Player Matchup

Tiamat
Tiamat
Bere-ta93
Tiamat
Level 16
God Stats
16W - 13L
1,615 SR
Queue Stats
31W - 37L
1,475 Elo+
Party 1
Sol
Sol
Inkvizitore_
Sol
Level 29
God Stats
38W - 52L
1,505 SR
Queue Stats
174W - 180L
1,484 Elo+
Solo
Neith
Neith
Jiraya3983
Neith
Level 16
God Stats
4W - 4L
1,643 SR
Queue Stats
47W - 55L
1,545 Elo+
Solo
Ra
Ra
KingOfSwing023
Ra
Level 4
God Stats
3W - 5L
1,350 SR
Queue Stats
23W - 25L
1,699 Elo+
Solo
Nemesis
Nemesis
Omega-Karpi93
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 36L
1,497 Elo+
Party 1
Team Averages
Level 19
1,522 SR
1,540 Elo+

VS

Team Averages
Level 15
1,425 SR
1,485 Elo+
Anhur
Anhur
BIGSHOW-56
Anhur
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
186W - 204L
1,459 Elo+
Solo
Neith
Neith
CrazyPumpkin21
Neith
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 301L
1,427 Elo+
Solo
Jormungandr
Jormungandr
KuKulKan_storm
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,363 Elo+
Solo
Hel
Hel
darkphoenix06
Hel
Level 18
God Stats
1W - 1L
1,350 SR
Queue Stats
14W - 12L
1,484 Elo+
Solo
Bellona
Bellona
wickedxlips
Bellona
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
66W - 41L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bere-ta93
Tiamat
20
2 / 1 / 26
12,164
1,014
11,541
9,150
8,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 4 / 19
13,461
1,122
24,549
19,560
6,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
20
13 / 3 / 16
14,278
1,190
20,018
12,276
5,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 2 / 18
12,618
1,052
16,422
7,716
3,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
19
7 / 6 / 18
12,158
1,013
10,278
14,800
7,900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

212

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
1 / 15 / 8
11,429
952
8,807
23,431
11,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
0 / 12 / 7
10,797
900
13,422
19,249
7,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
KuKulKan_storm
Jormungandr
20
3 / 10 / 10
13,196
1,100
11,756
21,528
22,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 0 / 0
8,840
737
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
wickedxlips
Bellona
19
12 / 6 / 2
14,999
1,250
23,650
25,598
28,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
43
43
Kills
16
16
Deaths
43
97
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
15
8
0.33
W
Tiamat
Bere-ta93
Tiamat
2
1
26
15
L
0
12
7
0.29
W
14
4
19
5.88
W
Neith
13
3
16
7
W
7
2
18
8
L
Jormungandr
KuKulKan_storm
Jormungandr
3
10
10
0.8
W
Nemesis
7
6
18
2.67
L
0
0
0
0
L
Bellona
wickedxlips
Bellona
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,808
Damage
57,635
63,502
Taken
89,806
32,277
Mitigated
69,803
21,887
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
8,807
5,505
0
0
23,431
11,174
0
12,818
10,491
0
24,169
W
Tiamat
Bere-ta93
Tiamat
11,541
499
99
2,218
9,150
8,412
0
1,522
7,628
26,527
0
L
13,422
7,118
0
3,420
19,249
7,846
0
11,185
8,008
0
43,498
W
24,549
11,150
0
7,011
19,560
6,918
0
3,159
16,401
41,166
0
W
Neith
20,018
13,465
0
5,631
12,276
5,804
0
2,801
9,475
64
49,689
W
16,422
1,952
4,290
2,414
7,716
3,243
0
1,802
5,914
36,253
0
L
Jormungandr
KuKulKan_storm
Jormungandr
11,756
945
0
0
21,528
22,204
0
13,988
7,338
43,574
0
W
Nemesis
10,278
4,636
0
224
14,800
7,900
0
2,914
11,886
0
21,025
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
wickedxlips
Bellona
23,650
10,508
0
1,006
25,598
28,579
0
13,777
11,405
445
44,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,679
Gold Earned
59,261
211
Minions Killed
180
10
Camps Cleared
5
968,152
Distance Traveled
795,944
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,429
952
28
2
3
195,252
0
W
Tiamat
12,164
1,014
45
4
0
192,739
0
L
Neith
10,797
900
50
4
0
132,242
0
W
Sol
13,461
1,122
34
3
2
191,925
0
W
Neith
14,278
1,190
71
6
0
142,313
1
W
Ra
12,618
1,052
43
4
4
223,263
0
L
Jormungandr
13,196
1,100
63
5
0
226,214
1
W
Nemesis
12,158
1,013
18
2
4
217,912
0
L
Hel
8,840
737
0
0
0
9,137
0
L
Bellona
14,999
1,250
39
3
2
233,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role