Player Matchup

Kukulkan
Kukulkan
DymamCiMameEs
Kukulkan
Level 25
God Stats
10W - 3L
1,766 SR
Queue Stats
96W - 83L
1,502 Elo+
Solo
Guan Yu
Guan Yu
GurudoTokuSentai
Guan Yu
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 16L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
darkstar80
Gilgamesh
Level 87
God Stats
52W - 27L
1,664 SR
Queue Stats
96W - 81L
1,487 Elo+
Party 2
Olorun
Olorun
odjoker
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,431 Elo+
Solo
Bacchus
Bacchus
Мефisto
Bacchus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,586 SR
1,484 Elo+

VS

Team Averages
Level 28
1,492 SR
1,469 Elo+
Hachiman
Hachiman
Faerwall
Hachiman
Level 67
God Stats
1W - 3L
1,479 SR
Queue Stats
23W - 23L
1,452 Elo+
Party 1
Scylla
Scylla
MartinCasino
Scylla
Level 25
God Stats
2W - 2L
1,810 SR
Queue Stats
169W - 133L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Robomane
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,736 Elo+
Solo
Zeus
Zeus
Toaran
Zeus
Level 28
God Stats
48W - 49L
1,307 SR
Queue Stats
62W - 54L
1,294 Elo+
Solo
Thor
Thor
ЯШКИНО
Thor
Level 6
God Stats
4W - 5L
1,362 SR
Queue Stats
17W - 19L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DymamCiMameEs
Kukulkan
20
10 / 1 / 17
14,850
1,350
34,321
6,028
2,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 5 / 14
13,700
1,245
16,916
16,795
11,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
darkstar80
Gilgamesh
19
6 / 4 / 17
13,366
1,215
13,621
19,212
22,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
odjoker
Olorun
15
1 / 4 / 7
9,657
878
2,570
5,329
2,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Мефisto
Bacchus
20
13 / 3 / 15
14,149
1,286
26,501
13,326
9,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Faerwall
Hachiman
17
5 / 7 / 5
11,511
1,046
9,707
21,708
6,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
17
2 / 10 / 6
11,585
1,053
16,335
21,232
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Robomane
Cthulhu
18
1 / 6 / 11
10,833
985
9,284
22,056
20,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
Toaran
Zeus
17
5 / 8 / 6
11,906
1,082
9,990
13,189
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 10 / 9
11,452
1,041
9,366
19,557
6,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
41
Kills
17
17
Deaths
41
70
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DymamCiMameEs
Kukulkan
10
1
17
18.5
L
Hachiman
Faerwall
Hachiman
5
7
5
1.07
W
11
5
14
3.6
L
Scylla
2
10
6
0.5
L
Cthulhu
Robomane
Cthulhu
1
6
11
1.08
L
Zeus
Toaran
Zeus
5
8
6
1
W
Gilgamesh
darkstar80
Gilgamesh
6
4
17
3.63
W
Olorun
odjoker
Olorun
1
4
7
1.13
W
Bacchus
Мефisto
Bacchus
13
3
15
6.83
L
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,929
Damage
54,682
60,690
Taken
97,742
47,756
Mitigated
42,356
7,852
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DymamCiMameEs
Kukulkan
34,321
2,095
0
913
6,028
2,655
0
4,659
1,369
85,538
0
L
Hachiman
Faerwall
Hachiman
9,707
6,656
778
712
21,708
6,015
0
13,563
8,145
0
21,801
W
16,916
4,332
838
3,088
16,795
11,475
0
8,817
7,978
0
31,208
L
Scylla
16,335
2,257
0
0
21,232
5,876
0
12,917
8,315
58,713
0
L
Cthulhu
Robomane
Cthulhu
9,284
736
0
470
22,056
20,040
0
17,240
4,816
22,090
0
L
Zeus
Toaran
Zeus
9,990
1,467
134
567
13,189
4,211
0
8,945
4,244
27,458
0
W
Gilgamesh
darkstar80
Gilgamesh
13,621
2,872
0
740
19,212
22,186
0
11,570
7,642
0
28,439
W
Olorun
odjoker
Olorun
2,570
1,840
293
703
5,329
2,049
0
3,160
2,169
8,640
0
W
Bacchus
Мефisto
Bacchus
26,501
879
0
1,277
13,326
9,391
0
7,403
5,923
39,051
0
L
9,366
2,655
0
0
19,557
6,214
0
10,727
8,830
0
15,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,722
Gold Earned
57,287
222
Minions Killed
185
13
Camps Cleared
5
950,032
Distance Traveled
1,021,532
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,850
1,350
130
12
2
223,393
0
L
Hachiman
11,511
1,046
19
2
2
202,390
0
W
Guan Yu
13,700
1,245
32
3
4
198,588
1
L
Scylla
11,585
1,053
107
10
0
193,723
0
L
Cthulhu
10,833
985
17
2
0
219,255
0
L
Zeus
11,906
1,082
29
3
2
198,390
2
W
Gilgamesh
13,366
1,215
35
3
1
222,001
2
W
Olorun
9,657
878
11
1
1
89,187
1
W
Bacchus
14,149
1,286
14
1
5
216,863
0
L
Thor
11,452
1,041
13
1
1
207,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role