Player Matchup

Kukulkan
Kukulkan
BaserGTR
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Cupid
Cupid
HuntersBlessing7
Cupid
Level 6
God Stats
24W - 8L
1,903 SR
Queue Stats
146W - 131L
1,565 Elo+
Solo
Zeus
Zeus
TheMiikeCR
Zeus
Level 8
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 6L
1,036 Elo+
Party 3
Gilgamesh
Gilgamesh
carlos_25025
Gilgamesh
Level 125
God Stats
0W - 1L
1,433 SR
Queue Stats
98W - 95L
1,440 Elo+
Party 3
Yemoja
Yemoja
yichenliu
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,450 Elo+
Solo
Team Averages
Level 30
1,515 SR
1,443 Elo+

VS

Team Averages
Level 13
1,534 SR
1,572 Elo+
Fenrir
Fenrir
Ash3nDrag0n
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,821 Elo+
Party 1
Izanami
Izanami
Pvriscope
Izanami
Level 18
God Stats
31W - 32L
1,488 SR
Queue Stats
141W - 165L
1,466 Elo+
Solo
Anhur
Anhur
UrWifeLoveMeMore
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,710 Elo+
Party 1
Zeus
Zeus
脸滚键盘送超神
Zeus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
迪迦ii
Discordia
Level 24
God Stats
8W - 3L
1,685 SR
Queue Stats
78W - 88L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaserGTR
Kukulkan
10
0 / 7 / 2
7,083
394
1,853
7,230
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 7 / 3
8,850
492
7,991
15,793
5,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 12 / 1
7,384
410
6,603
11,711
2,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
carlos_25025
Gilgamesh
13
2 / 5 / 2
7,500
417
5,563
12,245
5,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
yichenliu
Yemoja
11
2 / 4 / 7
7,578
421
4,962
9,732
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 1 / 12
9,839
547
4,793
11,834
5,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Pvriscope
Izanami
12
0 / 5 / 1
7,662
426
626
6,597
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
26 / 0 / 3
13,523
751
25,446
14,381
6,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 3
8,703
484
9,255
7,412
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
迪迦ii
Discordia
15
2 / 4 / 5
9,402
522
4,721
7,877
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
14
Kills
35
35
Deaths
15
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
12
11
L
Kukulkan
BaserGTR
Kukulkan
0
7
2
0.14
L
8
7
3
1.36
W
Izanami
Pvriscope
Izanami
0
5
1
0.1
L
2
12
1
0.21
W
26
0
3
27.5
L
Gilgamesh
carlos_25025
Gilgamesh
2
5
2
0.6
L
Yemoja
yichenliu
Yemoja
2
4
7
1.38
W
2
5
3
0.7
W
Discordia
迪迦ii
Discordia
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
44,841
56,711
Taken
48,101
19,437
Mitigated
18,699
9,383
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,793
1,270
0
4,744
11,834
5,956
89
2,769
9,065
0
51,651
L
Kukulkan
BaserGTR
Kukulkan
1,853
224
0
0
7,230
1,840
108
1,659
5,285
24,735
0
L
7,991
4,415
464
3,830
15,793
5,393
0
3,832
11,659
0
67,756
W
Izanami
Pvriscope
Izanami
626
419
0
1,382
6,597
1,463
885
1,599
4,998
0
31,145
L
6,603
472
0
788
11,711
2,446
0
2,084
9,497
28,508
0
W
25,446
14,492
0
10,406
14,381
6,640
2,968
3,983
10,322
0
96,923
L
Gilgamesh
carlos_25025
Gilgamesh
5,563
1,490
0
2,487
12,245
5,343
21
2,131
9,810
0
38,716
L
Yemoja
yichenliu
Yemoja
4,962
937
659
1,155
9,732
4,415
0
2,920
6,484
14,761
0
W
9,255
842
0
588
7,412
2,122
1,095
2,271
5,141
41,731
0
W
Discordia
迪迦ii
Discordia
4,721
126
0
240
7,877
2,518
1,274
2,614
5,157
51,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,395
Gold Earned
49,129
331
Minions Killed
518
0
Camps Cleared
0
1,349,069
Distance Traveled
1,516,562
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,839
547
87
5
0
355,099
2
L
Kukulkan
7,083
394
65
4
0
212,748
0
L
Cupid
8,850
492
125
7
0
254,876
5
W
Izanami
7,662
426
69
4
0
245,551
3
L
Zeus
7,384
410
63
4
0
266,549
2
W
Anhur
13,523
751
155
9
0
304,341
0
L
Gilgamesh
7,500
417
64
4
0
347,881
2
L
Yemoja
7,578
421
14
1
0
267,015
1
W
Zeus
8,703
484
97
5
0
312,499
4
W
Discordia
9,402
522
110
6
0
299,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role