Player Matchup

Thoth
Thoth
Elvisbrooklyn
Thoth
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ErickSoulStealr
Hun Batz
Level 154
God Stats
10W - 11L
1,297 SR
Queue Stats
770W - 809L
1,602 Elo+
Solo
Chiron
Chiron
RainbowBait
Chiron
Level 135
God Stats
12W - 15L
1,547 SR
Queue Stats
488W - 482L
1,507 Elo+
Party 1
Zeus
Zeus
SanctumHero
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,510 Elo+
Solo
Izanami
Izanami
Shepdawg93
Izanami
Level 117
God Stats
0W - 5L
1,248 SR
Queue Stats
520W - 503L
1,505 Elo+
Party 1
Team Averages
Level 114
1,418 SR
1,525 Elo+

VS

Team Averages
Level 127
1,708 SR
1,564 Elo+
Anubis
Anubis
Alleinsein_Wolf
Anubis
Level 109
God Stats
9W - 5L
1,962 SR
Queue Stats
411W - 340L
1,551 Elo+
Solo
Cernunnos
Cernunnos
EnosKirk
Cernunnos
Level 104
God Stats
8W - 6L
1,604 SR
Queue Stats
367W - 413L
1,456 Elo+
Solo
Chaac
Chaac
GeyDave
Chaac
Level 160
God Stats
13W - 6L
1,723 SR
Queue Stats
680W - 633L
1,606 Elo+
Solo
Hun Batz
Hun Batz
Ghostisback7
Hun Batz
Level 142
God Stats
3W - 3L
1,741 SR
Queue Stats
110W - 92L
1,658 Elo+
Solo
Loki
Loki
SrMurilo
Loki
Level 122
God Stats
2W - 3L
1,512 SR
Queue Stats
197W - 195L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 11
8,963
747
6,778
13,111
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
16
1 / 5 / 12
9,898
825
12,199
18,958
23,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
18
5 / 3 / 9
10,223
852
11,024
11,335
5,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 6 / 6
9,841
820
18,847
11,279
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Shepdawg93
Izanami
17
5 / 5 / 6
10,338
862
6,984
13,853
6,811
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 13
10,837
903
10,766
11,129
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
EnosKirk
Cernunnos
18
4 / 4 / 16
10,616
885
8,495
9,819
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
GeyDave
Chaac
17
7 / 5 / 13
10,688
891
16,911
18,992
20,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
Ghostisback7
Hun Batz
18
6 / 3 / 15
10,803
900
16,940
14,123
9,544
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
16
5 / 3 / 6
9,780
815
7,417
11,148
4,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
90
17
Kills
27
27
Deaths
18
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
2
8
11
0.94
W
Cernunnos
EnosKirk
Cernunnos
4
4
16
3
L
Hun Batz
1
5
12
1.4
W
Chaac
GeyDave
Chaac
7
5
13
2.7
W
Hun Batz
Ghostisback7
Hun Batz
6
3
15
4.5
L
Chiron
5
3
9
3.17
L
4
6
6
1.17
L
Izanami
Shepdawg93
Izanami
5
5
6
1.6
W
Loki
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,832
Damage
60,529
68,536
Taken
65,211
45,175
Mitigated
44,387
18,234
Healing
28,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,766
189
171
4,705
11,129
5,441
736
3,111
7,858
36,228
0
L
6,778
747
1,741
816
13,111
5,173
524
1,865
10,976
12,400
0
W
Cernunnos
EnosKirk
Cernunnos
8,495
2,572
1,482
2,129
9,819
4,505
2,094
4,126
5,605
0
22,211
L
Hun Batz
12,199
2,411
981
4,036
18,958
23,055
275
4,088
14,390
0
21,421
W
Chaac
GeyDave
Chaac
16,911
2,939
1,437
6,556
18,992
20,165
142
8,258
10,516
0
22,342
W
Hun Batz
Ghostisback7
Hun Batz
16,940
3,252
1,548
3,034
14,123
9,544
1,821
5,036
8,901
0
25,042
L
Chiron
11,024
4,465
4,177
2,246
11,335
5,338
1,340
1,595
9,530
0
23,810
L
18,847
1,896
904
1,208
11,279
4,798
183
1,480
9,589
37,159
0
L
Izanami
Shepdawg93
Izanami
6,984
4,879
1,106
1,019
13,853
6,811
1,678
1,738
11,905
0
19,762
W
Loki
7,417
563
3,526
3,910
11,148
4,732
843
4,370
6,706
0
19,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
52,724
135
Minions Killed
141
0
Camps Cleared
0
931,045
Distance Traveled
1,032,245
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,837
903
58
5
0
168,623
2
L
Thoth
8,963
747
18
2
0
176,109
0
W
Cernunnos
10,616
885
34
3
0
205,386
4
L
Hun Batz
9,898
825
12
1
0
207,022
2
W
Chaac
10,688
891
8
1
0
212,307
1
W
Hun Batz
10,803
900
12
1
0
223,948
0
L
Chiron
10,223
852
30
3
0
197,390
1
L
Zeus
9,841
820
45
4
0
162,181
0
L
Izanami
10,338
862
30
3
0
188,343
0
W
Loki
9,780
815
29
2
0
221,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role