Player Matchup

Hun Batz
Hun Batz
Gold II
AsRóck
Hun Batz
Gold II
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 44L
1,637 MMR
Solo
Thanatos
Thanatos
Gold II
DamePlaySinG
Thanatos
Gold II
Level 88
God Stats
15W - 17L
1,120 SR
Queue Stats
526W - 538L
1,546 MMR
Solo
Hel
Hel
Bronze III
MonsterRs84
Hel
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Nekrorised
Gilgamesh
Platinum I
Level 152
God Stats
15W - 21L
1,732 SR
Queue Stats
922W - 920L
2,014 MMR
Solo
Medusa
Medusa
Platinum V
Rαyleigh
Medusa
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,470 SR
1,639 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,581 SR
1,659 MMR
Bacchus
Bacchus
Platinum V
Mkost
Bacchus
Platinum V
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 124L
1,657 MMR
Solo
King Arthur
King Arthur
Gold IV
SPERKYT
King Arthur
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
TuTiaMiKuQueen
Poseidon
Platinum IV
Level 160
God Stats
7W - 1L
1,781 SR
Queue Stats
313W - 284L
1,703 MMR
Solo
Anhur
Anhur
Platinum IV
iFranP71
Anhur
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum II
zNahue
Serqet
Platinum II
Level 126
God Stats
4W - 2L
1,624 SR
Queue Stats
90W - 72L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AsRóck
Hun Batz
12
2 / 5 / 5
8,084
505
5,699
9,004
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
DamePlaySinG
Thanatos
14
3 / 9 / 1
9,229
577
6,845
13,320
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 8 / 0
5,494
343
886
9,375
2,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nekrorised
Gilgamesh
15
4 / 3 / 1
9,228
577
17,999
13,739
9,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Rαyleigh
Medusa
6
1 / 3 / 0
5,867
367
1,278
3,379
769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bans
SetTiamatTsukuyomiApolloAthena

VS

Bans
JanusGebYemojaKhepriNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mkost
Bacchus
14
4 / 1 / 11
9,367
585
8,012
13,574
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SPERKYT
King Arthur
15
0 / 3 / 5
8,759
547
5,095
17,469
9,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
16
14 / 2 / 2
10,888
681
9,277
6,957
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
iFranP71
Anhur
16
7 / 1 / 5
10,365
648
6,803
6,125
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
zNahue
Serqet
14
3 / 3 / 9
9,054
566
6,745
8,862
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
10
Kills
28
28
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AsRóck
Hun Batz
2
5
5
0.9
L
Thanatos
DamePlaySinG
Thanatos
3
9
1
0.39
W
Bacchus
Mkost
Bacchus
4
1
11
9.5
L
0
8
0
0
L
Gilgamesh
Nekrorised
Gilgamesh
4
3
1
1.5
L
Medusa
Rαyleigh
Medusa
1
3
0
0.33
W
King Arthur
SPERKYT
King Arthur
0
3
5
0.83
W
Poseidon
14
2
2
7.5
W
Anhur
iFranP71
Anhur
7
1
5
9.5
W
Serqet
zNahue
Serqet
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
35,932
48,817
Taken
52,987
18,798
Mitigated
30,733
14,069
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AsRóck
Hun Batz
5,699
1,414
0
84
9,004
2,731
0
2,956
5,806
0
41,134
L
Thanatos
DamePlaySinG
Thanatos
6,845
2,024
0
7,353
13,320
4,017
0
5,463
7,609
0
52,048
W
Bacchus
Mkost
Bacchus
8,012
1,081
0
1,609
13,574
14,028
56
452
13,122
31,689
0
L
886
244
349
1,026
9,375
2,177
0
4,138
5,133
11,305
0
L
Gilgamesh
Nekrorised
Gilgamesh
17,999
4,425
0
4,882
13,739
9,104
0
2,885
10,118
0
67,174
L
Medusa
Rαyleigh
Medusa
1,278
816
0
375
3,379
769
0
1,443
1,820
0
12,862
W
King Arthur
SPERKYT
King Arthur
5,095
502
0
7,248
17,469
9,036
0
632
16,837
0
47,390
W
Poseidon
9,277
1,213
0
1,198
6,957
2,135
301
245
6,712
64,152
0
W
Anhur
iFranP71
Anhur
6,803
3,955
0
3,269
6,125
2,171
2,786
532
5,593
0
67,729
W
Serqet
zNahue
Serqet
6,745
1,245
0
484
8,862
3,363
0
296
8,566
0
58,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
48,433
336
Minions Killed
464
0
Camps Cleared
0
1,176,577
Distance Traveled
1,641,519
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,084
505
94
6
0
239,584
1
L
Thanatos
9,229
577
90
6
0
296,931
4
W
Bacchus
9,367
585
31
2
0
323,353
6
L
Hel
5,494
343
18
1
0
225,657
0
L
Gilgamesh
9,228
577
105
7
0
327,244
1
L
Medusa
5,867
367
29
2
0
87,161
1
W
King Arthur
8,759
547
101
6
0
324,101
0
W
Poseidon
10,888
681
128
8
0
347,209
2
W
Anhur
10,365
648
117
7
0
272,973
1
W
Serqet
9,054
566
87
5
0
373,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role