Player Matchup

Yemoja
Yemoja
D3R_PIICKZ
Yemoja
Level 28
God Stats
3W - 0L
1,798 SR
Queue Stats
3W - 3L
1,364 Elo+
Party 1
Terra
Terra
Grengames
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
Harcos473
Gilgamesh
Level 29
God Stats
5W - 1L
1,518 SR
Queue Stats
47W - 79L
1,325 Elo+
Solo
Danzaburou
Danzaburou
OverlordLuni
Danzaburou
Level 21
God Stats
3W - 2L
1,533 SR
Queue Stats
3W - 3L
1,364 Elo+
Party 1
Baba Yaga
Baba Yaga
TrinitYWeeB
Baba Yaga
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,316 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,343 Elo+

VS

Team Averages
Level 16
1,587 SR
1,313 Elo+
Hera
Hera
ARTZSA
Hera
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 61L
1,076 Elo+
Solo
Fafnir
Fafnir
FenWhoHowls
Fafnir
Level 23
God Stats
1W - 1L
1,794 SR
Queue Stats
177W - 163L
1,410 Elo+
Solo
Nemesis
Nemesis
SoIocarry
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,352 Elo+
Solo
Poseidon
Poseidon
vozo123
Poseidon
Level 22
God Stats
13W - 24L
1,484 SR
Queue Stats
41W - 53L
1,344 Elo+
Solo
Danzaburou
Danzaburou
弥漫是J苦等是儿
Danzaburou
Level 17
God Stats
2W - 2L
1,657 SR
Queue Stats
32W - 41L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D3R_PIICKZ
Yemoja
16
2 / 1 / 10
12,667
487
4,822
11,243
11,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
Grengames
Terra
3
0 / 0 / 0
7,973
307
0
63
21
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Harcos473
Gilgamesh
20
17 / 2 / 3
14,963
576
23,610
23,312
21,447
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
OverlordLuni
Danzaburou
19
7 / 0 / 10
14,376
553
14,907
13,267
5,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
TrinitYWeeB
Baba Yaga
18
0 / 3 / 4
12,516
481
8,341
12,068
5,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ARTZSA
Hera
16
1 / 8 / 0
10,370
399
2,644
12,884
8,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
16
1 / 5 / 2
10,962
422
7,008
17,394
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SoIocarry
Nemesis
16
0 / 3 / 4
10,512
404
8,040
17,599
6,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
vozo123
Poseidon
20
2 / 5 / 1
12,371
476
15,022
16,297
6,810
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 6 / 1
8,276
318
2,163
9,777
2,983
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
26
Kills
4
6
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
ARTZSA
Hera
1
8
0
0.13
W
Yemoja
D3R_PIICKZ
Yemoja
2
1
10
7
L
Fafnir
1
5
2
0.4
W
Terra
Grengames
Terra
0
0
0
0
W
Gilgamesh
Harcos473
Gilgamesh
17
2
3
9.25
W
Danzaburou
OverlordLuni
Danzaburou
7
0
10
12
L
Nemesis
SoIocarry
Nemesis
0
3
4
0.67
W
Baba Yaga
TrinitYWeeB
Baba Yaga
0
3
4
0.67
L
Poseidon
vozo123
Poseidon
2
5
1
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,680
Damage
34,877
59,953
Taken
73,951
43,553
Mitigated
45,622
24,802
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
ARTZSA
Hera
2,644
946
468
1,610
12,884
8,095
883
121
12,763
44,053
0
W
Yemoja
D3R_PIICKZ
Yemoja
4,822
1,288
5,985
3,054
11,243
11,259
1,498
7,156
4,087
29,368
0
L
Fafnir
7,008
1,187
0
3,235
17,394
21,177
0
4,096
13,298
33,590
0
W
Terra
Grengames
Terra
0
0
0
30
63
21
0
0
63
311
185
W
Gilgamesh
Harcos473
Gilgamesh
23,610
7,355
0
4,031
23,312
21,447
2,209
5,174
18,138
0
115,067
W
Danzaburou
OverlordLuni
Danzaburou
14,907
9,116
1,688
5,973
13,267
5,297
6,299
7,210
6,057
0
77,971
L
Nemesis
SoIocarry
Nemesis
8,040
3,662
0
4,208
17,599
6,557
2,620
3,564
14,035
45
68,568
W
Baba Yaga
TrinitYWeeB
Baba Yaga
8,341
412
0
4,041
12,068
5,529
3,201
5,179
6,889
60,544
0
L
Poseidon
vozo123
Poseidon
15,022
1,275
0
3,716
16,297
6,810
660
4,485
11,812
104,911
0
L
2,163
1,028
0
1,112
9,777
2,983
0
897
8,880
0
24,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,495
Gold Earned
52,491
441
Minions Killed
485
0
Camps Cleared
0
2,286,184
Distance Traveled
1,881,487
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,370
399
71
3
0
284,021
0
W
Yemoja
12,667
487
43
2
0
471,410
8
L
Fafnir
10,962
422
52
2
0
508,989
7
W
Terra
7,973
307
3
0
0
544,953
10
W
Gilgamesh
14,963
576
156
6
0
479,432
5
W
Danzaburou
14,376
553
123
5
0
419,452
6
L
Nemesis
10,512
404
124
5
0
395,333
5
W
Baba Yaga
12,516
481
116
4
0
370,937
0
L
Poseidon
12,371
476
187
7
0
446,678
1
L
Danzaburou
8,276
318
51
2
0
246,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role