Player Matchup

Vamana
Vamana
DinosaurioBoludo
Vamana
Level 13
God Stats
6W - 0L
1,729 SR
Queue Stats
101W - 7L
1,967 Elo+
Party 1
Gilgamesh
Gilgamesh
KakiiSevilla
Gilgamesh
Level 153
God Stats
65W - 7L
1,808 SR
Queue Stats
1,672W - 171L
2,048 Elo+
Party 1
Hel
Hel
xlfrost1
Hel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,006 Elo+
Solo
Team Averages
Level 62
1,679 SR
1,674 Elo+

VS

Team Averages
Level 48
1,489 SR
1,287 Elo+
Anhur
Anhur
Delmoral99
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,117 Elo+
Party 2
Amaterasu
Amaterasu
SeverityIsSad
Amaterasu
Level 103
God Stats
1W - 1L
1,711 SR
Queue Stats
119W - 107L
1,519 Elo+
Solo
Raijin
Raijin
cebollacoindepac
Raijin
Level 25
God Stats
7W - 9L
1,255 SR
Queue Stats
80W - 112L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 17
15,064
793
25,806
23,730
22,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
KakiiSevilla
Gilgamesh
19
22 / 4 / 5
15,882
836
29,385
19,031
10,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 6 / 15
11,430
602
4,376
10,482
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 15 / 7
10,901
574
6,973
22,022
6,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
SeverityIsSad
Amaterasu
18
8 / 8 / 5
13,907
732
15,888
27,455
27,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 12 / 5
14,114
743
15,059
21,486
7,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
35
Kills
14
14
Deaths
35
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
15
7
0.23
W
13
4
17
5.38
W
Gilgamesh
KakiiSevilla
Gilgamesh
22
4
5
6.13
L
Amaterasu
SeverityIsSad
Amaterasu
8
8
5
1.31
L
6
12
5
0.71
W
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,567
Damage
37,920
53,243
Taken
70,963
36,809
Mitigated
41,460
15,273
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,973
3,490
0
648
22,022
6,550
196
759
21,263
0
29,886
W
25,806
12,284
0
8,133
23,730
22,582
963
8,514
15,216
0
68,646
W
Gilgamesh
KakiiSevilla
Gilgamesh
29,385
12,862
0
4,114
19,031
10,783
1,663
3,355
15,676
0
93,318
L
Amaterasu
SeverityIsSad
Amaterasu
15,888
8,818
0
6,977
27,455
27,495
140
1,228
26,227
0
59,684
L
15,059
2,133
0
1,540
21,486
7,415
0
2,448
19,038
52,589
0
W
4,376
173
1,530
1,496
10,482
3,444
200
3,396
7,086
22,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
38,922
185
Minions Killed
160
0
Camps Cleared
0
968,666
Distance Traveled
862,711
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,901
574
41
2
0
260,579
2
W
Vamana
15,064
793
58
3
0
346,503
1
W
Gilgamesh
15,882
836
88
5
0
350,110
1
L
Amaterasu
13,907
732
72
4
0
351,515
2
L
Raijin
14,114
743
47
2
0
250,617
1
W
Hel
11,430
602
39
2
0
272,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role