Player Matchup

Achilles
Achilles
Chakadochael
Achilles
Level 107
God Stats
6W - 11L
1,459 SR
Queue Stats
81W - 133L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
Trukitaki
Sylvanus
Level 105
God Stats
5W - 5L
1,512 SR
Queue Stats
267W - 255L
1,553 Elo+
Party 1
Nox
Nox
dramall
Nox
Level 100
God Stats
1W - 0L
1,464 SR
Queue Stats
122W - 112L
1,503 Elo+
Party 1
Team Averages
Level 104
1,478 SR
1,476 Elo+

VS

Team Averages
Level 47
1,483 SR
1,417 Elo+
Ra
Ra
Iskaze
Ra
Level 85
God Stats
2W - 4L
1,497 SR
Queue Stats
53W - 52L
1,507 Elo+
Solo
Loki
Loki
timtim100
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,304 Elo+
Solo
Bellona
Bellona
xXDestroyer04Xx
Bellona
Level 48
God Stats
101W - 89L
1,453 SR
Queue Stats
204W - 247L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chakadochael
Achilles
19
5 / 7 / 13
15,950
638
13,882
34,718
49,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Trukitaki
Sylvanus
20
5 / 8 / 13
18,066
723
17,108
41,262
46,456
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
20
9 / 5 / 10
17,439
698
26,946
16,538
7,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
6 / 4 / 11
16,182
647
26,396
17,432
12,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
16
4 / 10 / 10
15,123
605
14,238
19,290
9,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 5 / 8
17,075
683
25,802
33,295
35,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
19
Kills
20
20
Deaths
19
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chakadochael
Achilles
5
7
13
1.64
L
Ra
6
4
11
2.88
W
Sylvanus
Trukitaki
Sylvanus
5
8
13
1.44
W
Nox
9
5
10
2.8
L
Loki
4
10
10
0.9
L
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,936
Damage
66,436
92,518
Taken
70,017
103,798
Mitigated
56,644
29,937
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chakadochael
Achilles
13,882
4,129
0
4,398
34,718
49,917
1,099
11,671
22,578
752
37,858
L
Ra
26,396
1,229
6,739
6,958
17,432
12,128
1,828
8,885
8,547
126,512
0
W
Sylvanus
Trukitaki
Sylvanus
17,108
2,660
8,330
12,582
41,262
46,456
548
11,862
28,686
62,710
0
W
Nox
26,946
1,646
1,797
2,830
16,538
7,425
1,557
6,189
10,163
137,748
0
L
Loki
14,238
2,909
0
44
19,290
9,485
93
13,183
6,107
0
55,041
L
25,802
10,320
103
2,347
33,295
35,031
1,567
22,692
10,603
8,007
64,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,455
Gold Earned
48,380
261
Minions Killed
284
0
Camps Cleared
0
1,295,808
Distance Traveled
1,338,566
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,950
638
41
2
0
441,415
3
L
Ra
16,182
647
154
6
0
461,508
3
W
Sylvanus
18,066
723
39
2
0
401,635
5
W
Nox
17,439
698
181
7
0
452,758
2
L
Loki
15,123
605
60
2
0
436,881
3
L
Bellona
17,075
683
70
3
0
440,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role