Player Matchup

Fenrir
Fenrir
MarmotaTTV
Fenrir
Level 29
God Stats
20W - 20L
1,556 SR
Queue Stats
98W - 97L
1,505 Elo+
Party 1
Apollo
Apollo
NagatoUzumakii
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,490 Elo+
Solo
Yemoja
Yemoja
anamissm
Yemoja
Level 22
God Stats
31W - 41L
1,630 SR
Queue Stats
55W - 81L
1,482 Elo+
Party 1
Anubis
Anubis
lolexlolzor
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,452 Elo+
Party 1
Ullr
Ullr
xxPr3ventionxx
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,486 Elo+

VS

Team Averages
Level 22
1,600 SR
1,419 Elo+
Cthulhu
Cthulhu
Jobiii
Cthulhu
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
217W - 206L
1,418 Elo+
Solo
Raijin
Raijin
KanameZPㅤ
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,557 Elo+
Solo
Set
Set
RetroSider
Set
Level 24
God Stats
2W - 3L
1,707 SR
Queue Stats
98W - 108L
1,401 Elo+
Solo
Heimdallr
Heimdallr
kinglytester
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 91L
1,387 Elo+
Solo
Chang'e
Chang'e
supersagura
Chang'e
Level 22
God Stats
0W - 3L
1,794 SR
Queue Stats
9W - 15L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MarmotaTTV
Fenrir
15
7 / 3 / 6
9,672
537
10,936
12,080
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 1 / 2
10,667
593
6,945
10,627
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
anamissm
Yemoja
13
0 / 3 / 14
9,821
546
8,172
10,245
7,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
16
11 / 7 / 3
10,638
591
13,294
12,355
6,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 5 / 7
8,327
463
7,313
10,869
3,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jobiii
Cthulhu
12
0 / 4 / 3
7,368
409
6,817
15,146
9,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
16
7 / 4 / 1
10,237
569
12,570
12,661
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 2
7,820
434
6,844
11,135
6,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
kinglytester
Heimdallr
13
2 / 4 / 4
8,234
457
5,140
12,005
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
supersagura
Chang'e
12
5 / 5 / 3
8,071
448
8,124
15,318
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
22
Kills
17
19
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jobiii
Cthulhu
0
4
3
0.38
L
Raijin
7
4
1
1.88
W
Fenrir
MarmotaTTV
Fenrir
7
3
6
3.33
W
2
1
2
3
L
3
5
2
0.8
W
Yemoja
anamissm
Yemoja
0
3
14
2.33
L
Heimdallr
kinglytester
Heimdallr
2
4
4
1
W
Anubis
11
7
3
1.79
L
Chang'e
supersagura
Chang'e
5
5
3
1.3
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,660
Damage
39,495
56,176
Taken
66,265
27,539
Mitigated
27,947
17,732
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jobiii
Cthulhu
6,817
646
366
1,690
15,146
9,753
0
5,804
9,342
34,631
0
L
Raijin
12,570
1,510
0
2,820
12,661
4,188
556
5,156
7,505
72,450
0
W
Fenrir
MarmotaTTV
Fenrir
10,936
2,497
0
4,112
12,080
5,562
746
4,578
7,288
0
52,274
W
6,945
3,741
0
2,144
10,627
4,462
7,908
5,868
4,315
0
71,178
L
6,844
3,062
0
881
11,135
6,123
40
2,907
8,228
0
40,631
W
Yemoja
anamissm
Yemoja
8,172
818
2,063
2,427
10,245
7,564
228
3,692
6,427
31,477
0
L
Heimdallr
kinglytester
Heimdallr
5,140
2,054
0
2,577
12,005
4,072
302
3,762
8,243
0
37,646
W
Anubis
13,294
156
0
5,147
12,355
6,129
556
8,809
3,034
48,261
0
L
Chang'e
supersagura
Chang'e
8,124
1,438
2,366
4,766
15,318
3,811
208
3,837
11,481
30,079
0
W
7,313
4,299
0
1,839
10,869
3,822
1,172
3,208
7,601
0
32,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,125
Gold Earned
41,730
392
Minions Killed
374
0
Camps Cleared
0
1,708,025
Distance Traveled
1,590,264
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,368
409
55
3
0
307,189
5
L
Raijin
10,237
569
134
7
0
290,521
4
W
Fenrir
9,672
537
85
5
0
379,877
1
W
Apollo
10,667
593
155
9
0
372,376
0
L
Set
7,820
434
74
4
0
358,542
1
W
Yemoja
9,821
546
30
2
0
316,218
0
L
Heimdallr
8,234
457
71
4
0
319,486
1
W
Anubis
10,638
591
71
4
0
308,428
0
L
Chang'e
8,071
448
40
2
0
314,526
3
W
Ullr
8,327
463
51
3
0
331,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role