Player Matchup

Bakasura
Bakasura
BesselEC
Bakasura
Level 25
God Stats
18W - 12L
1,575 SR
Queue Stats
135W - 120L
1,462 Elo+
Solo
Ares
Ares
CHIRAQ95th
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FalleNSlayeRr
Skadi
Level 25
God Stats
25W - 13L
1,614 SR
Queue Stats
108W - 107L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Jonifer_1711
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Nafets120
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,538 SR
1,475 Elo+

VS

Team Averages
Level 14
1,434 SR
1,213 Elo+
Tsukuyomi
Tsukuyomi
DeViL_Clutch1
Tsukuyomi
Level 22
God Stats
11W - 10L
1,398 SR
Queue Stats
18W - 20L
1,088 Elo+
Party 1
Heimdallr
Heimdallr
MenaceRJ
Heimdallr
Level 9
God Stats
8W - 8L
1,355 SR
Queue Stats
19W - 27L
1,059 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Samzie626
Cu Chulainn
Level 27
God Stats
13W - 14L
1,416 SR
Queue Stats
54W - 67L
1,327 Elo+
Solo
Loki
Loki
rinokashi
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,485 Elo+
Solo
Ne Zha
Ne Zha
ĪITAN
Ne Zha
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 47L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BesselEC
Bakasura
20
13 / 1 / 4
17,834
661
13,845
18,665
13,017
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 8 / 6
9,750
361
1,085
12,336
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 2 / 3
16,063
595
19,316
12,971
6,227
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Jonifer_1711
Gilgamesh
3
0 / 0 / 0
6,342
235
0
0
0
Zeus
20
18 / 7 / 5
15,211
563
24,627
15,949
7,047
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeViL_Clutch1
Tsukuyomi
19
6 / 7 / 4
12,995
481
11,029
20,221
8,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
MenaceRJ
Heimdallr
19
7 / 6 / 3
13,236
490
5,660
16,439
7,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Samzie626
Cu Chulainn
18
2 / 8 / 3
12,261
454
8,056
23,608
17,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
9
1 / 9 / 1
8,389
311
1,090
8,619
2,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
ĪITAN
Ne Zha
14
0 / 17 / 3
9,260
343
2,561
28,820
11,825
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
43
Kills
16
18
Deaths
47
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BesselEC
Bakasura
13
1
4
15
W
1
8
6
0.5
L
Tsukuyomi
DeViL_Clutch1
Tsukuyomi
6
7
4
1.14
W
11
2
3
6.25
W
Gilgamesh
Jonifer_1711
Gilgamesh
0
0
0
0
L
Heimdallr
MenaceRJ
Heimdallr
7
6
3
1.42
W
Zeus
18
7
5
2.93
L
Cu Chulainn
Samzie626
Cu Chulainn
2
8
3
0.44
L
Loki
1
9
1
0.17
L
Ne Zha
ĪITAN
Ne Zha
0
17
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,873
Damage
28,396
59,921
Taken
97,707
36,439
Mitigated
47,660
14,848
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BesselEC
Bakasura
13,845
9,034
0
7,986
18,665
13,017
5,557
2,102
16,563
0
133,794
W
1,085
1,085
0
324
12,336
10,148
292
0
12,336
8,172
0
L
Tsukuyomi
DeViL_Clutch1
Tsukuyomi
11,029
3,491
0
3,828
20,221
8,404
114
4,644
15,091
0
70,491
W
19,316
13,421
0
3,251
12,971
6,227
4,352
194
12,777
0
133,836
W
Gilgamesh
Jonifer_1711
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
MenaceRJ
Heimdallr
5,660
2,373
0
1,868
16,439
7,211
294
4,913
10,805
0
51,276
W
Zeus
24,627
5,849
29
3,258
15,949
7,047
4,208
307
15,642
96,912
0
L
Cu Chulainn
Samzie626
Cu Chulainn
8,056
2,123
0
1,339
23,608
17,913
454
4,775
17,316
12,923
63,918
L
Loki
1,090
139
0
0
8,619
2,307
201
2,736
5,622
0
7,263
L
Ne Zha
ĪITAN
Ne Zha
2,561
1,924
0
246
28,820
11,825
206
10,905
17,452
0
26,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,200
Gold Earned
56,141
651
Minions Killed
362
0
Camps Cleared
0
1,696,940
Distance Traveled
1,873,847
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,834
661
284
11
0
557,938
3
W
Ares
9,750
361
9
0
0
259,275
2
L
Tsukuyomi
12,995
481
101
4
0
452,032
1
W
Skadi
16,063
595
199
7
0
458,049
0
W
Gilgamesh
6,342
235
0
0
0
0
0
L
Heimdallr
13,236
490
70
3
0
328,509
3
W
Zeus
15,211
563
159
6
0
421,678
2
L
Cu Chulainn
12,261
454
129
5
0
382,673
13
L
Loki
8,389
311
11
0
0
228,563
2
L
Ne Zha
9,260
343
51
2
0
482,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role