Player Matchup

Odin
Odin
AnoosSniffer69
Odin
Level 16
God Stats
4W - 4L
1,224 SR
Queue Stats
110W - 99L
1,332 Elo+
Party 1
Loki
Loki
DailySouleater
Loki
Level 16
God Stats
4W - 10L
1,500 SR
Queue Stats
128W - 115L
1,332 Elo+
Party 1
Anhur
Anhur
IamGarfieldLol
Anhur
Level 14
God Stats
2W - 1L
1,310 SR
Queue Stats
26W - 12L
1,754 Elo+
Solo
Fenrir
Fenrir
Stouffa1
Fenrir
Level 16
God Stats
2W - 4L
1,143 SR
Queue Stats
33W - 24L
1,355 Elo+
Party 2
Ratatoskr
Ratatoskr
lucaibiza24
Ratatoskr
Level 16
God Stats
7W - 11L
1,081 SR
Queue Stats
13W - 16L
1,203 Elo+
Party 2
Team Averages
Level 16
1,252 SR
1,396 Elo+

VS

Team Averages
Level 22
1,360 SR
1,374 Elo+
Aphrodite
Aphrodite
DAFATKID0608
Aphrodite
Level 28
God Stats
10W - 10L
1,199 SR
Queue Stats
205W - 201L
1,594 Elo+
Solo
Fenrir
Fenrir
KingWavy2541
Fenrir
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
64W - 54L
1,023 Elo+
Solo
Medusa
Medusa
WickedImpu1se95
Medusa
Level 21
God Stats
18W - 18L
1,297 SR
Queue Stats
106W - 108L
1,253 Elo+
Solo
Janus
Janus
Xtra Derpy
Janus
Level 21
God Stats
2W - 2L
1,304 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Mulan
Mulan
feifanli
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
10,516
553
10,794
9,484
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 2 / 9
9,574
504
6,680
11,949
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
14 / 3 / 1
11,779
620
18,704
14,623
5,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Stouffa1
Fenrir
12
3 / 6 / 3
8,266
435
5,328
10,281
3,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
lucaibiza24
Ratatoskr
12
2 / 3 / 2
7,957
419
4,443
8,211
3,369
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DAFATKID0608
Aphrodite
15
4 / 4 / 5
10,080
531
7,319
13,247
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
13
8 / 10 / 0
8,702
458
5,811
14,623
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 8 / 0
6,939
365
5,944
12,539
2,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
12
0 / 5 / 4
7,724
407
7,387
8,665
1,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mulan
feifanli
Mulan
16
4 / 4 / 1
10,216
538
8,611
19,554
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
27
Kills
16
16
Deaths
31
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Aphrodite
DAFATKID0608
Aphrodite
4
4
5
1.63
W
2
2
9
3.25
W
14
3
1
4.83
L
Fenrir
8
10
0
0.8
W
Fenrir
Stouffa1
Fenrir
3
6
3
0.75
L
0
8
0
0
L
Janus
0
5
4
0.4
L
Mulan
feifanli
Mulan
4
4
1
1.13
W
Ratatoskr
lucaibiza24
Ratatoskr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,949
Damage
35,072
54,548
Taken
68,628
26,206
Mitigated
34,443
7,723
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,794
3,294
0
840
9,484
9,708
91
479
8,561
0
53,334
L
Aphrodite
DAFATKID0608
Aphrodite
7,319
1,263
3,037
7,602
13,247
11,244
707
0
13,247
40,611
0
W
6,680
2,174
0
3,661
11,949
3,984
95
1,796
10,069
0
50,938
W
18,704
10,413
0
2,331
14,623
5,293
4,810
3,795
10,768
0
77,037
L
Fenrir
5,811
1,432
0
404
14,623
5,538
0
0
14,473
0
35,295
W
Fenrir
Stouffa1
Fenrir
5,328
1,306
0
891
10,281
3,852
668
3,810
6,441
0
28,074
L
5,944
2,457
0
0
12,539
2,203
784
0
12,539
0
33,594
L
Janus
7,387
498
0
0
8,665
1,576
799
0
8,665
36,855
0
L
Mulan
feifanli
Mulan
8,611
2,008
0
5,846
19,554
13,882
383
0
18,804
0
50,503
W
Ratatoskr
lucaibiza24
Ratatoskr
4,443
1,496
0
0
8,211
3,369
272
4,826
3,385
0
35,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
43,661
421
Minions Killed
376
0
Camps Cleared
0
1,666,034
Distance Traveled
1,637,860
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,516
553
105
6
0
359,026
0
L
Aphrodite
10,080
531
85
4
0
330,406
5
W
Loki
9,574
504
89
5
0
344,135
0
W
Anhur
11,779
620
133
7
0
314,800
4
L
Fenrir
8,702
458
50
3
0
322,400
1
W
Fenrir
8,266
435
42
2
0
313,748
0
L
Medusa
6,939
365
57
3
0
315,354
0
L
Janus
7,724
407
69
4
0
335,118
0
L
Mulan
10,216
538
115
6
0
334,582
3
W
Ratatoskr
7,957
419
52
3
0
334,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role