Player Matchup

Zhong Kui
Zhong Kui
Dash96
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dastiam
King Arthur
Level 48
God Stats
53W - 60L
1,455 SR
Queue Stats
178W - 230L
1,440 Elo+
Solo
Neith
Neith
Ivanschnitz
Neith
Level 43
God Stats
36W - 32L
1,575 SR
Queue Stats
229W - 222L
1,482 Elo+
Solo
Arachne
Arachne
MINIPINZAO
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Srdito11
Athena
Level 27
God Stats
17W - 17L
1,594 SR
Queue Stats
86W - 111L
1,511 Elo+
Party 3
Team Averages
Level 59
1,525 SR
1,487 Elo+

VS

Team Averages
Level 79
1,457 SR
1,560 Elo+
Scylla
Scylla
AccursedRakuyo
Scylla
Level 38
God Stats
48W - 33L
1,622 SR
Queue Stats
327W - 385L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
DadeBosche112
Gilgamesh
Level 67
God Stats
30W - 20L
1,501 SR
Queue Stats
196W - 189L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
FrigoBar39
Amaterasu
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
467W - 457L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SchafelTokolade
Kumbhakarna
Level 143
God Stats
2W - 3L
1,276 SR
Queue Stats
261W - 238L
1,584 Elo+
Party 1
Cernunnos
Cernunnos
lemont3
Cernunnos
Level 26
God Stats
1W - 3L
1,385 SR
Queue Stats
5W - 5L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dash96
Zhong Kui
17
5 / 1 / 15
12,026
547
21,346
17,691
13,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Dastiam
King Arthur
20
8 / 1 / 8
13,210
600
17,134
28,338
21,685
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 3 / 9
12,392
563
17,354
10,997
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MINIPINZAO
Arachne
20
13 / 4 / 10
13,504
614
13,535
19,950
8,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Srdito11
Athena
16
1 / 6 / 15
11,980
545
11,246
25,983
20,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,828
492
16,643
14,791
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DadeBosche112
Gilgamesh
13
0 / 10 / 2
8,296
377
7,562
20,611
10,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
FrigoBar39
Amaterasu
16
2 / 6 / 2
10,650
484
10,710
26,615
19,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
SchafelTokolade
Kumbhakarna
13
1 / 7 / 11
9,831
447
5,070
25,286
21,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
lemont3
Cernunnos
18
8 / 6 / 2
11,974
544
12,478
16,480
7,190
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
35
Kills
15
15
Deaths
35
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Gilgamesh
DadeBosche112
Gilgamesh
0
10
2
0.1
W
Zhong Kui
Dash96
Zhong Kui
5
1
15
12.5
W
King Arthur
Dastiam
King Arthur
8
1
8
12
L
Amaterasu
FrigoBar39
Amaterasu
2
6
2
0.5
W
8
3
9
4.17
W
Arachne
MINIPINZAO
Arachne
13
4
10
4.5
L
Kumbhakarna
SchafelTokolade
Kumbhakarna
1
7
11
0.93
W
Athena
Srdito11
Athena
1
6
15
1.42
L
Cernunnos
lemont3
Cernunnos
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,615
Damage
52,463
102,959
Taken
103,783
68,193
Mitigated
64,313
40,286
Healing
20,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,643
2,342
0
1,656
14,791
5,936
0
6,964
7,827
70,070
0
L
Gilgamesh
DadeBosche112
Gilgamesh
7,562
2,386
0
769
20,611
10,044
0
4,581
16,030
0
54,933
W
Zhong Kui
Dash96
Zhong Kui
21,346
3,475
1,146
11,672
17,691
13,099
1,786
5,514
11,931
86,605
0
W
King Arthur
Dastiam
King Arthur
17,134
1,180
0
11,701
28,338
21,685
775
4,714
23,113
0
94,003
L
Amaterasu
FrigoBar39
Amaterasu
10,710
4,082
0
8,501
26,615
19,677
0
5,961
20,654
844
52,458
W
17,354
10,082
0
5,461
10,997
4,516
4,011
5,410
5,458
0
85,381
W
Arachne
MINIPINZAO
Arachne
13,535
10,827
0
6,405
19,950
8,268
1,021
4,818
15,020
0
101,777
L
Kumbhakarna
SchafelTokolade
Kumbhakarna
5,070
1,218
0
5,263
25,286
21,466
0
10,623
14,663
21,525
0
W
Athena
Srdito11
Athena
11,246
2,959
0
3,901
25,983
20,625
716
6,577
19,140
42,852
0
L
Cernunnos
lemont3
Cernunnos
12,478
6,318
0
4,282
16,480
7,190
0
4,463
12,017
0
81,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,112
Gold Earned
51,579
595
Minions Killed
489
0
Camps Cleared
0
2,096,016
Distance Traveled
1,980,948
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,828
492
138
6
0
362,189
4
L
Gilgamesh
8,296
377
81
4
0
375,534
4
W
Zhong Kui
12,026
547
118
5
0
410,664
5
W
King Arthur
13,210
600
180
8
0
423,059
3
L
Amaterasu
10,650
484
109
5
0
432,842
1
W
Neith
12,392
563
116
5
0
385,825
3
W
Arachne
13,504
614
133
6
0
442,624
3
L
Kumbhakarna
9,831
447
24
1
0
421,938
10
W
Athena
11,980
545
48
2
0
433,844
3
L
Cernunnos
11,974
544
137
6
0
388,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role