Player Matchup

Sylvanus
Sylvanus
CerealJester239
Sylvanus
Level 17
God Stats
8W - 20L
1,351 SR
Queue Stats
22W - 44L
1,298 Elo+
Solo
Merlin
Merlin
Hayden564
Merlin
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 41L
1,200 Elo+
Solo
Terra
Terra
Majed_Ksa2015
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,145 Elo+
Solo
Team Averages
Level 13
1,450 SR
1,214 Elo+

VS

Team Averages
Level 14
1,432 SR
1,247 Elo+
Cerberus
Cerberus
DaddyKool1415
Cerberus
Level 9
God Stats
17W - 9L
1,554 SR
Queue Stats
40W - 38L
1,482 Elo+
Solo
Guan Yu
Guan Yu
FuegoFlameMBP
Guan Yu
Level 17
God Stats
9W - 5L
1,340 SR
Queue Stats
67W - 85L
1,275 Elo+
Solo
Poseidon
Poseidon
ZxPRODiGYxZ8889
Poseidon
Level 16
God Stats
2W - 2L
1,402 SR
Queue Stats
3W - 15L
983 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
6 / 4 / 3
11,225
702
15,304
19,153
17,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Hayden564
Merlin
11
2 / 2 / 4
9,177
574
3,116
8,106
2,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 1 / 1
6,267
392
0
1,026
285

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaddyKool1415
Cerberus
14
2 / 2 / 5
11,214
701
7,828
22,692
23,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
13
1 / 4 / 2
10,670
667
4,651
11,024
6,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
14
4 / 4 / 1
10,519
657
8,939
10,113
3,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
7
7
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
6
4
3
1.88
W
Cerberus
DaddyKool1415
Cerberus
2
2
5
2.25
W
Guan Yu
1
4
2
0.5
L
Merlin
Hayden564
Merlin
2
2
4
2
L
0
1
1
0.5
W
Poseidon
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,420
Damage
21,418
28,285
Taken
43,829
20,539
Mitigated
33,286
9,030
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
15,304
4,243
1,470
7,374
19,153
17,667
0
9,711
9,442
39,966
0
W
Cerberus
DaddyKool1415
Cerberus
7,828
883
1,042
9,956
22,692
23,146
262
8,355
13,953
34,476
0
W
Guan Yu
4,651
1,213
975
3,491
11,024
6,575
1,446
5,449
5,575
0
54,536
L
Merlin
Hayden564
Merlin
3,116
1,240
0
186
8,106
2,587
0
6,046
2,060
15,860
0
L
0
0
0
0
1,026
285
0
1,026
0
0
0
W
Poseidon
8,939
1,223
0
2,080
10,113
3,565
491
5,318
4,795
35,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
32,403
80
Minions Killed
185
0
Camps Cleared
0
381,918
Distance Traveled
866,655
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,225
702
43
3
0
241,590
0
W
Cerberus
11,214
701
59
4
0
309,213
0
W
Guan Yu
10,670
667
76
5
0
263,373
1
L
Merlin
9,177
574
37
2
0
140,140
3
L
Terra
6,267
392
0
0
0
188
0
W
Poseidon
10,519
657
50
3
0
294,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role