Player Matchup

Neith
Neith
Aluma_I
Neith
Level 43
God Stats
5W - 3L
1,848 SR
Queue Stats
7W - 7L
1,487 Elo+
Solo
Kali
Kali
adrimesagar
Kali
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,098 Elo+
Solo
Geb
Geb
kasettisoitin
Geb
Level 132
God Stats
4W - 1L
1,697 SR
Queue Stats
239W - 254L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
xXOLDYTRAPXx
Gilgamesh
Level 87
God Stats
24W - 33L
1,467 SR
Queue Stats
526W - 544L
1,485 Elo+
Solo
Hades
Hades
xXhema_75Xx
Hades
Level 51
God Stats
134W - 200L
1,363 SR
Queue Stats
204W - 354L
1,291 Elo+
Solo
Team Averages
Level 73
1,575 SR
1,344 Elo+

VS

Team Averages
Level 55
1,588 SR
1,415 Elo+
Ah Puch
Ah Puch
Foxyko
Ah Puch
Level 84
God Stats
9W - 10L
1,576 SR
Queue Stats
88W - 121L
1,348 Elo+
Solo
Arachne
Arachne
JayR307
Arachne
Level 48
God Stats
77W - 64L
1,580 SR
Queue Stats
194W - 205L
1,499 Elo+
Solo
Geb
Geb
LUXARY-_axone
Geb
Level 39
God Stats
11W - 13L
1,462 SR
Queue Stats
350W - 341L
1,347 Elo+
Solo
Danzaburou
Danzaburou
LefaTee
Danzaburou
Level 69
God Stats
62W - 54L
1,474 SR
Queue Stats
385W - 369L
1,467 Elo+
Solo
Freya
Freya
X-AzG_Minato-X
Freya
Level 36
God Stats
2W - 1L
1,847 SR
Queue Stats
49W - 61L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aluma_I
Neith
16
0 / 3 / 3
9,710
441
7,832
10,519
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 6 / 6
11,928
542
15,293
21,900
12,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 4
9,194
418
3,576
16,185
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
xXOLDYTRAPXx
Gilgamesh
20
11 / 3 / 5
13,764
626
22,375
19,222
20,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 3 / 6
11,245
511
16,656
19,282
10,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Foxyko
Ah Puch
17
2 / 8 / 4
11,251
511
11,786
15,069
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
JayR307
Arachne
19
4 / 5 / 5
12,188
554
12,584
20,112
10,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 10
9,736
443
7,754
18,441
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
LefaTee
Danzaburou
18
10 / 2 / 1
12,673
576
20,497
17,043
7,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 8 / 3
10,052
457
7,395
14,764
6,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
28
Kills
20
20
Deaths
28
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Aluma_I
Neith
0
3
3
0.5
L
Ah Puch
Foxyko
Ah Puch
2
8
4
0.5
L
Arachne
JayR307
Arachne
4
5
5
1.3
L
0
5
10
1
L
Danzaburou
LefaTee
Danzaburou
10
2
1
5.25
L
4
8
3
0.69
W
10
6
6
2.17
W
2
5
4
0.8
W
Gilgamesh
xXOLDYTRAPXx
Gilgamesh
11
3
5
4.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,732
Damage
60,016
87,108
Taken
85,429
61,482
Mitigated
47,822
25,628
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aluma_I
Neith
7,832
3,335
0
3,299
10,519
4,187
1,617
2,591
7,928
0
65,244
L
Ah Puch
Foxyko
Ah Puch
11,786
64
0
2,162
15,069
5,908
1,451
5,811
9,258
78,624
0
L
Arachne
JayR307
Arachne
12,584
8,037
537
7,473
20,112
10,786
0
1,254
18,858
0
91,903
L
7,754
1,759
0
1,865
18,441
17,842
0
7,447
10,994
22,394
0
L
Danzaburou
LefaTee
Danzaburou
20,497
9,876
0
7,745
17,043
7,150
2,066
5,078
11,965
0
76,008
L
7,395
3,210
0
2,965
14,764
6,136
342
642
14,122
38,853
0
W
15,293
7,126
0
8,633
21,900
12,600
1,596
7,146
14,754
0
74,038
W
3,576
742
0
1,088
16,185
13,582
78
2,986
13,199
14,946
0
W
Gilgamesh
xXOLDYTRAPXx
Gilgamesh
22,375
5,376
0
3,249
19,222
20,139
0
5,711
13,511
0
115,478
W
16,656
1,354
193
9,166
19,282
10,974
952
8,501
10,781
80,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,841
Gold Earned
55,900
638
Minions Killed
502
0
Camps Cleared
0
1,955,318
Distance Traveled
2,017,407
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,710
441
138
6
0
382,689
7
L
Ah Puch
11,251
511
143
7
0
368,806
1
L
Arachne
12,188
554
144
7
0
452,638
0
L
Geb
9,736
443
13
1
0
434,851
12
L
Danzaburou
12,673
576
134
6
0
390,068
7
L
Freya
10,052
457
68
3
0
371,044
7
W
Kali
11,928
542
94
4
0
429,683
3
W
Geb
9,194
418
12
1
0
344,983
0
W
Gilgamesh
13,764
626
222
10
0
430,995
4
W
Hades
11,245
511
172
8
0
366,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role