Player Matchup

Arachne
Arachne
Smoove1236
Arachne
Level 88
God Stats
39W - 33L
1,625 SR
Queue Stats
198W - 256L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
unholydregs
Cthulhu
Level 3
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
ykwtfgobihhhhh
Anubis
Level 25
God Stats
46W - 46L
1,815 SR
Queue Stats
75W - 79L
1,500 Elo+
Party 2
Team Averages
Level 39
1,710 SR
1,484 Elo+

VS

Team Averages
Level 36
1,406 SR
1,422 Elo+
Zhong Kui
Zhong Kui
TunechiFiend
Zhong Kui
Level 65
God Stats
29W - 24L
1,517 SR
Queue Stats
81W - 89L
1,350 Elo+
Party 1
Bellona
Bellona
Yam Yamilton
Bellona
Level 39
God Stats
11W - 14L
1,442 SR
Queue Stats
193W - 244L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
million-lotto9
Kukulkan
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Smoove1236
Arachne
19
15 / 3 / 7
14,894
827
17,504
17,238
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
unholydregs
Cthulhu
14
1 / 9 / 17
11,736
652
8,111
16,752
13,861
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 8 / 13
14,850
825
22,414
19,919
9,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TunechiFiend
Zhong Kui
17
12 / 9 / 8
14,485
805
21,143
28,097
15,212
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Yam Yamilton
Bellona
16
7 / 8 / 9
13,392
744
16,433
18,780
12,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
9
0 / 9 / 7
9,756
542
2,899
7,359
1,353
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
26
Kills
19
20
Deaths
26
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
Smoove1236
Arachne
15
3
7
6.17
L
Zhong Kui
TunechiFiend
Zhong Kui
12
9
8
1.78
L
Bellona
Yam Yamilton
Bellona
7
8
9
1.44
L
Kukulkan
0
9
7
0.39
W
Cthulhu
unholydregs
Cthulhu
1
9
17
1.06
W
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,029
Damage
40,475
53,909
Taken
54,236
32,289
Mitigated
28,676
13,715
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Smoove1236
Arachne
17,504
12,827
0
5,709
17,238
9,260
2,670
8,143
9,095
0
68,586
L
Zhong Kui
TunechiFiend
Zhong Kui
21,143
4,125
414
10,047
28,097
15,212
1,246
17,198
10,599
64,575
0
L
Bellona
Yam Yamilton
Bellona
16,433
6,163
567
1,462
18,780
12,111
111
9,680
8,890
0
38,664
L
Kukulkan
2,899
1,317
0
0
7,359
1,353
351
3,708
3,501
10,752
0
W
Cthulhu
unholydregs
Cthulhu
8,111
1,201
0
1,872
16,752
13,861
819
9,032
7,720
22,471
0
W
22,414
920
0
6,134
19,919
9,168
57
7,163
12,756
53,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
37,633
149
Minions Killed
162
0
Camps Cleared
0
759,374
Distance Traveled
669,001
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,894
827
79
4
0
322,196
4
L
Zhong Kui
14,485
805
104
6
0
237,980
1
L
Bellona
13,392
744
47
3
0
303,316
2
L
Kukulkan
9,756
542
11
1
0
127,705
1
W
Cthulhu
11,736
652
26
1
0
219,017
2
W
Anubis
14,850
825
44
2
0
218,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role