Player Matchup

Tiamat
Tiamat
A MoistSausage1
Tiamat
Level 28
God Stats
4W - 1L
1,745 SR
Queue Stats
18W - 15L
1,688 Elo+
Solo
Ah Puch
Ah Puch
EnemyMissingMid
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LetMeFarm112
Ullr
Level 25
God Stats
33W - 24L
1,637 SR
Queue Stats
95W - 57L
1,701 Elo+
Party 1
Sylvanus
Sylvanus
MrM3rk
Sylvanus
Level 24
God Stats
12W - 7L
1,753 SR
Queue Stats
110W - 117L
1,607 Elo+
Party 1
Loki
Loki
NuKred
Loki
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,670 Elo+
Solo
Team Averages
Level 24
1,627 SR
1,633 Elo+

VS

Team Averages
Level 10
1,615 SR
1,734 Elo+
Anhur
Anhur
ChiefBelt
Anhur
Level 6
God Stats
5W - 2L
1,768 SR
Queue Stats
5W - 2L
1,734 Elo+
Solo
Thor
Thor
Dimitri007
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,784 Elo+
Solo
Ra
Ra
PhoenixOnFire1
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,893 Elo+
Party 2
Sol
Sol
Trolinghere
Sol
Level 27
God Stats
4W - 5L
1,476 SR
Queue Stats
179W - 138L
1,562 Elo+
Solo
Tiamat
Tiamat
τoυchmyvajanna
Tiamat
Level 7
God Stats
8W - 4L
1,831 SR
Queue Stats
16W - 18L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,124
612
4,176
4,204
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 2
6,443
644
5,420
4,211
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 2
5,901
590
5,741
4,776
1,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
MrM3rk
Sylvanus
10
2 / 0 / 3
5,799
580
2,819
2,658
943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
NuKred
Loki
11
3 / 0 / 0
6,326
633
1,203
6,084
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChiefBelt
Anhur
7
0 / 1 / 0
4,350
435
1,183
4,153
1,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
4,263
426
611
5,364
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,160
516
1,921
5,120
1,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 2 / 0
5,477
548
2,979
6,775
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 1 / 0
5,384
538
2,527
4,910
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Anhur
ChiefBelt
Anhur
0
1
0
0
L
0
3
0
0
W
1
0
2
2
W
3
1
2
4
W
Sylvanus
MrM3rk
Sylvanus
2
0
3
3.5
W
Loki
NuKred
Loki
3
0
0
3
L
0
2
1
0.25
L
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
9,221
21,933
Taken
26,322
8,225
Mitigated
8,408
6,789
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,176
694
0
1,344
4,204
2,709
700
1,669
2,299
41,207
0
L
Anhur
ChiefBelt
Anhur
1,183
245
0
970
4,153
1,156
0
1,144
3,009
0
15,011
L
611
153
0
691
5,364
1,370
0
2,164
3,200
0
9,196
W
5,420
105
0
2,468
4,211
1,371
162
2,535
1,676
38,911
0
W
5,741
2,114
0
500
4,776
1,437
0
1,772
2,978
0
32,585
W
Sylvanus
MrM3rk
Sylvanus
2,819
819
553
1,424
2,658
943
0
428
2,230
15,202
0
W
Loki
NuKred
Loki
1,203
76
0
500
6,084
1,765
0
703
5,323
0
44,388
L
1,921
245
295
1,631
5,120
1,125
0
1,139
3,981
19,020
0
L
2,979
864
0
3,007
6,775
2,033
0
4,860
1,915
30,449
0
L
2,527
295
0
2,214
4,910
2,724
0
3,108
1,802
27,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
24,634
360
Minions Killed
274
0
Camps Cleared
0
919,409
Distance Traveled
893,157
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,124
612
98
10
0
194,247
2
L
Anhur
4,350
435
47
5
0
174,375
1
L
Thor
4,263
426
30
3
0
183,522
0
W
Ah Puch
6,443
644
93
9
0
197,362
1
W
Ullr
5,901
590
56
6
0
147,342
1
W
Sylvanus
5,799
580
24
2
0
171,815
4
W
Loki
6,326
633
89
9
0
208,643
3
L
Ra
5,160
516
30
3
0
158,549
1
L
Sol
5,477
548
100
10
0
192,591
4
L
Tiamat
5,384
538
67
7
0
184,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role