Player Matchup

Nox
Nox
EdenJoheim
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,762 Elo+
Party 1
Kukulkan
Kukulkan
Hoodi_D
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 2
Ra
Ra
Kredrianis
Ra
Level 16
God Stats
0W - 2L
1,310 SR
Queue Stats
12W - 7L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
WaterGodF
Sun Wukong
Level 27
God Stats
7W - 9L
1,730 SR
Queue Stats
93W - 69L
1,571 Elo+
Solo
Artemis
Artemis
iFrankoo
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 2
Team Averages
Level 15
1,508 SR
1,646 Elo+

VS

Team Averages
Level 20
1,599 SR
1,563 Elo+
Nemesis
Nemesis
CakeSlayer94
Nemesis
Level 26
God Stats
2W - 0L
1,721 SR
Queue Stats
28W - 26L
1,562 Elo+
Solo
Hades
Hades
Lev1athan26
Hades
Level 26
God Stats
2W - 0L
1,730 SR
Queue Stats
4W - 7L
1,782 Elo+
Solo
Baba Yaga
Baba Yaga
MariconConPatas
Baba Yaga
Level 6
God Stats
2W - 7L
1,393 SR
Queue Stats
4W - 14L
1,314 Elo+
Solo
Cthulhu
Cthulhu
Nyx117
Cthulhu
Level 18
God Stats
11W - 3L
1,622 SR
Queue Stats
30W - 19L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
The山海
Gilgamesh
Level 26
God Stats
27W - 10L
1,529 SR
Queue Stats
706W - 426L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 12
13,038
931
21,640
22,314
9,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Hoodi_D
Kukulkan
16
0 / 6 / 3
10,613
758
4,926
8,550
3,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 8 / 12
14,152
1,011
23,088
22,524
10,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WaterGodF
Sun Wukong
20
9 / 4 / 6
15,087
1,078
25,507
30,185
25,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
iFrankoo
Artemis
18
2 / 7 / 11
12,279
877
10,213
11,389
4,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CakeSlayer94
Nemesis
20
9 / 6 / 14
14,052
1,004
10,477
20,083
9,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 11
12,681
906
15,838
20,034
12,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
MariconConPatas
Baba Yaga
19
3 / 4 / 14
13,023
930
12,653
11,450
5,106
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Nyx117
Cthulhu
20
7 / 2 / 19
14,557
1,040
23,885
22,360
29,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
The山海
Gilgamesh
20
15 / 2 / 17
15,893
1,135
26,435
25,276
18,463
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
112
17
Kills
37
37
Deaths
17
44
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CakeSlayer94
Nemesis
9
6
14
2.67
L
3
12
12
0.75
L
Kukulkan
Hoodi_D
Kukulkan
0
6
3
0.25
L
3
8
12
1.13
W
3
3
11
2.83
W
Baba Yaga
MariconConPatas
Baba Yaga
3
4
14
2.5
W
Cthulhu
Nyx117
Cthulhu
7
2
19
8.25
W
Gilgamesh
The山海
Gilgamesh
15
2
17
11.75
L
Sun Wukong
WaterGodF
Sun Wukong
9
4
6
3
L
Artemis
iFrankoo
Artemis
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,374
Damage
89,288
94,962
Taken
99,203
53,020
Mitigated
74,616
10,030
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CakeSlayer94
Nemesis
10,477
3,228
0
2,304
20,083
9,089
0
10,013
10,070
0
25,220
L
21,640
1,170
0
0
22,314
9,210
0
14,014
8,300
36,109
0
L
Kukulkan
Hoodi_D
Kukulkan
4,926
504
0
0
8,550
3,193
0
3,125
5,425
14,792
0
L
23,088
1,509
2,026
2,500
22,524
10,463
0
10,814
11,710
76,213
0
W
15,838
1,411
338
4,203
20,034
12,010
0
9,162
10,872
26,622
0
W
Baba Yaga
MariconConPatas
Baba Yaga
12,653
452
0
2,502
11,450
5,106
0
4,940
6,510
36,324
0
W
Cthulhu
Nyx117
Cthulhu
23,885
1,579
1,461
2,975
22,360
29,948
0
12,538
9,822
51,557
0
W
Gilgamesh
The山海
Gilgamesh
26,435
10,645
0
2,603
25,276
18,463
0
13,001
12,275
0
62,270
L
Sun Wukong
WaterGodF
Sun Wukong
25,507
6,580
243
4,506
30,185
25,996
0
18,965
11,220
0
48,380
L
Artemis
iFrankoo
Artemis
10,213
4,844
0
755
11,389
4,158
0
5,458
5,931
0
19,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,169
Gold Earned
70,206
244
Minions Killed
256
5
Camps Cleared
6
1,163,904
Distance Traveled
1,343,847
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,052
1,004
34
2
1
279,196
0
L
Nox
13,038
931
40
3
1
237,617
0
L
Kukulkan
10,613
758
15
1
1
193,635
0
L
Ra
14,152
1,011
122
9
1
292,013
3
W
Hades
12,681
906
35
3
0
237,666
0
W
Baba Yaga
13,023
930
45
3
1
215,218
2
W
Cthulhu
14,557
1,040
72
5
0
315,826
1
W
Gilgamesh
15,893
1,135
70
5
4
295,941
2
L
Sun Wukong
15,087
1,078
52
4
1
285,699
1
L
Artemis
12,279
877
15
1
1
154,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role