Player Matchup

Ra
Ra
Ravens7900
Ra
Level 159
God Stats
2W - 2L
1,395 SR
Queue Stats
89W - 90L
1,409 Elo+
Solo
Medusa
Medusa
Snoo-white
Medusa
Level 132
God Stats
11W - 6L
1,663 SR
Queue Stats
870W - 683L
1,515 Elo+
Solo
Odin
Odin
William_Hagelin
Odin
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
260W - 268L
1,418 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,448 Elo+

VS

Team Averages
Level 97
1,414 SR
1,635 Elo+
Cerberus
Cerberus
MNL_Mysterio
Cerberus
Level 51
God Stats
1W - 3L
1,526 SR
Queue Stats
56W - 50L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Sangerinus
Danzaburou
Level 86
God Stats
2W - 8L
1,313 SR
Queue Stats
116W - 102L
1,552 Elo+
Party 1
Janus
Janus
WARLORDD083
Janus
Level 153
God Stats
0W - 1L
1,402 SR
Queue Stats
9W - 6L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
10,383
611
4,810
6,337
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Snoo-white
Medusa
17
10 / 3 / 3
12,446
732
16,489
14,822
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 5 / 7
11,287
664
17,176
17,977
8,341
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MNL_Mysterio
Cerberus
13
1 / 4 / 7
10,816
636
4,890
17,735
18,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Sangerinus
Danzaburou
14
3 / 5 / 4
11,197
659
10,606
15,446
5,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 6 / 4
12,514
736
12,062
14,447
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
14
Kills
10
10
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MNL_Mysterio
Cerberus
1
4
7
1.13
W
1
2
3
1.25
L
Danzaburou
Sangerinus
Danzaburou
3
5
4
1
W
Medusa
Snoo-white
Medusa
10
3
3
3.83
L
6
6
4
1.33
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,475
Damage
27,558
39,136
Taken
47,628
15,661
Mitigated
27,990
8,164
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MNL_Mysterio
Cerberus
4,890
326
0
5,522
17,735
18,220
256
1,943
15,792
25,924
0
W
4,810
196
1,486
2,366
6,337
2,032
279
1,846
4,395
52,444
0
L
Danzaburou
Sangerinus
Danzaburou
10,606
2,580
0
4,103
15,446
5,189
965
1,466
13,980
0
54,746
W
Medusa
Snoo-white
Medusa
16,489
5,434
0
4,312
14,822
5,288
2,410
7,458
7,114
0
67,395
L
12,062
353
0
2,377
14,447
4,581
0
1,521
12,926
65,620
0
W
17,176
3,296
0
0
17,977
8,341
689
7,054
10,605
0
38,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
34,527
222
Minions Killed
252
0
Camps Cleared
0
901,452
Distance Traveled
832,219
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,816
636
63
4
0
287,060
5
W
Ra
10,383
611
74
4
0
296,678
3
L
Danzaburou
11,197
659
85
5
0
269,148
1
W
Medusa
12,446
732
97
6
0
307,256
4
L
Janus
12,514
736
104
6
0
276,011
2
W
Odin
11,287
664
51
3
0
297,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role