Player Matchup

Cabrakan
Cabrakan
FiremanKing316
Cabrakan
Level 102
God Stats
13W - 4L
1,775 SR
Queue Stats
298W - 187L
1,671 Elo+
Party 2
Horus
Horus
FlapjackLegend
Horus
Level 160
God Stats
21W - 13L
1,865 SR
Queue Stats
301W - 195L
1,642 Elo+
Party 2
Neith
Neith
Lady Kiraya
Neith
Level 6
God Stats
4W - 0L
1,824 SR
Queue Stats
19W - 2L
1,780 Elo+
Party 2
Ymir
Ymir
dontpickkuku
Ymir
Level 146
God Stats
12W - 3L
1,759 SR
Queue Stats
137W - 106L
1,670 Elo+
Party 2
Fenrir
Fenrir
ipretend2suck
Fenrir
Level 157
God Stats
10W - 15L
1,542 SR
Queue Stats
334W - 270L
1,621 Elo+
Party 2
Team Averages
Level 114
1,753 SR
1,677 Elo+

VS

Team Averages
Level 87
1,729 SR
1,614 Elo+
Pele
Pele
Ashenguard
Pele
Level 35
God Stats
16W - 6L
1,733 SR
Queue Stats
95W - 98L
1,495 Elo+
Solo
Loki
Loki
D0PFl
Loki
Level 23
God Stats
7W - 4L
2,028 SR
Queue Stats
139W - 64L
1,723 Elo+
Party 1
Ne Zha
Ne Zha
Eiccon
Ne Zha
Level 119
God Stats
1W - 1L
1,903 SR
Queue Stats
471W - 347L
1,697 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sinon3036
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
iEatFishie
Thor
Level 128
God Stats
2W - 3L
1,480 SR
Queue Stats
184W - 163L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
2 / 2 / 7
6,534
594
4,297
8,253
6,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 0
7,343
668
4,552
7,193
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 2
7,711
701
5,063
3,723
1,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 4 / 3
6,879
625
7,314
8,266
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 2
5,728
521
3,466
7,064
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
4,741
431
1,010
5,780
1,328
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
D0PFl
Loki
10
1 / 4 / 1
5,574
507
3,138
8,574
2,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
Eiccon
Ne Zha
9
2 / 4 / 5
5,952
541
6,227
8,782
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Sinon3036
Tsukuyomi
11
4 / 3 / 1
6,431
585
6,682
6,731
2,930
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 0
5,036
458
2,049
7,607
3,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
9
9
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Loki
D0PFl
Loki
1
4
1
0.38
L
Ne Zha
Eiccon
Ne Zha
2
4
5
1.13
W
Cabrakan
2
2
7
2.75
W
6
1
0
6
W
4
0
2
5
L
Tsukuyomi
Sinon3036
Tsukuyomi
4
3
1
1.5
W
5
4
3
1.63
L
2
2
0
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
19,106
34,499
Taken
37,474
17,666
Mitigated
12,380
12,264
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,010
495
0
587
5,780
1,328
0
2,366
3,414
0
12,319
L
Loki
D0PFl
Loki
3,138
627
0
1,810
8,574
2,315
0
1,329
7,245
0
28,288
L
Ne Zha
Eiccon
Ne Zha
6,227
2,921
0
2,835
8,782
2,683
0
1,510
7,272
0
34,178
W
Cabrakan
4,297
1,041
0
2,262
8,253
6,311
261
0
8,253
11,166
0
W
4,552
1,689
111
4,097
7,193
3,905
253
0
7,193
0
37,889
W
5,063
2,433
0
1,257
3,723
1,182
3,332
0
3,723
0
48,241
L
Tsukuyomi
Sinon3036
Tsukuyomi
6,682
1,281
0
1,025
6,731
2,930
0
3,109
3,622
0
39,226
W
7,314
1,864
0
1,527
8,266
3,864
51
0
8,266
38,235
0
L
2,049
1,173
0
956
7,607
3,124
0
3,297
4,310
0
12,688
W
3,466
842
0
3,010
7,064
2,404
0
0
7,064
0
23,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
27,734
319
Minions Killed
242
0
Camps Cleared
0
1,078,339
Distance Traveled
1,090,950
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,741
431
31
3
0
223,168
3
L
Loki
5,574
507
61
6
0
214,891
1
L
Ne Zha
5,952
541
62
6
0
226,910
3
W
Cabrakan
6,534
594
17
2
0
218,311
5
W
Horus
7,343
668
75
7
0
234,866
6
W
Neith
7,711
701
100
9
0
195,672
4
L
Tsukuyomi
6,431
585
70
6
0
215,422
3
W
Ymir
6,879
625
74
7
0
200,497
2
L
Thor
5,036
458
18
2
0
210,559
1
W
Fenrir
5,728
521
53
5
0
228,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role