Player Matchup

Ra
Ra
DarkStriker66
Ra
Level 64
God Stats
24W - 15L
1,514 SR
Queue Stats
383W - 387L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
Duchtom
Zhong Kui
Level 47
God Stats
8W - 9L
1,467 SR
Queue Stats
186W - 215L
1,521 Elo+
Solo
Rama
Rama
JhonyAceer
Rama
Level 104
God Stats
24W - 22L
1,625 SR
Queue Stats
444W - 415L
1,653 Elo+
Solo
Team Averages
Level 72
1,535 SR
1,569 Elo+

VS

Team Averages
Level 84
1,501 SR
1,474 Elo+
Anubis
Anubis
Chiquitin84
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HREMLOCK
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Solo
Ullr
Ullr
Néeau
Ullr
Level 160
God Stats
2W - 3L
1,503 SR
Queue Stats
348W - 230L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,483
680
6,118
8,443
2,341
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Duchtom
Zhong Kui
10
1 / 5 / 4
7,382
671
8,503
10,074
9,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 2
7,944
722
6,258
10,029
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 3 / 8
8,698
791
11,137
10,327
4,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HREMLOCK
Cthulhu
11
1 / 2 / 7
7,617
692
2,415
7,750
4,777
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
Néeau
Ullr
14
8 / 0 / 4
9,394
854
11,458
8,572
3,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
14
14
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
8
3
L
2
6
3
0.58
L
Zhong Kui
Duchtom
Zhong Kui
1
5
4
0.6
W
Cthulhu
HREMLOCK
Cthulhu
1
2
7
2.25
L
2
3
2
1
W
Ullr
Néeau
Ullr
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,879
Damage
25,010
28,546
Taken
26,649
14,649
Mitigated
12,834
9,032
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,137
567
0
5,588
10,327
4,939
795
6,535
3,792
37,743
0
L
6,118
712
1,983
1,739
8,443
2,341
92
5,557
2,886
24,214
0
L
Zhong Kui
Duchtom
Zhong Kui
8,503
1,453
709
2,359
10,074
9,054
270
4,189
5,885
22,177
0
W
Cthulhu
HREMLOCK
Cthulhu
2,415
203
0
0
7,750
4,777
0
4,581
3,169
4,792
0
L
6,258
5,410
0
2,242
10,029
3,254
396
3,865
6,164
0
31,901
W
Ullr
Néeau
Ullr
11,458
5,160
0
2,565
8,572
3,118
2,067
3,540
5,032
0
48,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
25,709
122
Minions Killed
145
0
Camps Cleared
0
538,620
Distance Traveled
612,142
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,698
791
54
5
0
176,263
2
L
Ra
7,483
680
27
2
0
185,328
4
L
Zhong Kui
7,382
671
32
3
0
165,172
1
W
Cthulhu
7,617
692
10
1
0
223,485
0
L
Rama
7,944
722
63
6
0
188,120
3
W
Ullr
9,394
854
81
7
0
212,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role