Player Matchup

Sobek
Sobek
ItsMi6
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Party 3
Da Ji
Da Ji
Mur41k
Da Ji
Level 26
God Stats
1W - 3L
1,526 SR
Queue Stats
22W - 31L
1,329 Elo+
Party 1
Poseidon
Poseidon
Shawarmanji
Poseidon
Level 10
God Stats
1W - 2L
1,321 SR
Queue Stats
3W - 5L
1,505 Elo+
Party 3
Artemis
Artemis
Varonessa
Artemis
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,092 Elo+
Party 1
Loki
Loki
notreallyalegend
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 12
1,469 SR
1,377 Elo+

VS

Team Averages
Level 14
1,426 SR
1,374 Elo+
Neith
Neith
Ficart
Neith
Level 3
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Bellona
Bellona
Foxray21
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Ymir
Ymir
Mija420
Ymir
Level 29
God Stats
2W - 5L
1,588 SR
Queue Stats
53W - 56L
1,516 Elo+
Solo
Janus
Janus
Peponidas18
Janus
Level 29
God Stats
14W - 11L
1,564 SR
Queue Stats
213W - 217L
1,462 Elo+
Solo
Fenrir
Fenrir
noralexg
Fenrir
Level 7
God Stats
0W - 3L
1,238 SR
Queue Stats
7W - 17L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ItsMi6
Sobek
11
3 / 2 / 7
7,938
467
2,705
10,664
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Mur41k
Da Ji
15
2 / 3 / 3
8,710
512
2,680
10,510
3,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Shawarmanji
Poseidon
15
3 / 2 / 4
9,129
537
6,435
4,572
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Varonessa
Artemis
13
8 / 0 / 7
9,600
565
10,104
8,431
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 5
8,177
481
2,834
9,057
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ficart
Neith
13
4 / 4 / 2
7,912
465
5,729
9,129
2,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Foxray21
Bellona
11
1 / 8 / 1
7,363
433
3,060
11,903
7,687
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Mija420
Ymir
10
1 / 3 / 3
7,275
428
1,968
8,202
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 2 / 2
9,254
544
13,176
9,124
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
noralexg
Fenrir
6
0 / 2 / 1
5,931
349
698
4,664
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
11
11
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Ficart
Neith
4
4
2
1.25
L
Bellona
Foxray21
Bellona
1
8
1
0.19
W
Sobek
ItsMi6
Sobek
3
2
7
3.25
L
Ymir
Mija420
Ymir
1
3
3
0.83
W
Da Ji
Mur41k
Da Ji
2
3
3
1.17
L
5
2
2
3
W
Poseidon
Shawarmanji
Poseidon
3
2
4
2.5
W
Artemis
Varonessa
Artemis
8
0
7
11.5
L
Fenrir
noralexg
Fenrir
0
2
1
0.25
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,758
Damage
24,631
43,234
Taken
43,022
21,828
Mitigated
19,770
9,564
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ficart
Neith
5,729
3,621
0
2,308
9,129
2,967
665
1,392
7,664
0
35,630
L
Bellona
Foxray21
Bellona
3,060
717
0
1,668
11,903
7,687
624
1,652
10,203
412
27,160
W
Sobek
ItsMi6
Sobek
2,705
498
0
2,746
10,664
8,653
291
4,267
6,119
17,902
0
L
Ymir
Mija420
Ymir
1,968
300
0
1,692
8,202
4,979
846
3,462
4,499
25,032
0
W
Da Ji
Mur41k
Da Ji
2,680
675
330
2,381
10,510
3,849
820
3,721
6,637
0
45,609
L
13,176
576
70
3,327
9,124
2,945
0
1,907
7,007
70,685
0
W
Poseidon
Shawarmanji
Poseidon
6,435
753
0
1,543
4,572
1,448
298
1,733
2,631
60,157
0
W
Artemis
Varonessa
Artemis
10,104
4,471
0
0
8,431
4,916
752
2,244
6,113
0
30,012
L
Fenrir
noralexg
Fenrir
698
234
0
1,809
4,664
1,192
0
155
4,509
0
10,765
W
2,834
715
0
2,564
9,057
2,962
0
2,514
6,429
0
32,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
37,735
376
Minions Killed
342
0
Camps Cleared
0
1,632,357
Distance Traveled
1,300,608
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,912
465
64
4
0
334,472
6
L
Bellona
7,363
433
48
3
0
277,546
0
W
Sobek
7,938
467
46
3
0
329,145
3
L
Ymir
7,275
428
49
3
0
199,775
0
W
Da Ji
8,710
512
113
7
0
341,943
6
L
Janus
9,254
544
147
9
0
341,307
5
W
Poseidon
9,129
537
125
7
0
348,470
2
W
Artemis
9,600
565
36
2
0
292,504
5
L
Fenrir
5,931
349
34
2
0
147,508
1
W
Loki
8,177
481
56
3
0
320,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role