Player Matchup

Raijin
Raijin
Silver II
BigBiop84
Raijin
Silver II
Level 94
God Stats
5W - 9L
1,518 SR
Queue Stats
219W - 235L
929 MMR
Solo
Nike
Nike
Silver IV
CARL_WEST_AUKZ
Nike
Silver IV
Level 148
God Stats
49W - 38L
1,584 SR
Queue Stats
516W - 572L
663 MMR
Solo
Danzaburou
Danzaburou
Silver IV
CDI3N
Danzaburou
Silver IV
Level 39
God Stats
13W - 13L
1,548 SR
Queue Stats
39W - 40L
898 MMR
Solo
Cerberus
Cerberus
Silver V
anrew27
Cerberus
Silver V
Level 88
God Stats
28W - 14L
1,665 SR
Queue Stats
370W - 365L
714 MMR
Solo
Loki
Loki
Silver III
iTzLamell
Loki
Silver III
Level 106
God Stats
8W - 6L
1,326 SR
Queue Stats
158W - 157L
907 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,528 SR
822 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,392 SR
822 MMR
Anubis
Anubis
Silver I
Damn_Your_Goodd
Anubis
Silver I
Level 128
God Stats
5W - 7L
1,341 SR
Queue Stats
309W - 340L
1,104 MMR
Solo
Anhur
Anhur
Silver I
GliIzzyMaster_
Anhur
Silver I
Level 87
God Stats
0W - 4L
1,504 SR
Queue Stats
302W - 287L
988 MMR
Solo
Arachne
Arachne
Silver V
P0L0SIXOGHEESY
Arachne
Silver V
Level 113
God Stats
14W - 9L
1,284 SR
Queue Stats
144W - 151L
1,092 MMR
Solo
Bacchus
Bacchus
Bronze I
Sotreveller
Bacchus
Bronze I
Level 38
God Stats
1W - 4L
1,330 SR
Queue Stats
6W - 25L
818 MMR
Solo
Sylvanus
Sylvanus
Bronze II
docadams2002
Sylvanus
Bronze II
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 269L
109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigBiop84
Raijin
14
2 / 2 / 1
7,806
600
3,463
6,250
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 0
7,277
560
5,793
6,802
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
CDI3N
Danzaburou
13
5 / 1 / 2
7,751
596
7,081
6,750
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
anrew27
Cerberus
10
1 / 1 / 6
7,064
543
3,928
10,096
3,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
11
3 / 1 / 2
6,871
529
2,347
4,651
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatAthenaScyllaCu ChulainnSol

VS

Bans
Nu WaCthulhuHeimdallrYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,578
429
1,567
3,624
1,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 5 / 1
6,744
519
5,382
10,013
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 2
7,707
593
4,268
7,150
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Sotreveller
Bacchus
9
0 / 3 / 2
5,811
447
2,471
9,247
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
docadams2002
Sylvanus
13
1 / 1 / 0
7,084
545
3,042
8,918
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
6
6
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
BigBiop84
Raijin
2
2
1
1.25
W
1
1
0
1
W
Danzaburou
CDI3N
Danzaburou
5
1
2
6
L
0
3
2
0.33
L
1
5
1
0.3
L
4
1
2
5
L
Bacchus
Sotreveller
Bacchus
0
3
2
0.33
W
Cerberus
anrew27
Cerberus
1
1
6
4
L
Sylvanus
docadams2002
Sylvanus
1
1
0
1
W
Loki
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,612
Damage
16,730
34,549
Taken
38,952
12,874
Mitigated
15,883
9,591
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BigBiop84
Raijin
3,463
278
0
1,930
6,250
1,972
0
1,967
4,283
52,136
0
W
5,793
77
0
1,926
6,802
3,728
0
2,781
4,021
0
41,083
W
Danzaburou
CDI3N
Danzaburou
7,081
2,760
0
2,397
6,750
2,104
762
543
6,207
0
51,425
L
1,567
0
0
658
3,624
1,269
522
1,651
1,817
21,523
0
L
5,382
1,548
0
2,857
10,013
2,642
0
2,192
7,821
0
36,410
L
4,268
2,485
0
1,295
7,150
2,324
143
1,546
5,508
0
46,361
L
Bacchus
Sotreveller
Bacchus
2,471
244
0
2,835
9,247
4,902
0
1,740
7,467
26,671
0
W
Cerberus
anrew27
Cerberus
3,928
205
0
1,124
10,096
3,692
423
1,388
8,708
23,333
0
L
Sylvanus
docadams2002
Sylvanus
3,042
1,340
285
4,583
8,918
4,746
320
0
8,228
33,631
4,237
W
Loki
2,347
735
0
2,214
4,651
1,378
0
140
4,511
0
29,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
32,924
412
Minions Killed
349
0
Camps Cleared
0
1,303,589
Distance Traveled
1,057,198
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,806
600
119
9
0
240,995
5
W
Nike
7,277
560
84
6
0
247,256
6
W
Danzaburou
7,751
596
85
7
0
248,968
3
L
Anubis
5,578
429
48
4
0
133,523
2
L
Anhur
6,744
519
78
6
0
198,591
0
L
Arachne
7,707
593
81
6
0
289,081
4
L
Bacchus
5,811
447
46
4
0
257,894
7
W
Cerberus
7,064
543
60
5
0
254,712
5
L
Sylvanus
7,084
545
96
7
0
178,109
2
W
Loki
6,871
529
64
5
0
311,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role