Player Matchup

Hera
Hera
RaZerSHade_2112
Hera
Level 125
God Stats
15W - 20L
1,619 SR
Queue Stats
896W - 948L
1,545 Elo+
Solo
King Arthur
King Arthur
TechNoLogiclly
King Arthur
Level 17
God Stats
6W - 12L
1,372 SR
Queue Stats
9W - 17L
1,303 Elo+
Party 2
Ymir
Ymir
keepiteven
Ymir
Level 69
God Stats
3W - 5L
1,487 SR
Queue Stats
23W - 35L
1,320 Elo+
Party 2
Team Averages
Level 70
1,493 SR
1,389 Elo+

VS

Team Averages
Level 95
1,307 SR
1,691 Elo+
Raijin
Raijin
ChKnFingersz
Raijin
Level 125
God Stats
1W - 1L
1,266 SR
Queue Stats
280W - 157L
1,777 Elo+
Party 1
Pele
Pele
FewBasket247266
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
supbroimawesome
Guan Yu
Level 152
God Stats
8W - 4L
1,156 SR
Queue Stats
649W - 229L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 5
7,843
603
8,882
9,375
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
TechNoLogiclly
King Arthur
11
3 / 7 / 5
8,149
627
5,653
12,988
7,335
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
5 / 6 / 5
8,979
691
4,295
16,949
16,759
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
14 / 1 / 5
11,705
900
14,350
9,286
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 9 / 6
7,956
612
3,709
10,123
3,101
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 0 / 14
10,482
806
13,378
14,141
12,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
20
20
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
14
1
5
16.5
W
0
9
6
0.33
L
2
7
5
0.64
L
King Arthur
TechNoLogiclly
King Arthur
3
7
5
0.79
L
5
6
5
1.25
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
31,437
39,312
Taken
33,550
26,626
Mitigated
19,174
4,116
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
14,350
1,487
0
4,539
9,286
3,366
783
4,184
4,999
67,645
0
W
3,709
491
0
1,065
10,123
3,101
521
2,854
7,236
0
19,133
L
8,882
2,922
0
349
9,375
2,532
0
3,313
6,062
28,790
0
L
King Arthur
TechNoLogiclly
King Arthur
5,653
661
0
1,390
12,988
7,335
0
4,416
8,572
0
21,210
L
4,295
681
0
2,377
16,949
16,759
0
6,689
10,260
20,119
0
W
13,378
4,310
936
6,325
14,141
12,707
1,204
5,951
7,626
0
34,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
30,143
95
Minions Killed
156
0
Camps Cleared
0
588,994
Distance Traveled
734,683
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,705
900
103
8
0
232,979
2
W
Pele
7,956
612
22
2
0
209,243
2
L
Hera
7,843
603
36
3
0
171,239
0
L
King Arthur
8,149
627
28
2
0
224,912
2
L
Ymir
8,979
691
31
2
0
192,843
4
W
Guan Yu
10,482
806
31
2
0
292,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role