Player Matchup

King Arthur
King Arthur
BoomofDoom007
King Arthur
Level 137
God Stats
5W - 3L
1,669 SR
Queue Stats
141W - 100L
1,714 Elo+
Party 1
Izanami
Izanami
JeffanoAlbano
Izanami
Level 98
God Stats
14W - 11L
1,600 SR
Queue Stats
160W - 111L
1,642 Elo+
Party 1
Tiamat
Tiamat
SpaceDuckas
Tiamat
Level 139
God Stats
14W - 5L
1,487 SR
Queue Stats
195W - 121L
1,619 Elo+
Party 1
Team Averages
Level 125
1,585 SR
1,658 Elo+

VS

Team Averages
Level 74
1,609 SR
1,492 Elo+
Kukulkan
Kukulkan
Danzaii
Kukulkan
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 148L
1,292 Elo+
Solo
Cernunnos
Cernunnos
Demo59
Cernunnos
Level 107
God Stats
28W - 23L
1,897 SR
Queue Stats
300W - 290L
1,590 Elo+
Solo
Sobek
Sobek
Doggoftw
Sobek
Level 37
God Stats
5W - 15L
1,431 SR
Queue Stats
50W - 34L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoomofDoom007
King Arthur
13
6 / 1 / 4
9,633
741
14,358
18,069
14,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
12
2 / 2 / 6
9,053
696
9,538
6,859
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
3 / 4 / 6
9,510
732
9,008
11,215
8,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Danzaii
Kukulkan
13
5 / 3 / 2
9,126
702
9,310
8,684
3,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Demo59
Cernunnos
11
1 / 3 / 5
8,061
620
10,711
9,639
3,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Doggoftw
Sobek
10
1 / 5 / 6
8,493
653
5,634
18,071
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
11
Kills
7
7
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BoomofDoom007
King Arthur
6
1
4
8
L
Kukulkan
Danzaii
Kukulkan
5
3
2
2
L
Cernunnos
Demo59
Cernunnos
1
3
5
1.17
L
Sobek
Doggoftw
Sobek
1
5
6
0.8
W
Izanami
2
2
6
2.5
W
Tiamat
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
25,655
36,143
Taken
36,394
24,702
Mitigated
19,907
13,143
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BoomofDoom007
King Arthur
14,358
1,933
0
8,956
18,069
14,074
52
7,884
10,185
0
35,113
L
Kukulkan
Danzaii
Kukulkan
9,310
1,338
0
548
8,684
3,284
0
1,925
6,322
39,751
0
L
Cernunnos
Demo59
Cernunnos
10,711
4,938
0
1,301
9,639
3,224
0
2,997
6,314
0
39,617
L
Sobek
Doggoftw
Sobek
5,634
1,055
0
2,106
18,071
13,399
0
3,484
13,817
9,271
0
W
Izanami
9,538
7,122
0
1,226
6,859
2,089
2,838
2,663
4,196
0
49,369
W
Tiamat
9,008
677
134
2,827
11,215
8,539
0
4,584
6,631
44,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
25,680
177
Minions Killed
148
0
Camps Cleared
0
726,543
Distance Traveled
685,210
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,633
741
32
2
0
270,788
3
L
Kukulkan
9,126
702
61
5
0
248,411
2
L
Cernunnos
8,061
620
79
6
0
196,032
6
L
Sobek
8,493
653
8
1
0
240,767
3
W
Izanami
9,053
696
82
6
0
225,312
4
W
Tiamat
9,510
732
63
5
0
230,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role