Player Matchup

Ganesha
Ganesha
Gold II
Chaponito
Ganesha
Gold II
Level 125
God Stats
12W - 14L
1,523 SR
Queue Stats
56W - 67L
1,632 MMR
Solo
Merlin
Merlin
Gold I
Jonito_13
Merlin
Gold I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,861 MMR
Solo
Rama
Rama
Bronze III
TypischPablo
Rama
Bronze III
Level 104
God Stats
3W - 2L
1,575 SR
Queue Stats
3W - 2L
1,573 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,533 SR
1,689 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,765 SR
1,850 MMR
Neith
Neith
Gold III
KeepEmOutKeith
Neith
Gold III
Level 136
God Stats
7W - 9L
1,558 SR
Queue Stats
78W - 84L
1,558 MMR
Solo
Vulcan
Vulcan
Gold IV
LGNZ_DaNi
Vulcan
Gold IV
Level 147
God Stats
8W - 4L
1,758 SR
Queue Stats
57W - 44L
1,555 MMR
Solo
Loki
Loki
Masters
PsvchoAimeR
Loki
Masters
Level 65
God Stats
34W - 9L
1,980 SR
Queue Stats
257W - 79L
2,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chaponito
Ganesha
12
0 / 5 / 6
9,386
670
4,666
16,540
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Jonito_13
Merlin
13
4 / 9 / 3
10,769
769
9,634
11,679
4,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 7 / 1
10,062
719
8,500
13,480
4,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshAphroditeAthenaSobekTiamat

VS

Bans
CabrakanAchillesGuan YuCu ChulainnFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
11,071
791
8,959
9,338
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
LGNZ_DaNi
Vulcan
15
7 / 4 / 10
11,146
796
16,461
11,061
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 3 / 11
12,049
861
12,477
12,067
6,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
21
21
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Chaponito
Ganesha
0
5
6
0.6
L
Merlin
Jonito_13
Merlin
4
9
3
0.61
W
6
2
6
4.5
W
Vulcan
LGNZ_DaNi
Vulcan
7
4
10
3
W
8
3
11
4.5
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
37,897
41,699
Taken
32,466
21,066
Mitigated
14,355
7,163
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Chaponito
Ganesha
4,666
226
584
3,967
16,540
12,415
0
6,333
9,903
18,994
0
L
Merlin
Jonito_13
Merlin
9,634
668
0
708
11,679
4,125
0
4,456
7,055
38,887
0
W
8,959
4,479
0
1,645
9,338
3,475
449
3,741
5,597
0
54,674
W
Vulcan
LGNZ_DaNi
Vulcan
16,461
5,307
0
2,328
11,061
4,037
891
6,252
4,809
56,340
0
W
12,477
4,676
0
3,734
12,067
6,843
1,480
4,353
7,714
0
30,823
L
8,500
6,977
0
1,904
13,480
4,526
0
5,024
8,220
0
40,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
34,266
146
Minions Killed
197
0
Camps Cleared
0
672,281
Distance Traveled
776,777
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,386
670
13
1
0
259,142
4
L
Merlin
10,769
769
61
4
0
195,510
1
W
Neith
11,071
791
91
7
0
235,873
5
W
Vulcan
11,146
796
77
6
0
263,517
0
W
Loki
12,049
861
29
2
0
277,387
2
L
Rama
10,062
719
72
5
0
217,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role