Player Matchup

Nike
Nike
DarreIIII
Nike
Level 27
God Stats
10W - 12L
1,442 SR
Queue Stats
61W - 43L
1,406 Elo+
Party 1
Anubis
Anubis
Dizzybli
Anubis
Level 24
God Stats
2W - 2L
1,476 SR
Queue Stats
85W - 74L
1,451 Elo+
Party 1
Yemoja
Yemoja
Heulli
Yemoja
Level 5
God Stats
2W - 2L
1,496 SR
Queue Stats
3W - 3L
1,459 Elo+
Solo
Horus
Horus
Rochiru
Horus
Level 17
God Stats
4W - 2L
1,587 SR
Queue Stats
29W - 23L
1,497 Elo+
Solo
Izanami
Izanami
exrth
Izanami
Level 14
God Stats
20W - 8L
1,552 SR
Queue Stats
30W - 19L
1,454 Elo+
Party 1
Team Averages
Level 17
1,511 SR
1,453 Elo+

VS

Team Averages
Level 12
1,486 SR
1,447 Elo+
Vulcan
Vulcan
Jewmob
Vulcan
Level 26
God Stats
24W - 19L
1,640 SR
Queue Stats
71W - 65L
1,573 Elo+
Solo
Apollo
Apollo
LighttYagami
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
Marysua
Yemoja
Level 5
God Stats
2W - 2L
1,541 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Odin
Odin
SonOfSuns
Odin
Level 17
God Stats
0W - 5L
1,252 SR
Queue Stats
3W - 8L
1,302 Elo+
Solo
Bellona
Bellona
脸滚键盘送超神
Bellona
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
8 / 0 / 6
9,904
660
8,620
11,131
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Dizzybli
Anubis
14
10 / 2 / 6
8,934
596
9,573
11,658
6,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Heulli
Yemoja
11
0 / 1 / 4
6,817
454
2,738
4,089
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Rochiru
Horus
13
3 / 2 / 1
7,774
518
4,296
9,098
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
exrth
Izanami
14
4 / 1 / 4
8,076
538
6,158
8,143
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jewmob
Vulcan
10
1 / 6 / 0
6,412
427
9,367
7,318
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
0 / 8 / 3
5,475
365
2,451
8,577
1,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Marysua
Yemoja
10
0 / 5 / 2
6,149
410
2,730
7,262
2,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
11
3 / 3 / 0
6,899
460
2,773
6,963
3,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 3 / 0
8,260
551
7,627
11,713
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
25
Kills
6
6
Deaths
25
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
8
0
6
11
W
Anubis
Dizzybli
Anubis
10
2
6
6.5
W
Yemoja
Heulli
Yemoja
0
1
4
2
L
Vulcan
Jewmob
Vulcan
1
6
0
0.17
L
Apollo
0
8
3
0.19
L
Yemoja
Marysua
Yemoja
0
5
2
0.2
W
Horus
Rochiru
Horus
3
2
1
1.75
L
Odin
3
3
0
1
W
Izanami
exrth
Izanami
4
1
4
6
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,385
Damage
24,948
44,119
Taken
41,833
22,593
Mitigated
18,255
17,913
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,620
1,954
0
5,886
11,131
4,975
832
1,382
9,655
0
71,817
W
Anubis
Dizzybli
Anubis
9,573
554
0
5,612
11,658
6,279
530
4,852
6,538
51,493
0
W
Yemoja
Heulli
Yemoja
2,738
248
1,290
892
4,089
2,171
408
1,590
2,433
10,048
0
L
Vulcan
Jewmob
Vulcan
9,367
3,196
0
479
7,318
1,903
441
3,284
4,034
41,175
0
L
Apollo
2,451
1,730
0
500
8,577
1,960
0
2,996
5,581
0
13,218
L
Yemoja
Marysua
Yemoja
2,730
54
325
65
7,262
2,048
467
3,000
4,262
22,066
0
W
Horus
Rochiru
Horus
4,296
1,845
366
901
9,098
5,917
1,232
2,130
6,862
0
34,571
L
Odin
2,773
603
0
1,727
6,963
3,668
0
2,233
4,730
0
18,792
W
Izanami
exrth
Izanami
6,158
3,704
0
2,966
8,143
3,251
588
1,535
6,534
0
54,726
L
7,627
3,635
0
998
11,713
8,676
108
798
10,915
0
62,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
33,195
429
Minions Killed
313
0
Camps Cleared
0
1,367,598
Distance Traveled
1,339,955
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,904
660
138
9
0
304,659
0
W
Anubis
8,934
596
92
6
0
246,328
4
W
Yemoja
6,817
454
8
1
0
228,538
0
L
Vulcan
6,412
427
72
5
0
280,701
4
L
Apollo
5,475
365
21
1
0
219,910
2
L
Yemoja
6,149
410
37
2
0
246,748
2
W
Horus
7,774
518
76
5
0
314,500
3
L
Odin
6,899
460
44
3
0
260,123
2
W
Izanami
8,076
538
115
8
0
273,573
0
L
Bellona
8,260
551
139
9
0
332,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role