Player Matchup

Artemis
Artemis
Büffelqualle
Artemis
Level 17
God Stats
4W - 3L
1,609 SR
Queue Stats
10W - 14L
1,212 Elo+
Party 3
Serqet
Serqet
JpierreK3
Serqet
Level 29
God Stats
23W - 13L
1,748 SR
Queue Stats
82W - 45L
1,726 Elo+
Solo
Ra
Ra
LEGITcrazy
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Olirmecha
Cthulhu
Level 11
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
jzrd
Thor
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 16
1,529 SR
1,488 Elo+

VS

Team Averages
Level 20
1,568 SR
1,702 Elo+
Loki
Loki
SigurdTheGreat
Loki
Level 13
God Stats
8W - 2L
1,715 SR
Queue Stats
32W - 18L
1,933 Elo+
Solo
Ra
Ra
TurkRamus
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,614 Elo+
Solo
Bellona
Bellona
WolfTABs
Bellona
Level 27
God Stats
4W - 4L
1,621 SR
Queue Stats
83W - 85L
1,577 Elo+
Solo
Apollo
Apollo
aytopsist
Apollo
Level 20
God Stats
1W - 0L
1,506 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 1
Khepri
Khepri
Шини
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
0 / 4 / 5
7,399
493
3,174
9,944
3,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
JpierreK3
Serqet
13
4 / 4 / 3
7,865
524
4,300
17,441
11,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 11 / 4
6,570
438
6,294
10,094
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Olirmecha
Cthulhu
11
0 / 7 / 4
6,544
436
5,156
11,263
8,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
jzrd
Thor
12
5 / 8 / 1
7,688
513
6,387
12,685
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 1 / 1
10,881
725
11,565
9,780
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 4 / 7
10,642
709
14,829
11,933
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
WolfTABs
Bellona
13
4 / 2 / 3
7,972
531
6,867
11,268
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
aytopsist
Apollo
12
3 / 3 / 8
7,544
503
7,184
5,023
2,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Шини
Khepri
12
2 / 2 / 7
7,847
523
2,546
5,313
3,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
11
Kills
34
34
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
5
0.63
L
Serqet
JpierreK3
Serqet
4
4
3
1.38
L
2
11
4
0.36
L
Cthulhu
Olirmecha
Cthulhu
0
7
4
0.29
W
17
1
1
17.5
W
8
4
7
2.88
W
Bellona
WolfTABs
Bellona
4
2
3
2.75
W
Apollo
aytopsist
Apollo
3
3
8
2.33
L
Thor
jzrd
Thor
5
8
1
0.69
W
Khepri
Шини
Khepri
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
42,991
61,427
Taken
43,317
28,838
Mitigated
20,972
12,751
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,174
2,276
0
2,857
9,944
3,178
440
1,428
8,516
0
44,853
L
Serqet
JpierreK3
Serqet
4,300
954
0
5,569
17,441
11,281
0
4,618
12,823
0
35,252
L
6,294
1,186
418
714
10,094
2,408
208
4,435
5,659
20,557
0
L
Cthulhu
Olirmecha
Cthulhu
5,156
342
73
743
11,263
8,182
97
3,683
7,580
21,915
0
W
11,565
7,172
0
3,854
9,780
4,165
0
1,724
7,886
0
67,417
W
14,829
1,190
513
5,436
11,933
5,046
747
3,541
7,809
84,628
0
W
Bellona
WolfTABs
Bellona
6,867
2,264
0
5,487
11,268
6,235
1,402
3,851
6,748
417
35,584
W
Apollo
aytopsist
Apollo
7,184
4,028
147
339
5,023
2,203
2,421
212
4,803
0
35,466
L
Thor
jzrd
Thor
6,387
1,556
0
2,377
12,685
3,789
46
3,519
9,166
0
29,453
W
Khepri
Шини
Khepri
2,546
344
0
782
5,313
3,323
588
951
4,259
14,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
44,886
306
Minions Killed
418
0
Camps Cleared
0
1,353,350
Distance Traveled
1,494,126
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,399
493
89
6
0
263,955
2
L
Serqet
7,865
524
51
3
0
299,847
3
L
Ra
6,570
438
45
3
0
237,839
0
L
Cthulhu
6,544
436
45
3
0
302,683
1
W
Loki
10,881
725
110
7
0
345,141
2
W
Ra
10,642
709
142
9
0
319,707
3
W
Bellona
7,972
531
70
5
0
266,508
3
W
Apollo
7,544
503
79
5
0
274,015
3
L
Thor
7,688
513
76
5
0
249,026
0
W
Khepri
7,847
523
17
1
0
288,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role