Player Matchup

Pele
Pele
 
Pele
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BRTVZKYH61SEU80
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,430 Elo+
Solo
Chaac
Chaac
Chronic-Apx
Chaac
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 125L
1,250 Elo+
Party 1
Hel
Hel
MidlifeCactus97
Hel
Level 26
God Stats
4W - 5L
1,511 SR
Queue Stats
31W - 27L
1,517 Elo+
Solo
Sol
Sol
TBH Peyton
Sol
Level 15
God Stats
17W - 27L
1,706 SR
Queue Stats
212W - 207L
1,559 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,451 Elo+

VS

Team Averages
Level 27
1,527 SR
1,389 Elo+
Gilgamesh
Gilgamesh
Chanel 28235
Gilgamesh
Level 31
God Stats
1W - 1L
1,235 SR
Queue Stats
35W - 72L
1,259 Elo+
Party 2
Freya
Freya
FusedRaccoon711
Freya
Level 29
God Stats
2W - 0L
1,672 SR
Queue Stats
32W - 59L
1,264 Elo+
Party 2
Kali
Kali
SlayerUndeadx
Kali
Level 24
God Stats
2W - 1L
1,790 SR
Queue Stats
118W - 69L
1,619 Elo+
Solo
Anubis
Anubis
Sniperfi80
Anubis
Level 27
God Stats
31W - 29L
1,460 SR
Queue Stats
94W - 119L
1,492 Elo+
Solo
Aphrodite
Aphrodite
UwU Cutie5552
Aphrodite
Level 25
God Stats
4W - 2L
1,481 SR
Queue Stats
22W - 32L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 4 / 2
7,256
454
6,591
12,047
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

3
0 / 1 / 1
4,843
303
436
1,504
239
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 4 / 1
7,426
464
5,226
11,203
4,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 3
7,878
492
2,073
9,498
4,323
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 2
7,358
460
8,335
8,610
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chanel 28235
Gilgamesh
13
5 / 0 / 1
7,901
494
4,034
10,515
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 2
7,523
470
3,780
9,926
2,900
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 2 / 0
11,223
701
8,292
12,158
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Sniperfi80
Anubis
13
2 / 3 / 2
8,020
501
7,713
11,529
5,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
UwU Cutie5552
Aphrodite
12
1 / 1 / 5
7,263
454
5,673
6,156
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
19
19
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
2
0.75
L
0
1
1
0.5
W
Gilgamesh
Chanel 28235
Gilgamesh
5
0
1
5.5
L
2
4
1
0.63
W
3
2
2
2
L
0
8
3
0.19
W
8
2
0
4
W
Anubis
Sniperfi80
Anubis
2
3
2
1
L
3
2
2
2
W
Aphrodite
UwU Cutie5552
Aphrodite
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,661
Damage
29,492
42,862
Taken
50,284
15,520
Mitigated
22,954
10,663
Healing
25,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,591
549
0
2,055
12,047
3,585
0
7,134
4,597
0
35,398
L
436
150
0
42
1,504
239
0
195
1,269
3,051
0
W
Gilgamesh
Chanel 28235
Gilgamesh
4,034
1,006
0
421
10,515
7,223
639
1,091
9,424
0
25,677
L
5,226
744
0
4,926
11,203
4,869
0
4,435
6,608
0
44,127
W
3,780
1,164
0
3,882
9,926
2,900
917
2,224
7,702
30,863
0
L
2,073
413
54
1,835
9,498
4,323
0
0
9,498
41,144
0
W
8,292
4,809
0
6,684
12,158
5,448
0
1,986
10,172
0
76,785
W
Anubis
Sniperfi80
Anubis
7,713
485
0
4,892
11,529
5,169
1,051
4,785
6,744
48,638
0
L
8,335
1,219
0
1,751
8,610
2,504
0
4,774
3,724
36,073
1,685
W
Aphrodite
UwU Cutie5552
Aphrodite
5,673
217
4,923
4,216
6,156
2,214
348
546
5,610
30,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
41,930
302
Minions Killed
413
0
Camps Cleared
0
1,306,610
Distance Traveled
1,552,771
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,256
454
77
5
0
330,988
1
L
Janus
4,843
303
8
1
0
118,210
0
W
Gilgamesh
7,901
494
38
2
0
348,409
1
L
Chaac
7,426
464
68
4
0
310,390
5
W
Freya
7,523
470
64
4
0
294,612
0
L
Hel
7,878
492
85
5
0
243,126
5
W
Kali
11,223
701
155
10
0
306,263
2
W
Anubis
8,020
501
83
5
0
266,692
0
L
Sol
7,358
460
64
4
0
303,896
1
W
Aphrodite
7,263
454
73
5
0
336,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role