Player Matchup

Ymir
Ymir
 
Ymir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Aisaka_deno-_-62
Nu Wa
Level 26
God Stats
2W - 5L
1,375 SR
Queue Stats
41W - 56L
1,273 Elo+
Party 1
Nemesis
Nemesis
Drixcover-
Nemesis
Level 11
God Stats
4W - 5L
1,455 SR
Queue Stats
21W - 31L
1,332 Elo+
Party 1
Anubis
Anubis
SacOrphelin828
Anubis
Level 16
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
theblacwood
Fenrir
Level 25
God Stats
2W - 10L
1,219 SR
Queue Stats
93W - 120L
1,333 Elo+
Solo
Team Averages
Level 28
1,380 SR
1,388 Elo+

VS

Team Averages
Level 9
1,532 SR
1,375 Elo+
Apollo
Apollo
EXAQYoLoGAMER
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,256 Elo+
Solo
Artemis
Artemis
SergBadDude
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Pele
Pele
Try_HaRtZ_TwIxX
Pele
Level 20
God Stats
26W - 11L
1,500 SR
Queue Stats
56W - 44L
1,303 Elo+
Party 2
Neith
Neith
Vivalawooga
Neith
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
cXeno
Izanami
Level 17
God Stats
21W - 4L
1,662 SR
Queue Stats
41W - 33L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 5 / 1
6,530
594
5,266
8,416
3,333
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 4 / 2
6,827
621
5,253
6,051
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Drixcover-
Nemesis
10
1 / 3 / 4
5,936
540
2,038
6,768
1,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 4 / 0
4,267
388
193
3,167
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
10
8 / 5 / 1
6,429
584
6,873
7,582
2,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,840
531
1,153
5,212
1,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SergBadDude
Artemis
9
2 / 5 / 7
6,147
559
4,249
6,163
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 1 / 3
6,370
579
4,603
6,967
1,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
5 / 3 / 5
6,223
566
5,119
5,745
1,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
cXeno
Izanami
14
10 / 2 / 1
8,431
766
6,965
6,730
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
14
Kills
21
21
Deaths
15
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
1
0.7
L
2
4
2
0.75
L
Nemesis
Drixcover-
Nemesis
1
3
4
1
W
2
4
1
0.63
L
0
4
0
0
W
Artemis
SergBadDude
Artemis
2
5
7
1.1
W
2
1
3
3.5
W
5
3
5
2.5
W
Izanami
cXeno
Izanami
10
2
1
5.25
L
Fenrir
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
22,089
31,984
Taken
30,817
10,136
Mitigated
8,644
4,621
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,266
958
0
866
8,416
3,333
350
0
8,416
36,994
0
L
5,253
752
0
1,200
6,051
1,427
537
0
6,051
30,648
0
L
Nemesis
Drixcover-
Nemesis
2,038
374
0
736
6,768
1,861
480
0
6,768
0
26,995
W
1,153
810
0
280
5,212
1,472
88
2,259
2,867
0
21,888
L
193
175
0
421
3,167
1,287
38
0
3,167
3,645
0
W
Artemis
SergBadDude
Artemis
4,249
2,772
0
0
6,163
1,417
791
193
5,944
0
15,260
W
4,603
807
0
1,198
6,967
1,850
0
1,556
5,223
0
31,546
W
5,119
2,492
0
1,650
5,745
1,487
703
1,887
3,774
0
19,976
W
Izanami
cXeno
Izanami
6,965
5,080
342
1,122
6,730
2,418
988
4,239
2,297
0
57,122
L
Fenrir
6,873
1,720
159
1,239
7,582
2,228
760
0
7,582
0
16,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
33,011
211
Minions Killed
297
0
Camps Cleared
0
910,143
Distance Traveled
1,012,202
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,530
594
72
7
0
178,288
0
L
Nu Wa
6,827
621
50
5
0
199,806
2
L
Nemesis
5,936
540
58
5
0
191,106
0
W
Apollo
5,840
531
49
4
0
180,935
1
L
Anubis
4,267
388
10
1
0
146,771
3
W
Artemis
6,147
559
32
3
0
179,523
0
W
Pele
6,370
579
61
6
0
230,230
0
W
Neith
6,223
566
36
3
0
205,608
1
W
Izanami
8,431
766
119
11
0
215,906
3
L
Fenrir
6,429
584
21
2
0
194,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role