
16,574
14,756
5,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
7 / 7 / 12
15,914
995
24,585
21,357
18,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
StonedWaifu_
Izanami
20
6 / 10 / 12
16,234
1,015
24,342
29,595
22,372
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 12 / 16
16,452
1,028
36,812
27,543
12,979
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Asyl des Todes
Zhong Kui
20
15 / 4 / 13
19,122
1,195
36,585
32,047
28,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Kozhr
Loki
20
14 / 2 / 9
18,881
1,180
29,371
19,690
7,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 8 / 14
15,178
949
12,288
24,401
9,062
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
dra3gon56
Neith
20
3 / 7 / 7
14,205
888
7,606
17,663
6,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
pok412
Gilgamesh
20
6 / 7 / 13
15,760
985
22,373
27,841
22,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
97
28
Kills
41
41
Deaths
28
60
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Asyl des Todes
Zhong Kui
15
4
13
5.38
L
Bellona
5
3
12
3.67
L
5
9
8
1
W
Loki
Kozhr
Loki
14
2
9
9.25
W
3
8
14
1.25
L
Tiamat
7
7
12
1.86
L
Izanami
StonedWaifu_
Izanami
6
10
12
1.2
L
5
12
16
1.08
W
Neith
dra3gon56
Neith
3
7
7
0.93
W
Gilgamesh
pok412
Gilgamesh
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,133
Damage
108,223
113,266
Taken
121,642
80,178
Mitigated
73,849
12,674
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Asyl des Todes
Zhong Kui
36,585
3,906
0
8,548
32,047
28,602
0
21,487
10,560
80,065
0
L
Bellona
11,820
3,073
0
1,236
20,015
20,529
0
5,458
14,497
0
26,654
L
16,574
1,320
0
905
14,756
5,386
0
4,469
10,137
39,123
0
W
Loki
Kozhr
Loki
29,371
8,619
0
13
19,690
7,265
0
13,810
5,880
0
82,775
W
12,288
5,934
0
1,403
24,401
9,062
0
15,562
8,839
0
40,296
L
Tiamat
24,585
1,115
661
3,967
21,357
18,912
0
6,288
14,925
50,211
0
L
Izanami
StonedWaifu_
Izanami
24,342
18,911
0
2,376
29,595
22,372
0
11,658
17,517
0
68,722
L
36,812
12,604
250
3,279
27,543
12,979
0
7,728
19,559
67,589
0
W
Neith
dra3gon56
Neith
7,606
2,504
0
578
17,663
6,909
0
11,959
5,704
0
23,215
W
Gilgamesh
pok412
Gilgamesh
22,373
7,502
0
644
27,841
22,011
0
15,153
12,688
0
48,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,696
Gold Earned
83,146
316
Minions Killed
350
12
Camps Cleared
10
1,394,713
Distance Traveled
1,386,179
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
19,122
1,195
107
7
2
303,245
0
L
Bellona
15,233
952
31
2
1
337,928
0
L
Zeus
14,863
929
53
3
4
259,130
0
W
Loki
18,881
1,180
110
7
7
333,843
0
W
Skadi
15,178
949
52
3
1
253,459
0
L
Tiamat
15,914
995
54
3
2
302,550
0
L
Izanami
16,234
1,015
112
7
3
238,830
1
L
Nu Wa
16,452
1,028
66
4
2
256,275
0
W
Neith
14,205
888
35
2
0
214,499
0
W
Gilgamesh
15,760
985
46
3
0
281,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role