Player Matchup

Ah Puch
Ah Puch
Swurve_Deku
Ah Puch
Level 38
God Stats
15W - 17L
1,591 SR
Queue Stats
80W - 107L
1,583 Elo+
Party 3
Gilgamesh
Gilgamesh
i_m_Ace
Gilgamesh
Level 68
God Stats
3W - 5L
1,556 SR
Queue Stats
250W - 231L
1,432 Elo+
Party 2
Merlin
Merlin
k12mdsk
Merlin
Level 68
God Stats
52W - 46L
1,508 SR
Queue Stats
270W - 270L
1,438 Elo+
Party 2
Skadi
Skadi
madchameleonxv
Skadi
Level 118
God Stats
15W - 11L
1,706 SR
Queue Stats
20W - 21L
1,737 Elo+
Party 3
Hera
Hera
ÑravenÑ
Hera
Level 39
God Stats
1W - 4L
1,604 SR
Queue Stats
26W - 32L
1,474 Elo+
Solo
Team Averages
Level 66
1,593 SR
1,533 Elo+

VS

Team Averages
Level 60
1,540 SR
1,498 Elo+
Cthulhu
Cthulhu
Kog_Tank
Cthulhu
Level 123
God Stats
2W - 0L
1,726 SR
Queue Stats
43W - 46L
1,435 Elo+
Solo
Chaac
Chaac
Kwichabichen
Chaac
Level 32
God Stats
19W - 30L
1,499 SR
Queue Stats
393W - 391L
1,592 Elo+
Solo
Artemis
Artemis
MaskedArsenal
Artemis
Level 38
God Stats
47W - 54L
1,525 SR
Queue Stats
567W - 602L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
ViNiCIn79
Ah Puch
Level 39
God Stats
8W - 3L
1,668 SR
Queue Stats
57W - 69L
1,492 Elo+
Solo
Awilix
Awilix
guardianplz
Awilix
Level 69
God Stats
25W - 18L
1,280 SR
Queue Stats
584W - 519L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Swurve_Deku
Ah Puch
16
2 / 5 / 4
10,117
920
15,402
11,239
4,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
i_m_Ace
Gilgamesh
16
4 / 6 / 5
10,953
996
11,211
16,448
10,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
k12mdsk
Merlin
17
1 / 4 / 9
10,362
942
15,993
14,197
5,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 5
10,693
972
14,884
16,652
6,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
17
1 / 3 / 7
10,246
931
9,769
8,806
4,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

152

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kog_Tank
Cthulhu
16
1 / 4 / 13
10,909
992
9,771
28,463
24,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 1 / 13
11,540
1,049
14,916
13,201
16,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
16
7 / 3 / 10
10,959
996
10,680
13,932
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ViNiCIn79
Ah Puch
18
6 / 3 / 11
11,691
1,063
15,872
6,470
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
17
6 / 1 / 9
11,204
1,019
12,433
9,964
5,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
12
Kills
24
24
Deaths
12
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kog_Tank
Cthulhu
1
4
13
1.88
W
4
1
13
10.5
W
Artemis
7
3
10
4
L
Ah Puch
Swurve_Deku
Ah Puch
2
5
4
0.8
W
Ah Puch
ViNiCIn79
Ah Puch
6
3
11
3.83
W
Awilix
6
1
9
10.5
L
Gilgamesh
i_m_Ace
Gilgamesh
4
6
5
1.08
L
Merlin
k12mdsk
Merlin
1
4
9
1.38
L
4
6
5
1.08
L
Hera
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,259
Damage
63,672
67,342
Taken
72,030
30,682
Mitigated
53,879
3,608
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kog_Tank
Cthulhu
9,771
119
993
5,367
28,463
24,013
0
13,987
14,476
23,184
0
W
14,916
2,692
0
3,440
13,201
16,276
0
9,123
4,078
0
44,730
W
Artemis
10,680
4,287
0
2,068
13,932
5,681
0
9,066
4,866
0
17,375
L
Ah Puch
Swurve_Deku
Ah Puch
15,402
423
32
795
11,239
4,168
0
2,181
8,878
25,602
0
W
Ah Puch
ViNiCIn79
Ah Puch
15,872
286
0
969
6,470
2,466
0
4,552
1,918
42,404
0
W
Awilix
12,433
4,759
0
927
9,964
5,443
0
4,436
5,528
0
17,857
L
Gilgamesh
i_m_Ace
Gilgamesh
11,211
4,285
0
199
16,448
10,331
0
5,863
10,435
0
26,454
L
Merlin
k12mdsk
Merlin
15,993
1,274
0
14
14,197
5,571
0
5,787
8,230
33,072
0
L
14,884
7,593
719
659
16,652
6,445
0
8,830
7,732
0
32,420
L
Hera
9,769
2,133
64
1,126
8,806
4,167
0
2,982
5,764
37,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
56,303
211
Minions Killed
211
6
Camps Cleared
8
1,008,925
Distance Traveled
982,448
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,909
992
36
3
1
190,071
0
W
Chaac
11,540
1,049
80
7
1
215,730
1
W
Artemis
10,959
996
11
1
2
177,396
0
L
Ah Puch
10,117
920
30
3
0
202,904
1
W
Ah Puch
11,691
1,063
68
6
2
178,461
1
W
Awilix
11,204
1,019
16
1
2
220,790
0
L
Gilgamesh
10,953
996
35
3
3
197,351
0
L
Merlin
10,362
942
33
3
1
199,097
0
L
Skadi
10,693
972
39
4
2
196,011
3
L
Hera
10,246
931
74
7
0
213,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role