Player Matchup

King Arthur
King Arthur
Dark梦想家
King Arthur
Level 119
God Stats
14W - 21L
1,574 SR
Queue Stats
583W - 540L
1,480 Elo+
Party 1
Sobek
Sobek
NoirBlake
Sobek
Level 22
God Stats
3W - 3L
1,506 SR
Queue Stats
159W - 145L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
jejoueadofus111
Kukulkan
Level 57
God Stats
3W - 4L
1,736 SR
Queue Stats
62W - 77L
1,418 Elo+
Party 4
Mercury
Mercury
marcDutrou
Mercury
Level 13
God Stats
17W - 15L
1,819 SR
Queue Stats
78W - 95L
1,476 Elo+
Party 4
Neith
Neith
念念爱笑
Neith
Level 24
God Stats
22W - 23L
1,307 SR
Queue Stats
197W - 175L
1,451 Elo+
Party 1
Team Averages
Level 47
1,588 SR
1,461 Elo+

VS

Team Averages
Level 63
1,565 SR
1,487 Elo+
Raijin
Raijin
Knarksell
Raijin
Level 108
God Stats
7W - 4L
1,617 SR
Queue Stats
347W - 348L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
LastHope1910
Cthulhu
Level 20
God Stats
4W - 2L
1,567 SR
Queue Stats
21W - 26L
1,413 Elo+
Party 2
Arachne
Arachne
MrFin00
Arachne
Level 97
God Stats
31W - 28L
1,554 SR
Queue Stats
547W - 548L
1,477 Elo+
Party 3
Ymir
Ymir
krisix3
Ymir
Level 60
God Stats
2W - 2L
1,399 SR
Queue Stats
151W - 123L
1,496 Elo+
Solo
Danzaburou
Danzaburou
mikeabeer
Danzaburou
Level 29
God Stats
106W - 89L
1,686 SR
Queue Stats
171W - 187L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark梦想家
King Arthur
20
6 / 4 / 1
12,766
580
23,534
35,739
30,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
NoirBlake
Sobek
14
2 / 8 / 3
9,063
412
6,470
26,949
25,410
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
18
1 / 3 / 0
11,238
511
9,106
9,663
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
marcDutrou
Mercury
17
2 / 3 / 5
10,892
495
7,870
12,136
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 7 / 3
10,816
492
8,602
15,470
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Knarksell
Raijin
20
7 / 2 / 6
12,808
582
13,297
12,123
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LastHope1910
Cthulhu
17
0 / 3 / 8
10,796
491
8,086
18,778
16,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
MrFin00
Arachne
19
9 / 1 / 8
12,152
552
13,908
16,669
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
krisix3
Ymir
19
4 / 4 / 5
12,280
558
20,478
23,140
15,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
mikeabeer
Danzaburou
17
5 / 2 / 7
11,763
535
14,333
13,010
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
25
25
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dark梦想家
King Arthur
6
4
1
1.63
W
Raijin
Knarksell
Raijin
7
2
6
5
W
Cthulhu
LastHope1910
Cthulhu
0
3
8
1.33
W
Arachne
MrFin00
Arachne
9
1
8
13
L
Sobek
NoirBlake
Sobek
2
8
3
0.44
L
Kukulkan
1
3
0
0.33
W
Ymir
krisix3
Ymir
4
4
5
1.63
L
Mercury
marcDutrou
Mercury
2
3
5
1.5
W
Danzaburou
mikeabeer
Danzaburou
5
2
7
4.25
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,582
Damage
70,102
99,957
Taken
83,720
69,212
Mitigated
51,482
27,781
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dark梦想家
King Arthur
23,534
456
0
12,382
35,739
30,401
180
18,844
16,895
1,132
98,181
W
Raijin
Knarksell
Raijin
13,297
472
0
2,526
12,123
6,008
620
2,048
9,933
90,488
0
W
Cthulhu
LastHope1910
Cthulhu
8,086
372
559
2,630
18,778
16,910
210
6,638
11,923
46,906
0
W
Arachne
MrFin00
Arachne
13,908
11,585
0
4,309
16,669
7,827
180
1,642
14,989
0
105,967
L
Sobek
NoirBlake
Sobek
6,470
235
458
5,159
26,949
25,410
0
7,623
19,326
29,216
0
L
Kukulkan
9,106
115
0
750
9,663
3,692
0
5,120
4,543
85,884
0
W
Ymir
krisix3
Ymir
20,478
3,872
0
8,946
23,140
15,076
0
2,237
20,839
88,547
0
L
Mercury
marcDutrou
Mercury
7,870
3,458
0
4,762
12,136
4,501
0
5,242
6,894
0
73,157
W
Danzaburou
mikeabeer
Danzaburou
14,333
6,166
0
3,443
13,010
5,661
3,314
2,822
10,108
0
87,746
L
8,602
4,147
0
4,270
15,470
5,208
2,041
5,032
10,438
0
62,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,775
Gold Earned
59,799
644
Minions Killed
677
0
Camps Cleared
0
1,990,976
Distance Traveled
2,057,602
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,766
580
164
7
0
420,452
2
W
Raijin
12,808
582
166
8
0
389,764
8
W
Cthulhu
10,796
491
74
3
0
394,252
4
W
Arachne
12,152
552
139
6
0
518,322
7
L
Sobek
9,063
412
35
2
0
347,114
3
L
Kukulkan
11,238
511
192
9
0
381,817
4
W
Ymir
12,280
558
166
8
0
351,424
4
L
Mercury
10,892
495
124
6
0
526,754
4
W
Danzaburou
11,763
535
132
6
0
403,840
10
L
Neith
10,816
492
129
6
0
314,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role