Player Matchup

Cu Chulainn
Cu Chulainn
Alucard7897
Cu Chulainn
Level 69
God Stats
17W - 15L
1,588 SR
Queue Stats
490W - 520L
1,412 Elo+
Solo
Hades
Hades
Gindakong
Hades
Level 118
God Stats
3W - 2L
1,523 SR
Queue Stats
393W - 411L
1,410 Elo+
Solo
Anhur
Anhur
Mozo30
Anhur
Level 49
God Stats
3W - 3L
1,468 SR
Queue Stats
97W - 170L
1,352 Elo+
Solo
Bacchus
Bacchus
agama24
Bacchus
Level 56
God Stats
2W - 2L
1,373 SR
Queue Stats
79W - 96L
1,385 Elo+
Solo
Da Ji
Da Ji
pandaboy662
Da Ji
Level 126
God Stats
3W - 2L
1,583 SR
Queue Stats
199W - 181L
1,492 Elo+
Solo
Team Averages
Level 84
1,507 SR
1,410 Elo+

VS

Team Averages
Level 71
1,595 SR
1,449 Elo+
Odin
Odin
 
Odin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
A N x M A L I E
Scylla
Level 69
God Stats
10W - 10L
1,660 SR
Queue Stats
83W - 80L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Grosnibard
Cthulhu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,343 Elo+
Solo
Rama
Rama
Phralis
Rama
Level 128
God Stats
17W - 11L
1,615 SR
Queue Stats
323W - 314L
1,486 Elo+
Solo
Bastet
Bastet
zenas3012
Bastet
Level 63
God Stats
14W - 6L
1,700 SR
Queue Stats
268W - 233L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alucard7897
Cu Chulainn
11
1 / 0 / 1
5,925
593
2,776
6,028
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Gindakong
Hades
11
2 / 1 / 2
6,353
635
2,982
5,150
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Mozo30
Anhur
10
2 / 0 / 3
5,925
593
3,565
3,610
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
agama24
Bacchus
10
3 / 0 / 2
6,003
600
3,348
4,175
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 0 / 2
6,095
610
3,530
6,254
1,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 2 / 0
4,429
443
2,427
4,895
2,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,753
575
3,690
5,720
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Grosnibard
Cthulhu
6
0 / 4 / 0
4,211
421
1,041
5,880
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Phralis
Rama
9
0 / 2 / 0
5,060
506
1,806
5,114
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
zenas3012
Bastet
8
0 / 2 / 0
4,860
486
2,041
5,125
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
L
1
3
0
0.33
W
Cu Chulainn
Alucard7897
Cu Chulainn
1
0
1
1.5
W
Hades
Gindakong
Hades
2
1
2
3
L
Cthulhu
Grosnibard
Cthulhu
0
4
0
0
W
Anhur
Mozo30
Anhur
2
0
3
3.5
L
Rama
Phralis
Rama
0
2
0
0
W
Bacchus
agama24
Bacchus
3
0
2
4
W
4
0
2
5
L
Bastet
zenas3012
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,201
Damage
11,005
25,217
Taken
26,734
10,740
Mitigated
8,928
12,329
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,427
458
0
795
4,895
2,458
0
618
3,936
0
11,088
L
3,690
655
0
1,457
5,720
1,378
0
1,471
4,073
33,001
0
W
Cu Chulainn
Alucard7897
Cu Chulainn
2,776
336
0
3,120
6,028
3,269
710
0
5,788
0
30,834
W
Hades
Gindakong
Hades
2,982
122
126
2,151
5,150
1,891
88
2,304
2,685
31,178
0
L
Cthulhu
Grosnibard
Cthulhu
1,041
62
0
300
5,880
2,450
0
1,494
4,386
12,471
0
W
Anhur
Mozo30
Anhur
3,565
1,154
0
1,923
3,610
888
672
540
2,950
0
37,257
L
Rama
Phralis
Rama
1,806
1,482
0
1,446
5,114
1,163
0
1,820
3,294
0
28,163
W
Bacchus
agama24
Bacchus
3,348
262
0
1,218
4,175
2,760
426
327
3,794
15,638
0
W
3,530
852
0
3,791
6,254
1,932
101
1,171
4,939
0
22,927
L
Bastet
zenas3012
Bastet
2,041
795
0
1,629
5,125
1,479
0
673
4,276
0
21,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
24,313
293
Minions Killed
225
0
Camps Cleared
0
930,500
Distance Traveled
875,210
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,429
443
24
2
0
169,420
3
L
Scylla
5,753
575
65
7
0
172,221
3
W
Cu Chulainn
5,925
593
56
6
0
194,832
2
W
Hades
6,353
635
83
8
0
171,216
0
L
Cthulhu
4,211
421
23
2
0
176,905
0
W
Anhur
5,925
593
75
8
0
165,937
4
L
Rama
5,060
506
59
6
0
146,097
2
W
Bacchus
6,003
600
29
3
0
212,381
1
W
Da Ji
6,095
610
50
5
0
186,134
2
L
Bastet
4,860
486
54
5
0
210,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role