Player Matchup

Khepri
Khepri
Silver III
Chaza uk
Khepri
Silver III
Level 120
God Stats
23W - 18L
1,559 SR
Queue Stats
125W - 129L
928 MMR
Solo
Hera
Hera
Silver II
GEKKOTA_MSC
Hera
Silver II
Level 73
God Stats
17W - 29L
1,446 SR
Queue Stats
111W - 142L
985 MMR
Solo
Chronos
Chronos
Silver II
JnfJareau
Chronos
Silver II
Level 152
God Stats
5W - 12L
1,294 SR
Queue Stats
373W - 393L
868 MMR
Solo
Loki
Loki
Silver II
TheBozinski
Loki
Silver II
Level 107
God Stats
28W - 22L
1,418 SR
Queue Stats
73W - 81L
997 MMR
Solo
Rama
Rama
Silver II
ks__036
Rama
Silver II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 109L
972 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,443 SR
950 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,582 SR
906 MMR
Mercury
Mercury
Bronze IV
OkselSnuiver03
Mercury
Bronze IV
Level 81
God Stats
0W - 2L
1,628 SR
Queue Stats
37W - 36L
1,034 MMR
Solo
Kukulkan
Kukulkan
Bronze I
XxJabuWolf-_-5xX
Kukulkan
Bronze I
Level 62
God Stats
25W - 22L
1,535 SR
Queue Stats
344W - 395L
361 MMR
Solo
Hercules
Hercules
Silver II
XxTruenoxX95
Hercules
Silver II
Level 126
God Stats
0W - 3L
1,616 SR
Queue Stats
104W - 130L
1,052 MMR
Solo
Sobek
Sobek
Silver I
iNFiNiTYzthepoop
Sobek
Silver I
Level 114
God Stats
40W - 42L
1,575 SR
Queue Stats
189W - 196L
1,025 MMR
Solo
Neith
Neith
Silver II
sali69latrik
Neith
Silver II
Level 125
God Stats
136W - 129L
1,556 SR
Queue Stats
564W - 589L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chaza uk
Khepri
14
3 / 5 / 10
9,750
464
6,902
18,509
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 4 / 9
10,431
497
13,874
11,886
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
JnfJareau
Chronos
17
3 / 3 / 7
10,419
496
10,353
17,052
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 1 / 3
11,923
568
13,956
17,679
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
ks__036
Rama
16
2 / 7 / 12
10,096
481
14,481
14,884
5,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetDanzaburouGilgameshZhong Kui

VS

Bans
AthenaTiamatCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
10,503
500
10,680
16,163
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 5
10,175
485
12,674
10,702
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
XxTruenoxX95
Hercules
17
4 / 3 / 1
10,495
500
11,586
16,200
15,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 6 / 7
8,735
416
7,275
23,466
18,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
6 / 5 / 4
10,734
511
12,512
16,133
5,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
24
Kills
20
20
Deaths
24
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
Chaza uk
Khepri
3
5
10
1.6
W
6
4
9
2.63
W
Chronos
JnfJareau
Chronos
3
3
7
2.17
L
6
7
4
1.14
W
10
1
3
11.5
L
2
3
5
1.5
L
Hercules
XxTruenoxX95
Hercules
4
3
1
1.5
L
2
6
7
0.92
W
Rama
ks__036
Rama
2
7
12
1.14
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,566
Damage
54,727
80,010
Taken
82,664
44,760
Mitigated
50,096
25,725
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Chaza uk
Khepri
6,902
400
1,488
3,914
18,509
17,938
315
5,941
12,568
34,178
0
W
13,874
2,944
0
3,926
11,886
5,401
196
2,349
9,537
66,103
0
W
Chronos
JnfJareau
Chronos
10,353
4,047
0
7,299
17,052
7,363
3,039
4,934
12,118
59,383
0
L
10,680
4,963
0
674
16,163
6,545
0
5,990
9,997
0
68,308
W
13,956
3,335
0
4,892
17,679
8,108
0
3,007
14,672
0
91,966
L
12,674
914
0
1,392
10,702
4,308
1,144
4,841
5,709
82,990
0
L
Hercules
XxTruenoxX95
Hercules
11,586
3,023
0
3,162
16,200
15,416
780
5,387
10,756
0
60,505
L
7,275
169
62
5,903
23,466
18,005
36
10,355
12,643
18,796
0
W
Rama
ks__036
Rama
14,481
11,194
0
4,206
14,884
5,950
1,378
3,718
11,166
0
55,438
L
12,512
6,049
236
7,616
16,133
5,822
1,280
3,641
12,430
0
79,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,619
Gold Earned
50,642
509
Minions Killed
514
0
Camps Cleared
0
1,958,203
Distance Traveled
1,869,322
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,750
464
46
2
0
395,065
0
W
Hera
10,431
497
109
5
0
372,592
7
W
Chronos
10,419
496
105
5
0
387,964
0
L
Mercury
10,503
500
98
5
0
425,571
0
W
Loki
11,923
568
142
7
0
449,203
4
L
Kukulkan
10,175
485
161
8
0
378,385
5
L
Hercules
10,495
500
106
5
0
349,781
0
L
Sobek
8,735
416
15
1
0
388,841
5
W
Rama
10,096
481
107
5
0
353,379
1
L
Neith
10,734
511
134
6
0
326,744
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role