Player Matchup

Loki
Loki
MINICOMMANDO
Loki
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 129L
1,501 Elo+
Solo
Apollo
Apollo
Sonbae
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
abcdefroy
Sol
Level 107
God Stats
16W - 8L
1,947 SR
Queue Stats
792W - 827L
1,471 Elo+
Solo
Jormungandr
Jormungandr
waranna
Jormungandr
Level 107
God Stats
3W - 1L
1,306 SR
Queue Stats
207W - 187L
1,464 Elo+
Solo
Scylla
Scylla
Крымчик82
Scylla
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 114L
1,256 Elo+
Solo
Team Averages
Level 108
1,551 SR
1,438 Elo+

VS

Team Averages
Level 83
1,472 SR
1,428 Elo+
Nemesis
Nemesis
Epic Drengr
Nemesis
Level 127
God Stats
3W - 3L
1,486 SR
Queue Stats
477W - 466L
1,423 Elo+
Solo
Skadi
Skadi
ForgetMysilence
Skadi
Level 145
God Stats
1W - 2L
1,439 SR
Queue Stats
5W - 10L
1,356 Elo+
Solo
Hachiman
Hachiman
JENGEL_LAWE
Hachiman
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 147L
1,460 Elo+
Solo
Anhur
Anhur
Parkh0m
Anhur
Level 69
God Stats
5W - 5L
1,456 SR
Queue Stats
534W - 543L
1,507 Elo+
Solo
Janus
Janus
RCLEGENDTRUE
Janus
Level 49
God Stats
1W - 2L
1,478 SR
Queue Stats
59W - 81L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
9,013
819
3,968
11,272
3,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Sonbae
Apollo
17
10 / 6 / 11
10,507
955
15,003
13,317
5,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 14
9,013
819
14,468
10,463
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
waranna
Jormungandr
17
6 / 4 / 14
10,246
931
11,869
16,710
21,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 8 / 12
9,102
827
7,578
12,716
3,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Epic Drengr
Nemesis
17
7 / 2 / 11
9,821
893
8,378
12,956
12,047
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
8 / 5 / 11
9,693
881
18,018
13,838
5,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
JENGEL_LAWE
Hachiman
13
2 / 4 / 11
8,205
746
7,610
10,956
4,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Parkh0m
Anhur
15
5 / 6 / 14
9,654
878
9,791
14,070
5,618
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 12
8,725
793
8,501
9,335
3,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
82
23
Kills
23
23
Deaths
23
62
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Epic Drengr
Nemesis
7
2
11
6.25
L
8
5
11
2.7
L
Hachiman
JENGEL_LAWE
Hachiman
2
4
11
1.88
W
3
2
11
4.25
L
Anhur
Parkh0m
Anhur
5
6
14
2
L
1
6
12
1.17
W
Apollo
Sonbae
Apollo
10
6
11
2.58
W
1
3
14
2.67
W
Jormungandr
waranna
Jormungandr
6
4
14
3.25
W
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,886
Damage
52,298
64,478
Taken
61,155
36,663
Mitigated
31,339
23,125
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Epic Drengr
Nemesis
8,378
1,851
2,296
4,361
12,956
12,047
478
7,105
5,851
0
12,720
L
18,018
9,932
1,966
3,761
13,838
5,923
1,665
8,393
5,445
0
29,427
L
Hachiman
JENGEL_LAWE
Hachiman
7,610
3,157
1,413
2,685
10,956
4,317
312
5,633
5,323
0
15,268
W
3,968
548
1,289
3,734
11,272
3,400
248
242
11,030
0
8,647
L
Anhur
Parkh0m
Anhur
9,791
4,502
2,526
2,703
14,070
5,618
870
8,635
5,435
0
15,630
L
8,501
593
1,170
1,348
9,335
3,434
914
4,149
5,186
19,903
0
W
Apollo
Sonbae
Apollo
15,003
7,621
1,073
2,757
13,317
5,692
430
1,867
11,450
0
24,969
W
14,468
3,085
4,436
4,647
10,463
3,220
3,735
2,549
7,914
33,392
0
W
Jormungandr
waranna
Jormungandr
11,869
2,407
1,847
1,095
16,710
21,023
262
2,052
14,658
23,403
0
W
7,578
469
1,175
1,072
12,716
3,328
396
1,791
10,925
14,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
46,098
105
Minions Killed
96
0
Camps Cleared
0
1,002,636
Distance Traveled
853,217
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,821
893
12
1
0
215,283
2
L
Skadi
9,693
881
27
2
0
148,431
0
L
Hachiman
8,205
746
14
1
0
181,530
2
W
Loki
9,013
819
17
2
0
212,249
0
L
Anhur
9,654
878
20
2
0
170,594
0
L
Janus
8,725
793
23
2
0
137,379
3
W
Apollo
10,507
955
16
1
0
203,128
0
W
Sol
9,013
819
39
4
0
210,029
2
W
Jormungandr
10,246
931
16
1
0
204,362
0
W
Scylla
9,102
827
17
2
0
172,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role