Player Matchup

Hercules
Hercules
Silver I
DonCupra
Hercules
Silver I
Level 36
God Stats
8W - 10L
1,622 SR
Queue Stats
106W - 114L
1,481 MMR
Solo
Anhur
Anhur
Bronze III
Ensigned
Anhur
Bronze III
Level 132
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
Epicuruss
Anubis
Gold II
Level 154
God Stats
5W - 3L
1,220 SR
Queue Stats
482W - 489L
1,496 MMR
Solo
Jormungandr
Jormungandr
Gold IV
GatrieSmite
Jormungandr
Gold IV
Level 102
God Stats
33W - 21L
1,660 SR
Queue Stats
75W - 75L
1,487 MMR
Solo
Nemesis
Nemesis
Gold IV
Hilsong7
Nemesis
Gold IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,539 SR
1,493 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,554 SR
1,495 MMR
Sylvanus
Sylvanus
Gold IV
EthanC
Sylvanus
Gold IV
Level 124
God Stats
18W - 18L
1,587 SR
Queue Stats
279W - 283L
1,483 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
KhaïrElRenegado
Tsukuyomi
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,501 MMR
Solo
Kukulkan
Kukulkan
Gold IV
LetMeGoJungle
Kukulkan
Gold IV
Level 116
God Stats
4W - 2L
1,578 SR
Queue Stats
156W - 147L
1,512 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ilnox
Guan Yu
Bronze III
Level 30
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
slykidd
Izanami
Gold IV
Level 160
God Stats
1W - 1L
1,751 SR
Queue Stats
317W - 328L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonCupra
Hercules
10
4 / 1 / 3
5,622
562
3,030
5,340
3,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Ensigned
Anhur
10
2 / 1 / 4
6,036
604
4,522
4,891
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Epicuruss
Anubis
12
5 / 2 / 2
6,940
694
6,111
4,591
2,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
GatrieSmite
Jormungandr
11
2 / 0 / 2
6,350
635
3,645
4,834
2,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Hilsong7
Nemesis
11
6 / 1 / 4
6,863
686
6,523
7,937
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaJanusSetScyllaGilgamesh

VS

Bans
ApolloTiamatKing ArthurNu WaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EthanC
Sylvanus
8
2 / 5 / 0
4,831
483
3,597
7,748
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
8
1 / 5 / 1
5,483
548
2,130
6,877
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
LetMeGoJungle
Kukulkan
9
2 / 3 / 0
5,400
540
1,365
5,100
1,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
ilnox
Guan Yu
7
0 / 2 / 0
4,041
404
1,111
5,541
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
slykidd
Izanami
8
0 / 4 / 2
4,942
494
3,234
6,590
1,276
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
5
5
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
DonCupra
Hercules
4
1
3
5.5
W
Anhur
Ensigned
Anhur
2
1
4
4
W
Anubis
Epicuruss
Anubis
5
2
2
3
L
Sylvanus
EthanC
Sylvanus
2
5
0
0.4
W
Jormungandr
GatrieSmite
Jormungandr
2
0
2
3
W
Nemesis
Hilsong7
Nemesis
6
1
4
8
L
Tsukuyomi
1
5
1
0.3
L
Kukulkan
LetMeGoJungle
Kukulkan
2
3
0
0.67
L
Guan Yu
ilnox
Guan Yu
0
2
0
0
L
Izanami
slykidd
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
11,437
27,593
Taken
31,856
12,880
Mitigated
10,119
10,653
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DonCupra
Hercules
3,030
1,089
0
2,379
5,340
3,757
372
1,506
3,754
0
10,284
W
Anhur
Ensigned
Anhur
4,522
1,922
0
2,396
4,891
1,067
392
837
4,015
0
37,719
W
Anubis
Epicuruss
Anubis
6,111
133
0
2,248
4,591
2,061
510
1,432
3,159
39,711
0
L
Sylvanus
EthanC
Sylvanus
3,597
853
675
1,086
7,748
2,749
112
1,525
6,223
14,428
4,690
W
Jormungandr
GatrieSmite
Jormungandr
3,645
1,304
0
2,864
4,834
2,562
520
0
4,654
32,250
0
W
Nemesis
Hilsong7
Nemesis
6,523
4,064
0
766
7,937
3,433
0
806
7,101
0
43,334
L
Tsukuyomi
2,130
438
0
1,790
6,877
1,544
0
1,454
5,423
0
18,222
L
Kukulkan
LetMeGoJungle
Kukulkan
1,365
223
0
750
5,100
1,013
0
3,887
1,213
24,281
0
L
Guan Yu
ilnox
Guan Yu
1,111
254
23
2,144
5,541
3,537
0
2,890
2,651
0
8,023
L
Izanami
slykidd
Izanami
3,234
2,553
0
1,332
6,590
1,276
70
0
6,590
0
29,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
24,697
329
Minions Killed
223
0
Camps Cleared
0
869,129
Distance Traveled
832,660
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,622
562
13
1
0
185,672
3
W
Anhur
6,036
604
85
9
0
178,432
4
W
Anubis
6,940
694
83
8
0
154,754
0
L
Sylvanus
4,831
483
33
3
0
175,355
3
W
Jormungandr
6,350
635
72
7
0
144,318
1
W
Nemesis
6,863
686
76
8
0
205,953
4
L
Tsukuyomi
5,483
548
54
5
0
184,159
3
L
Kukulkan
5,400
540
52
5
0
157,297
2
L
Guan Yu
4,041
404
21
2
0
142,507
1
L
Izanami
4,942
494
63
6
0
173,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role