Player Matchup

Awilix
Awilix
Creuxx
Awilix
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Edryl8
Heimdallr
Level 66
God Stats
2W - 1L
1,270 SR
Queue Stats
98W - 110L
1,427 Elo+
Solo
Artio
Artio
Eu4ically
Artio
Level 106
God Stats
4W - 6L
1,321 SR
Queue Stats
583W - 540L
1,535 Elo+
Party 2
Zhong Kui
Zhong Kui
Hyacinthesis
Zhong Kui
Level 88
God Stats
36W - 46L
1,501 SR
Queue Stats
300W - 411L
1,405 Elo+
Solo
Bacchus
Bacchus
JuliannBouchard
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,419 SR
1,473 Elo+

VS

Team Averages
Level 149
1,557 SR
1,490 Elo+
Heimdallr
Heimdallr
AstarothDAce
Heimdallr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 195L
1,440 Elo+
Solo
Aphrodite
Aphrodite
Evaene
Aphrodite
Level 126
God Stats
2W - 4L
1,195 SR
Queue Stats
24W - 42L
1,363 Elo+
Solo
Geb
Geb
MiddleC
Geb
Level 147
God Stats
3W - 3L
1,719 SR
Queue Stats
166W - 157L
1,479 Elo+
Party 1
Bacchus
Bacchus
ROFLMEOW
Bacchus
Level 157
God Stats
1W - 3L
1,678 SR
Queue Stats
364W - 375L
1,535 Elo+
Party 1
The Morrigan
The Morrigan
TempestInATeacup
The Morrigan
Level 158
God Stats
28W - 28L
1,692 SR
Queue Stats
1,091W - 968L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Creuxx
Awilix
14
9 / 2 / 4
8,627
616
10,940
10,084
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Edryl8
Heimdallr
13
4 / 1 / 3
7,890
564
4,379
5,607
2,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Eu4ically
Artio
13
0 / 1 / 3
7,547
539
5,698
9,705
7,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Hyacinthesis
Zhong Kui
13
1 / 1 / 5
7,708
551
3,930
5,120
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 2 / 7
7,796
557
8,546
8,467
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AstarothDAce
Heimdallr
11
0 / 6 / 1
6,345
453
2,693
9,637
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Evaene
Aphrodite
10
2 / 3 / 3
6,488
463
4,654
9,702
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
10
0 / 2 / 2
6,357
454
1,879
8,996
3,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
ROFLMEOW
Bacchus
12
1 / 2 / 0
6,412
458
5,722
10,603
8,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
TempestInATeacup
The Morrigan
12
4 / 5 / 1
7,474
534
6,954
9,113
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
7
7
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AstarothDAce
Heimdallr
0
6
1
0.08
W
Awilix
Creuxx
Awilix
9
2
4
5.5
W
Heimdallr
Edryl8
Heimdallr
4
1
3
5.5
W
Artio
Eu4ically
Artio
0
1
3
1.5
L
Aphrodite
Evaene
Aphrodite
2
3
3
1.17
W
Zhong Kui
Hyacinthesis
Zhong Kui
1
1
5
3.5
W
4
2
7
3.75
L
Geb
0
2
2
0.5
L
Bacchus
ROFLMEOW
Bacchus
1
2
0
0.5
L
The Morrigan
TempestInATeacup
The Morrigan
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,493
Damage
21,902
38,983
Taken
48,051
24,721
Mitigated
21,413
11,810
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AstarothDAce
Heimdallr
2,693
1,210
0
1,442
9,637
2,730
0
4,260
5,373
0
29,642
W
Awilix
Creuxx
Awilix
10,940
4,227
0
900
10,084
3,610
278
5,507
4,577
0
54,928
W
Heimdallr
Edryl8
Heimdallr
4,379
1,542
0
1,305
5,607
2,478
536
1,685
3,922
0
41,125
W
Artio
Eu4ically
Artio
5,698
1,070
178
5,190
9,705
7,081
154
5,789
3,916
40,214
0
L
Aphrodite
Evaene
Aphrodite
4,654
927
1,452
5,889
9,702
3,402
0
3,533
6,169
26,103
0
W
Zhong Kui
Hyacinthesis
Zhong Kui
3,930
327
0
1,809
5,120
3,638
944
2,860
2,260
46,401
0
W
8,546
958
0
2,428
8,467
7,914
602
2,477
5,990
31,047
0
L
Geb
1,879
289
0
1,125
8,996
3,577
0
3,037
5,959
17,678
0
L
Bacchus
ROFLMEOW
Bacchus
5,722
1,020
0
3,824
10,603
8,838
0
5,014
5,589
29,943
0
L
The Morrigan
TempestInATeacup
The Morrigan
6,954
1,874
0
500
9,113
2,866
0
2,330
6,782
44,653
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
33,076
366
Minions Killed
285
0
Camps Cleared
0
1,432,274
Distance Traveled
1,257,852
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,345
453
62
4
0
232,631
1
W
Awilix
8,627
616
85
6
0
315,117
3
W
Heimdallr
7,890
564
84
6
0
312,324
6
W
Artio
7,547
539
65
5
0
263,463
1
L
Aphrodite
6,488
463
60
4
0
248,138
2
W
Zhong Kui
7,708
551
97
7
0
266,937
4
W
Bacchus
7,796
557
35
3
0
274,433
6
L
Geb
6,357
454
24
2
0
261,174
4
L
Bacchus
6,412
458
60
4
0
276,064
2
L
The Morrigan
7,474
534
79
6
0
239,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role