Player Matchup

Merlin
Merlin
Gnorts
Merlin
Level 101
God Stats
30W - 24L
1,635 SR
Queue Stats
320W - 314L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
McArska50
Gilgamesh
Level 45
God Stats
12W - 7L
1,716 SR
Queue Stats
316W - 302L
1,475 Elo+
Party 2
Neith
Neith
Nesh84
Neith
Level 29
God Stats
6W - 11L
1,347 SR
Queue Stats
153W - 190L
1,438 Elo+
Party 1
Thanatos
Thanatos
WookieOfGreed
Thanatos
Level 136
God Stats
2W - 5L
1,417 SR
Queue Stats
138W - 126L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Катлас
Sylvanus
Level 101
God Stats
9W - 16L
1,693 SR
Queue Stats
187W - 209L
1,436 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,467 Elo+

VS

Team Averages
Level 84
1,457 SR
1,433 Elo+
Cthulhu
Cthulhu
Babayagakw
Cthulhu
Level 62
God Stats
8W - 10L
1,415 SR
Queue Stats
505W - 662L
1,416 Elo+
Party 3
Jormungandr
Jormungandr
SalmanS7
Jormungandr
Level 67
God Stats
8W - 10L
1,426 SR
Queue Stats
265W - 361L
1,465 Elo+
Party 3
Arachne
Arachne
ilSpecialOne
Arachne
Level 67
God Stats
20W - 15L
1,526 SR
Queue Stats
406W - 547L
1,382 Elo+
Party 3
Xbalanque
Xbalanque
roccia82
Xbalanque
Level 157
God Stats
6W - 11L
1,411 SR
Queue Stats
276W - 307L
1,460 Elo+
Solo
Scylla
Scylla
ВлажнаяКиска
Scylla
Level 68
God Stats
1W - 0L
1,505 SR
Queue Stats
97W - 110L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gnorts
Merlin
16
4 / 6 / 4
10,282
571
15,319
13,115
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
McArska50
Gilgamesh
15
3 / 4 / 0
9,371
521
11,076
20,329
10,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Nesh84
Neith
14
0 / 4 / 1
8,190
455
3,650
9,093
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
WookieOfGreed
Thanatos
15
5 / 6 / 2
9,666
537
5,115
14,611
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Катлас
Sylvanus
10
0 / 5 / 0
6,843
380
1,728
13,219
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Babayagakw
Cthulhu
16
1 / 3 / 2
9,106
506
7,405
11,634
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
SalmanS7
Jormungandr
16
7 / 1 / 11
9,847
547
13,674
11,212
8,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
ilSpecialOne
Arachne
16
6 / 2 / 7
9,716
540
11,296
13,631
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
roccia82
Xbalanque
18
7 / 1 / 7
10,925
607
13,381
8,558
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 4
9,290
516
4,639
11,224
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
12
Kills
25
25
Deaths
12
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Babayagakw
Cthulhu
1
3
2
0.67
L
Merlin
Gnorts
Merlin
4
6
4
1
L
Gilgamesh
McArska50
Gilgamesh
3
4
0
0.75
L
Neith
Nesh84
Neith
0
4
1
0.13
W
Jormungandr
SalmanS7
Jormungandr
7
1
11
12.5
L
Thanatos
WookieOfGreed
Thanatos
5
6
2
1
W
Arachne
ilSpecialOne
Arachne
6
2
7
4.75
W
Xbalanque
roccia82
Xbalanque
7
1
7
10.5
W
4
5
4
1.2
L
Sylvanus
Катлас
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,888
Damage
50,395
70,367
Taken
56,259
30,969
Mitigated
28,615
25,075
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Babayagakw
Cthulhu
7,405
1,042
212
3,267
11,634
6,381
0
2,213
9,421
53,371
0
L
Merlin
Gnorts
Merlin
15,319
1,145
0
2,238
13,115
4,958
882
6,250
6,754
69,808
0
L
Gilgamesh
McArska50
Gilgamesh
11,076
3,672
0
6,474
20,329
10,797
724
10,297
10,032
0
53,742
L
Neith
Nesh84
Neith
3,650
1,871
0
1,798
9,093
2,808
303
2,056
6,951
0
50,612
W
Jormungandr
SalmanS7
Jormungandr
13,674
2,722
1,281
3,990
11,212
8,660
64
4,795
6,417
39,320
0
L
Thanatos
WookieOfGreed
Thanatos
5,115
1,287
0
10,177
14,611
5,108
0
3,556
11,001
0
57,739
W
Arachne
ilSpecialOne
Arachne
11,296
7,430
0
4,089
13,631
6,924
274
3,915
9,716
0
57,383
W
Xbalanque
roccia82
Xbalanque
13,381
8,787
0
3,150
8,558
3,239
3,000
708
7,850
0
86,101
W
4,639
275
0
4,162
11,224
3,411
0
5,416
5,808
46,207
0
L
Sylvanus
Катлас
Sylvanus
1,728
214
948
3,440
13,219
7,298
0
3,220
9,911
19,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,352
Gold Earned
48,884
500
Minions Killed
483
0
Camps Cleared
0
1,530,828
Distance Traveled
1,722,977
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,106
506
89
5
0
353,303
0
L
Merlin
10,282
571
139
8
0
314,489
3
L
Gilgamesh
9,371
521
109
6
0
316,322
2
L
Neith
8,190
455
100
6
0
302,940
4
W
Jormungandr
9,847
547
57
3
0
354,853
2
L
Thanatos
9,666
537
111
6
0
316,064
2
W
Arachne
9,716
540
89
5
0
384,228
5
W
Xbalanque
10,925
607
149
8
0
322,748
2
W
Scylla
9,290
516
99
6
0
307,845
3
L
Sylvanus
6,843
380
41
2
0
281,013
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role