Player Matchup

Fenrir
Fenrir
DJ SCOOBY75
Fenrir
Level 25
God Stats
19W - 26L
1,393 SR
Queue Stats
117W - 158L
1,267 Elo+
Party 2
The Morrigan
The Morrigan
DarkMist_07
The Morrigan
Level 19
God Stats
3W - 6L
1,422 SR
Queue Stats
85W - 85L
1,347 Elo+
Solo
Khepri
Khepri
darknathou666
Khepri
Level 28
God Stats
1W - 2L
1,412 SR
Queue Stats
56W - 84L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
lelafi30
Gilgamesh
Level 18
God Stats
4W - 5L
1,731 SR
Queue Stats
26W - 40L
1,384 Elo+
Party 1
Neith
Neith
zombified4ever
Neith
Level 19
God Stats
1W - 3L
1,521 SR
Queue Stats
66W - 85L
1,327 Elo+
Party 2
Team Averages
Level 22
1,496 SR
1,345 Elo+

VS

Team Averages
Level 16
1,589 SR
1,413 Elo+
Loki
Loki
Bickchocolat396
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,647 Elo+
Party 3
Skadi
Skadi
Lutyn_PL
Skadi
Level 18
God Stats
12W - 8L
1,586 SR
Queue Stats
37W - 47L
1,363 Elo+
Solo
Zeus
Zeus
Smateyy poo
Zeus
Level 22
God Stats
6W - 1L
1,831 SR
Queue Stats
22W - 26L
1,432 Elo+
Party 3
Sun Wukong
Sun Wukong
dude_man6969
Sun Wukong
Level 28
God Stats
14W - 10L
1,530 SR
Queue Stats
79W - 69L
1,417 Elo+
Solo
Yemoja
Yemoja
kingsam98
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 7 / 1
6,333
373
2,023
9,545
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
DarkMist_07
The Morrigan
11
3 / 9 / 2
7,116
419
8,846
8,804
2,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
6 / 6 / 2
7,536
443
5,054
14,103
14,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
lelafi30
Gilgamesh
10
1 / 7 / 2
6,775
399
9,152
14,961
10,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 5 / 6
7,001
412
4,084
8,118
2,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 5
11,554
680
14,873
10,087
4,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Lutyn_PL
Skadi
14
2 / 6 / 4
8,729
513
6,524
8,599
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 4 / 4
8,770
516
5,322
8,522
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
dude_man6969
Sun Wukong
16
10 / 0 / 3
10,625
625
13,290
14,925
10,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
kingsam98
Yemoja
12
1 / 4 / 3
8,376
493
1,779
9,538
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
14
Kills
34
34
Deaths
14
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
17
0
5
19.5
L
Fenrir
0
7
1
0.07
L
The Morrigan
DarkMist_07
The Morrigan
3
9
2
0.44
W
Skadi
Lutyn_PL
Skadi
2
6
4
0.67
W
4
4
4
1.5
L
6
6
2
1.17
W
Sun Wukong
dude_man6969
Sun Wukong
10
0
3
11.5
W
Yemoja
kingsam98
Yemoja
1
4
3
0.63
L
Gilgamesh
lelafi30
Gilgamesh
1
7
2
0.29
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,159
Damage
41,788
55,531
Taken
51,671
32,534
Mitigated
26,245
5,549
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,873
3,497
0
3,790
10,087
4,153
121
426
9,661
0
76,472
L
Fenrir
2,023
173
0
2,198
9,545
3,059
0
2,063
7,418
0
23,794
L
The Morrigan
DarkMist_07
The Morrigan
8,846
2,518
0
525
8,804
2,881
148
2,305
6,316
21,732
1,438
W
Skadi
Lutyn_PL
Skadi
6,524
3,282
0
0
8,599
2,463
3,931
1,725
6,874
0
51,866
W
5,322
1,134
0
796
8,522
3,023
559
4,022
4,486
34,260
0
L
5,054
1,096
0
16
14,103
14,312
164
1,412
12,679
22,778
0
W
Sun Wukong
dude_man6969
Sun Wukong
13,290
4,360
0
6,526
14,925
10,247
1,332
2,350
12,575
0
57,417
W
Yemoja
kingsam98
Yemoja
1,779
707
309
527
9,538
6,359
605
4,268
5,252
23,598
0
L
Gilgamesh
lelafi30
Gilgamesh
9,152
3,700
0
370
14,961
10,015
0
249
14,654
0
33,427
L
4,084
2,241
222
2,218
8,118
2,267
176
703
7,363
0
17,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
48,054
191
Minions Killed
421
0
Camps Cleared
0
1,343,410
Distance Traveled
1,618,663
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,554
680
121
7
0
394,583
0
L
Fenrir
6,333
373
53
3
0
265,820
0
L
The Morrigan
7,116
419
32
2
0
254,684
0
W
Skadi
8,729
513
87
5
0
320,232
0
W
Zeus
8,770
516
57
3
0
285,684
0
L
Khepri
7,536
443
23
1
0
321,629
0
W
Sun Wukong
10,625
625
119
7
0
348,992
4
W
Yemoja
8,376
493
37
2
0
269,172
4
L
Gilgamesh
6,775
399
59
3
0
276,511
0
L
Neith
7,001
412
24
1
0
224,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role