Player Matchup

Sobek
Sobek
Angelochang
Sobek
Level 83
God Stats
16W - 17L
1,675 SR
Queue Stats
563W - 417L
1,631 Elo+
Party 2
Nike
Nike
NinjaHarupyon
Nike
Level 154
God Stats
1W - 2L
1,418 SR
Queue Stats
29W - 37L
1,584 Elo+
Party 2
Ra
Ra
iwanaga
Ra
Level 160
God Stats
27W - 11L
1,617 SR
Queue Stats
958W - 730L
1,660 Elo+
Party 2
Loki
Loki
kiroyss
Loki
Level 147
God Stats
19W - 11L
1,662 SR
Queue Stats
382W - 268L
1,697 Elo+
Party 2
Rama
Rama
oShaba
Rama
Level 17
God Stats
9W - 4L
1,755 SR
Queue Stats
377W - 250L
1,631 Elo+
Party 2
Team Averages
Level 112
1,625 SR
1,641 Elo+

VS

Team Averages
Level 81
1,454 SR
1,492 Elo+
Gilgamesh
Gilgamesh
CDI3N
Gilgamesh
Level 39
God Stats
1W - 2L
1,400 SR
Queue Stats
105W - 100L
1,414 Elo+
Solo
Da Ji
Da Ji
HeartPiercer
Da Ji
Level 148
God Stats
6W - 9L
1,406 SR
Queue Stats
68W - 82L
1,455 Elo+
Solo
Danzaburou
Danzaburou
KAGETUNA
Danzaburou
Level 35
God Stats
53W - 50L
1,580 SR
Queue Stats
394W - 415L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
Kapipara99
Jormungandr
Level 82
God Stats
41W - 46L
1,411 SR
Queue Stats
1,046W - 1,128L
1,499 Elo+
Solo
Sol
Sol
perocandy
Sol
Level 101
God Stats
5W - 4L
1,474 SR
Queue Stats
704W - 693L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,295
572
3,361
8,586
4,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 3
6,339
576
4,704
5,967
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 4
7,300
664
4,464
4,008
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
kiroyss
Loki
13
6 / 1 / 3
7,107
646
3,888
6,671
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
oShaba
Rama
10
4 / 4 / 3
6,571
597
4,130
7,173
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CDI3N
Gilgamesh
9
0 / 4 / 0
5,461
496
1,761
7,930
2,744
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 1
5,314
483
2,243
6,968
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
KAGETUNA
Danzaburou
11
4 / 5 / 3
6,446
586
5,908
8,145
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Kapipara99
Jormungandr
11
4 / 2 / 4
6,756
614
6,016
5,643
1,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 3
5,586
508
2,879
6,118
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
8
8
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Gilgamesh
CDI3N
Gilgamesh
0
4
0
0
L
0
4
1
0.13
L
Danzaburou
KAGETUNA
Danzaburou
4
5
3
1.1
L
Jormungandr
Kapipara99
Jormungandr
4
2
4
3
W
3
1
3
4.5
W
3
0
4
5
W
Loki
kiroyss
Loki
6
1
3
7.5
W
Rama
oShaba
Rama
4
4
3
1.38
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
18,807
32,405
Taken
34,804
12,930
Mitigated
10,225
11,690
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,361
116
0
2,329
8,586
4,142
0
3,837
4,749
12,551
0
L
Gilgamesh
CDI3N
Gilgamesh
1,761
442
0
426
7,930
2,744
450
972
6,598
0
30,713
L
2,243
248
0
1,876
6,968
2,186
0
1,508
5,370
0
26,810
L
Danzaburou
KAGETUNA
Danzaburou
5,908
2,633
0
2,604
8,145
2,176
0
1,898
6,247
0
30,484
L
Jormungandr
Kapipara99
Jormungandr
6,016
2,148
294
2,100
5,643
1,696
0
2,051
3,592
23,739
0
W
4,704
649
0
1,174
5,967
3,531
358
475
5,492
510
29,642
W
4,464
652
224
2,249
4,008
1,343
122
1,289
2,719
49,034
0
W
Loki
kiroyss
Loki
3,888
1,419
0
3,546
6,671
1,993
0
1,530
5,141
0
42,947
W
Rama
oShaba
Rama
4,130
3,304
0
2,168
7,173
1,921
0
1,764
5,409
0
31,438
L
2,879
765
0
2,241
6,118
1,423
0
1,459
4,599
32,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
29,563
360
Minions Killed
278
0
Camps Cleared
0
1,119,691
Distance Traveled
976,978
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,295
572
19
2
0
222,578
5
L
Gilgamesh
5,461
496
75
7
0
187,024
3
L
Da Ji
5,314
483
51
5
0
197,655
1
L
Danzaburou
6,446
586
45
4
0
211,922
2
L
Jormungandr
6,756
614
47
4
0
176,989
4
W
Nike
6,339
576
66
6
0
223,361
2
W
Ra
7,300
664
121
11
0
243,354
1
W
Loki
7,107
646
86
8
0
241,965
3
W
Rama
6,571
597
68
6
0
188,433
1
L
Sol
5,586
508
60
5
0
203,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role